mirror of
https://github.com/Refactorio/RedMew.git
synced 2024-12-12 10:04:40 +02:00
629 lines
20 KiB
Lua
629 lines
20 KiB
Lua
local Task = require 'utils.schedule'
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local Event = require 'utils.event'
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local Token = require 'utils.token'
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local UserGroups = require 'features.user_groups'
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local Utils = require 'utils.core'
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local Game = require 'utils.game'
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local Report = require 'features.report'
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local Server = require 'features.server'
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local Timestamp = require 'utils.timestamp'
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local Command = require 'utils.command'
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local format = string.format
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local ceil = math.ceil
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local deprecated_command_alternatives = {
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['silent-command'] = 'sc'
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}
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Event.add(defines.events.on_console_command, function (event)
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local alternative = deprecated_command_alternatives[event.command]
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if alternative then
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local print = log
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if event.player_index then
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print = Game.get_player_by_index(event.player_index).print
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end
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print(string.format('Warning! Usage of the command "/%s" is deprecated. Please use "%s" instead.', event.command, alternative))
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end
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end
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)
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--- Takes a target and teleports them to player. (admin only)
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local function invoke(cmd)
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if not (game.player and game.player.admin) then
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Utils.cant_run(cmd.name)
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return
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end
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local target = cmd['parameter']
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if target == nil or game.players[target] == nil then
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Game.player_print('Unknown player.')
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return
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end
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local pos = game.player.surface.find_non_colliding_position('player', game.player.position, 0, 1)
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game.players[target].teleport({pos.x, pos.y}, game.player.surface)
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game.print(target .. ', get your ass over here!')
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end
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--- Takes a target and teleports player to target. (admin only)
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local function teleport_player(cmd)
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if not (game.player and game.player.admin) then
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Utils.cant_run(cmd.name)
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return
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end
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local target = cmd['parameter']
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if target == nil or game.players[target] == nil then
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Game.player_print('Unknown player.')
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return
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end
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local surface = game.players[target].surface
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local pos = surface.find_non_colliding_position('player', game.players[target].position, 0, 1)
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game.player.teleport(pos, surface)
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game.print(target .. "! watcha doin'?!")
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game.player.print('You have teleported to ' .. game.players[target].name)
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end
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--- Takes a selected entity and teleports player to entity. (admin only)
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local function teleport_location(cmd)
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if not (game.player and game.player.admin) then
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Utils.cant_run(cmd.name)
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return
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end
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if game.player.selected == nil then
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Game.player_print('Nothing selected.')
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return
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end
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local pos = game.player.surface.find_non_colliding_position('player', game.player.selected.position, 0, 1)
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game.player.teleport(pos)
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end
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--- Kill a player with fish as the cause of death.
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local function do_fish_kill(player, suicide)
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local c = player.character
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if not c then
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return false
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end
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local e = player.surface.create_entity {name = 'fish', position = player.position}
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c.die(player.force, e)
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-- Don't want people killing themselves for free fish.
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if suicide then
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e.destroy()
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end
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return true
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end
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--- Kill a player: admins and the server can kill others, non-admins can only kill themselves
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local function kill(cmd)
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local player = game.player
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local param = cmd.parameter
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local target
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if param then
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target = game.players[param]
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if not target then
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Game.player_print(table.concat {"Sorry, player '", param, "' was not found."})
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return
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end
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end
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if global.walking then
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if (player and global.walking[player.index]) or (target and global.walking[target.index]) then
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Game.player_print("A player on walkabout cannot be killed by a mere fish, don't waste your efforts.")
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return
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end
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end
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if not target and player then
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if not do_fish_kill(player, true) then
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Game.player_print("Sorry, you don't have a character to kill.")
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end
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elseif player then
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if target == player then
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if not do_fish_kill(player, true) then
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Game.player_print("Sorry, you don't have a character to kill.")
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end
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elseif target and player.admin then
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if not do_fish_kill(target) then
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Game.player_print(table.concat {"'Sorry, '", target.name, "' doesn't have a character to kill."})
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end
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else
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Game.player_print("Sorry you don't have permission to use the kill command on other players.")
