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https://github.com/Refactorio/RedMew.git
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93 lines
2.6 KiB
Lua
93 lines
2.6 KiB
Lua
-- dependencies
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local Config = require 'map_gen.Diggy.Config'
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local Debug = require 'map_gen.Diggy.Debug'
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local ScenarioInfo = require 'features.gui.info'
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local Event = require 'utils.event'
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require 'utils.list_utils'
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require 'utils.utils'
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-- this
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local Scenario = {}
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global.diggy_scenario_registered = false
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--[[--
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Allows calling a callback for each enabled feature.
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Signature: callback(feature_name, Table feature_data) from {@see Config.features}.
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@param if_enabled function to be called if enabled
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]]
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local function each_enabled_feature(if_enabled)
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local type = type(if_enabled)
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if ('function' ~= type) then
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error('each_enabled_feature expects callback to be a function, given type: ' .. type)
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end
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for current_name, feature_data in pairs(Config.features) do
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if (nil == feature_data.enabled) then
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error('Feature ' .. current_name .. ' did not define the enabled property.')
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end
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if (feature_data.enabled) then
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if_enabled(current_name, feature_data)
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end
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end
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end
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--[[--
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Register the events required to initialize the scenario.
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]]
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function Scenario.register(debug, cheats)
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if global.diggy_scenario_registered then
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error('Cannot register the Diggy scenario multiple times.')
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return
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end
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global.scenario.config.player_list.enable_coin_col = false
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if global.scenario.config then
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global.scenario.config.fish_market.enable = nil
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end
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if debug then
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Debug.enable_debug()
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end
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if cheats then
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Debug.enable_cheats()
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end
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local extra_map_info = ''
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each_enabled_feature(
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function(feature_name, feature_config)
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local feature = require ('map_gen.Diggy.Feature.' .. feature_name)
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if ('function' ~= type(feature.register)) then
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error('Feature ' .. feature_name .. ' did not define a register function.')
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end
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feature.register(feature_config)
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if ('function' == type(feature.get_extra_map_info)) then
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extra_map_info = extra_map_info .. feature.get_extra_map_info(feature_config) .. '\n\n'
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end
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if ('function' == type(feature.on_init)) then
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Event.on_init(feature.on_init)
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end
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end
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)
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local landfill_tiles = {'dirt-1','dirt-2','dirt-3','dirt-4','dirt-5','dirt-6','dirt-7'}
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require ('map_gen.misc.change_landfill_tile')(landfill_tiles)
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ScenarioInfo.set_map_name('Diggy')
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ScenarioInfo.set_map_description('Dig your way through!')
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ScenarioInfo.set_map_extra_info(extra_map_info)
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global.diggy_scenario_registered = true
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end
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return Scenario
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