mirror of
https://github.com/Refactorio/RedMew.git
synced 2024-12-14 10:13:13 +02:00
25 lines
748 B
Lua
25 lines
748 B
Lua
local b = require 'map_gen.shared.builders'
|
|
require 'map_gen.shared.car_body'
|
|
local RS = require 'map_gen.shared.redmew_surface'
|
|
local MGSP = require 'resources.map_gen_settings'
|
|
local ScenarioInfo = require 'features.gui.info'
|
|
|
|
local loot = require 'map_gen.shared.loot_items'
|
|
|
|
ScenarioInfo.set_map_name('Rocky Road')
|
|
ScenarioInfo.set_map_description(
|
|
'We want a vanilla map, they said.\nYou might get the vanilla terrain,\nBut not the vanilla character! Enjoy driving yourself crazy with this one :D'
|
|
)
|
|
ScenarioInfo.add_map_extra_info('Players stuck in cars, day/night cycle modified to make solar a pain.')
|
|
|
|
RS.set_map_gen_settings(
|
|
{
|
|
MGSP.cliff_high
|
|
}
|
|
)
|
|
|
|
local map = b.full_shape
|
|
map = b.apply_entity(map, loot)
|
|
|
|
return map
|