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end
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elseif target then
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if not do_fish_kill(target) then
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Game.player_print(table.concat {"'Sorry, '", target.name, "' doesn't have a character to kill."})
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end
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else
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if param then
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Game.player_print(table.concat {"Sorry, player '", param, "' was not found."})
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else
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Game.player_print('Usage: /kill <player>')
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end
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end
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end
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local function regular(cmd)
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if game.player and not game.player.admin then
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Utils.cant_run(cmd.name)
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return
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end
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if cmd.parameter == nil then
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Game.player_print('Command failed. Usage: /regular <promote, demote>, <player>')
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return
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end
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local params = {}
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for param in string.gmatch(cmd.parameter, '%S+') do
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table.insert(params, param)
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end
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if #params == 2 then
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if params[1] == 'promote' then
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UserGroups.add_regular(params[2])
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elseif params[1] == 'demote' then
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UserGroups.remove_regular(params[2])
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else
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Game.player_print('Command failed. Usage: /regular <promote, demote>, <player>')
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end
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elseif #params == 1 and params[1] ~= 'promote' and params[1] ~= 'demote' then
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UserGroups.add_regular(params[1])
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else
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Game.player_print('Command failed. Usage: /regular <promote, demote>, <player>')
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end
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end
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--- Check players' afk times
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local function afk()
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for _, v in pairs(game.players) do
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if v.afk_time > 300 then
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local time = ' '
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if v.afk_time > 21600 then
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time = time .. math.floor(v.afk_time / 216000) .. ' hours '
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end
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if v.afk_time > 3600 then
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time = time .. math.floor(v.afk_time / 3600) % 60 .. ' minutes and '
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end
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time = time .. math.floor(v.afk_time / 60) % 60 .. ' seconds.'
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Game.player_print(v.name .. ' has been afk for' .. time)
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end
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end
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end
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--- Follows a player
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local function follow(cmd)
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if not game.player then
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log("<Server can't do that.")
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return
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end
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if cmd.parameter ~= nil and game.players[cmd.parameter] ~= nil then
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global.follows[game.player.name] = cmd.parameter
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global.follows.n_entries = global.follows.n_entries + 1
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else
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Game.player_print(
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'Usage: /follow <player> makes you follow the player. Use /unfollow to stop following a player.'
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)
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end
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end
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--- Stops following a player
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local function unfollow()
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if not game.player then
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log("<Server can't do that.")
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return
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end
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if global.follows[game.player.name] ~= nil then
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global.follows[game.player.name] = nil
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global.follows.n_entries = global.follows.n_entries - 1
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end
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end
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--- A table of players with tpmode turned on
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global.tp_players = {}
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--- If a player is in the global.tp_players list, remove ghosts they place and teleport them to that position
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local function built_entity(event)
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local index = event.player_index
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if global.tp_players[index] then
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local entity = event.created_entity
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if not entity or not entity.valid or entity.type ~= 'entity-ghost' then
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return
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end
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Game.get_player_by_index(index).teleport(entity.position)
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entity.destroy()
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end
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end
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Event.add(defines.events.on_built_entity, built_entity)
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--- Adds/removes players from the tp_players table (admin only)
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local function toggle_tp_mode(cmd)
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if not (game.player and game.player.admin) then
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Utils.cant_run(cmd.name)
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return
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end
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local index = game.player.index
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local toggled = global.tp_players[index]
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if toggled then
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global.tp_players[index] = nil
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Game.player_print('tp mode is now off')
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else
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global.tp_players[index] = true
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Game.player_print('tp mode is now on - place a ghost entity to teleport there.')
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end
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end
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--- Checks if we have a permission group named 'banned' and if we don't, create it
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local function get_group()
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local group = game.permissions.get_group('Banned')
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if not group then
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game.permissions.create_group('Banned')
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group = game.permissions.get_group('Banned')
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if group then
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for i = 2, 174 do
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group.set_allows_action(i, false)
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end
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else
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game.print(
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'This would have nearly crashed the server, please consult the next best scenario dev (valansch or TWLtriston).'
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)
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end
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end
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return group
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end
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--- Removes player from the tempban list (by changing them back to the default permissions group)
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local custom_commands_untempban =
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Token.register(
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function(param)
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game.print(param.name .. ' is out of timeout.')
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game.permissions.get_group('Default').add_player(param.name)
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end
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)
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--- Gives a player a temporary ban
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local function tempban(cmd)
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if (not game.player) or not game.player.admin then
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Utils.cant_run(cmd.name)
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return
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end
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if cmd.parameter == nil then
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Game.player_print('Tempban failed. Usage: /tempban <player> <minutes> Temporarily bans a player.')
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return
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end
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local params = {}
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for param in string.gmatch(cmd.parameter, '%S+') do
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table.insert(params, param)
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end
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if #params < 2 or not tonumber(params[2]) then
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Game.player_print('Tempban failed. Usage: /tempban <player> <minutes> Temporarily bans a player.')
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return
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end
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if not game.players[params[1]] then
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Game.player_print("Player doesn't exist.")
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return
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end
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local group = get_group()
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game.print(Utils.get_actor() .. ' put ' .. params[1] .. ' in timeout for ' .. params[2] .. ' minutes.')
