mirror of
https://github.com/Refactorio/RedMew.git
synced 2024-12-12 10:04:40 +02:00
26e1c28dc0
* Init Factorio 2.0 update * add credits * fix test module * I know luackeck, I know * Fixes * Fix bad event.player_index handling * Hotfixes * Remove all filter inserters * Migrate removed items * Deprecating spidertron control and landfill features
117 lines
2.9 KiB
Lua
117 lines
2.9 KiB
Lua
local Gui = require 'utils.gui'
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local Model = require 'features.gui.debug.model'
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local Color = require 'resources.color_presets'
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local dump = Model.dump
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local Public = {}
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local ignore = {
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_G = true,
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assert = true,
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collectgarbage = true,
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error = true,
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getmetatable = true,
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ipairs = true,
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load = true,
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loadstring = true,
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next = true,
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pairs = true,
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pcall = true,
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print = true,
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rawequal = true,
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rawlen = true,
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rawget = true,
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rawset = true,
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select = true,
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setmetatable = true,
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tonumber = true,
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tostring = true,
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type = true,
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xpcall = true,
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_VERSION = true,
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module = true,
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require = true,
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package = true,
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unpack = true,
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table = true,
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string = true,
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bit32 = true,
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math = true,
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debug = true,
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serpent = true,
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log = true,
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table_size = true,
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storage = true,
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remote = true,
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commands = true,
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settings = true,
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rcon = true,
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script = true,
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util = true,
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mod_gui = true,
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game = true,
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rendering = true,
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helpers = true,
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prototypes = true,
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}
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local header_name = Gui.uid_name()
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local left_panel_name = Gui.uid_name()
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local right_panel_name = Gui.uid_name()
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Public.name = '_G'
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function Public.show(container)
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local main_flow = container.add {type = 'flow', direction = 'horizontal'}
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local left_panel = main_flow.add {type = 'scroll-pane', name = left_panel_name}
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local left_panel_style = left_panel.style
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left_panel_style.width = 300
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for key, value in pairs(_G) do
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if not ignore[key] then
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local header =
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left_panel.add({type = 'flow'}).add {type = 'label', name = header_name, caption = tostring(key)}
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Gui.set_data(header, value)
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end
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end
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local right_panel = main_flow.add {type = 'text-box', name = right_panel_name}
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right_panel.read_only = true
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right_panel.selectable = true
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local right_panel_style = right_panel.style
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right_panel_style.vertically_stretchable = true
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right_panel_style.horizontally_stretchable = true
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right_panel_style.maximal_width = 1000
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right_panel_style.maximal_height = 1000
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Gui.set_data(left_panel, {right_panel = right_panel, selected_header = nil})
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end
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Gui.on_click(
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header_name,
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function(event)
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local element = event.element
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local value = Gui.get_data(element)
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local left_panel = element.parent.parent
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local left_panel_data = Gui.get_data(left_panel)
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local right_panel = left_panel_data.right_panel
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local selected_header = left_panel_data.selected_header
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if selected_header then
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selected_header.style.font_color = Color.white
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end
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element.style.font_color = Color.orange
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left_panel_data.selected_header = element
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local content = dump(value)
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right_panel.text = content
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end
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)
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return Public
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