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https://github.com/Refactorio/RedMew.git
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ca381aa289
- change Restart command to use server.start_game (offers setting the mod pack). - Change danger ores and crashsite maps to use the new restart command.
41 lines
1.5 KiB
Lua
41 lines
1.5 KiB
Lua
local Declare = require 'utils.test.declare'
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local Gui = require 'utils.gui'
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local Assert = require 'utils.test.assert'
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local Helper = require 'utils.test.helper'
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Declare.module({'utils', 'Gui'}, function()
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Declare.module('can toggle top buttons', function()
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local function count_gui_elements(gui)
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return #gui.top.children + #gui.left.children + #gui.center.children
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end
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for _, name in pairs(Gui._top_elements) do
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Declare.test(Gui.names[name] or name, function(context)
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local player = context.player
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local element = player.gui.top[name]
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if not element.enabled then
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return
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end
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local click_action = function()
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Helper.click(element)
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end
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local before_count = count_gui_elements(player.gui)
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-- Open
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click_action()
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local after_open_count = count_gui_elements(player.gui)
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Assert.is_true(after_open_count > before_count, 'after open count should be greater than before count.')
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-- Close
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context:next(click_action):next(function()
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local after_close_count = count_gui_elements(player.gui)
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Assert.equal(before_count, after_close_count, 'after close count should be equal to before count.')
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end)
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end)
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end
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end)
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end)
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