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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-12 10:04:40 +02:00
RedMew/map_gen/Diggy
Lynn fcc081c297
Merge pull request #246 from iltar/add-readme-for-diggy
Added readme for Diggy manual start up
2018-10-20 14:40:54 +02:00
..
Feature removed quadrant logic 2018-10-20 00:59:57 +02:00
AlienEvolutionProgress.lua Reduced biter spawn cache footprint and digging increases evo (#241) 2018-10-17 10:20:43 +02:00
Config.lua Merge pull request #242 from iltar/stone-void-chest 2018-10-19 15:01:42 +02:00
Debug.lua Added stone void chest that sends stone to surface 2018-10-17 21:01:24 +02:00
Readme.md Added readme for Diggy manual start up 2018-10-19 22:07:50 +02:00
Scanner.lua Minor perf update 2018-10-11 20:13:42 +02:00
Scenario.lua Fixed some more desyncs and math/table references 2018-10-11 19:43:04 +02:00
Template.lua removed on_void_added #229 2018-10-15 14:51:07 +02:00

How to start Diggy

Step 1

Download the zip file from https://github.com/Valansch/RedMew/archive/develop.zip

Step 2

On Windows: extract the the zip file into %appdata%\Factorio\Scenarios\Diggy, make sure it's called Diggy and there's a control.lua in the root of that directory.

Step 3

Open map_layout.lua in that directory and look for --require "map_gen.combined.diggy". Change this to require "map_gen.combined.diggy", by removing the double dashes.

Step 4

In factorio start either a local or online game via Scenarios. Select Diggy under User scenarios and start it up.