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if group then
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group.add_player(params[1])
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if not tonumber(cmd.parameter) then
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Task.set_timeout(60 * tonumber(params[2]), custom_commands_untempban, {name = params[1]})
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end
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end
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end
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local custom_commands_replace_ghosts =
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Token.register(
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function(param)
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for _, ghost in pairs(param.ghosts) do
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local new_ghost =
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game.surfaces[param.surface_index].create_entity {
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name = 'entity-ghost',
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position = ghost.position,
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inner_name = ghost.ghost_name,
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expires = false,
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force = 'enemy',
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direction = ghost.direction
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}
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new_ghost.last_user = ghost.last_user
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end
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end
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)
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--- Lets a player set their zoom level
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local function zoom(cmd)
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if game.player and cmd and cmd.parameter and tonumber(cmd.parameter) then
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game.player.zoom = tonumber(cmd.parameter)
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end
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end
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--- Creates a rectangle of water below an admin
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local function pool(cmd)
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if game.player and game.player.admin then
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local t = {}
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local p = game.player.position
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for x = p.x - 3, p.x + 3 do
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for y = p.y + 2, p.y + 7 do
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table.insert(t, {name = 'water', position = {x, y}})
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end
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end
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game.player.surface.set_tiles(t)
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game.player.surface.create_entity {name = 'fish', position = {p.x + 0.5, p.y + 5}}
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end
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end
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--- Creates an alert for the player at the location of their target
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local function find_player(cmd)
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local player = game.player
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if not player then
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return
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end
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local name = cmd.parameter
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if not name then
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player.print('Usage: /find-player <player>')
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return
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end
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local target = game.players[name]
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if not target then
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player.print('player ' .. name .. ' not found')
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return
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end
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target = target.character
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if not target or not target.valid then
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player.print('player ' .. name .. ' does not have a character')
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return
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end
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player.add_custom_alert(target, {type = 'virtual', name = 'signal-F'}, name, true)
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end
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--- Places a target in jail (a permissions group which is unable to act aside from chatting)(admin only)
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local function jail_player(cmd)
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local player = game.player
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-- Check if the player can run the command
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if player and not player.admin then
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Utils.cant_run(cmd.name)
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return
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end
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-- Check if the target is valid
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local target_name = cmd['parameter']
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if not target_name then
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Game.player_print('Usage: /jail <player>')
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return
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end
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local target = game.players[target_name]
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Report.jail(target, player)
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end
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local function all_tech()
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if game.player then
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game.player.force.research_all_technologies()
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Game.player_print('Your force has been granted all technologies')
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end
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end
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--- Traps errors if not in DEBUG.
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if not _DEBUG then
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local old_add_command = commands.add_command
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commands.add_command =
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function(name, desc, func)
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old_add_command(
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name,
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desc,
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function(cmd)
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local success, error = pcall(func, cmd)
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if not success then
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log(error)
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Game.player_print('Sorry there was an error running ' .. cmd.name)
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end
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end
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)
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end
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end
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--- Sends a message to all online admins
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local function admin_chat(cmd)
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if not game.player then -- server
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Utils.print_admins(cmd.parameter, false)
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elseif game.player.admin then --admin
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Utils.print_admins(cmd.parameter, game.player)
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else
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Utils.cant_run(cmd.name)
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return
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end
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end
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--- Turns on rail block visualization for player
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local function show_rail_block()
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local player = game.player
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if not player then
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return
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end
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local vs = player.game_view_settings
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local show = not vs.show_rail_block_visualisation
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vs.show_rail_block_visualisation = show
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player.print('show_rail_block_visualisation set to ' .. tostring(show))
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end
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local function server_time()
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local player = game.player
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local p
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if not player then
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p = print
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elseif player.valid then
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p = player.print
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else
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return
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end
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local secs = Server.get_current_time()
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if secs == nil then
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p('Server time is not available, is this game running on a Redmew server?')
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else
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p(Timestamp.to_string(secs))
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end
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end
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--- Add all commands to command list
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if _DEBUG or _CHEATS then
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commands.add_command('all-tech', 'researches all technologies (debug only)', all_tech)
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end
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Command.add(
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'sc',
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{
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description = 'silent-command',
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arguments = {'str'},
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admin_only = true,
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capture_excess_arguments = true,
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allowed_by_server = true,
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allowed_by_player = true
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},
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function(args, player)
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local p
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if player then
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p = player.print
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else
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p = print
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end
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local func, err = loadstring(args.str)
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if not func then
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p(err)
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end
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local _, err2 = pcall(func)
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if err2 then
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local i = err2:find('\n')
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p(err2:sub(1, i))
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end
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end
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)
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--- Enables cheat mode (free pocket crafting) for player
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commands.add_command(
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'hax',
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'Toggles your hax (makes recipes cost nothing)',
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function()
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if game.player and game.player.admin then
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game.player.cheat_mode = not game.player.cheat_mode
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end
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end
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)
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--- Show reports coming from users
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commands.add_command(
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'showreports',
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'Shows user reports (Admins only)',
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function(event)
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if game.player and game.player.admin then
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Report.show_reports(Game.get_player_by_index(event.player_index))
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end
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end
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)
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commands.add_command('kill', 'Will kill you.', kill)
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commands.add_command('tpplayer', '<player> - Teleports you to the player. (Admins only)', teleport_player)
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commands.add_command('invoke', '<player> - Teleports the player to you. (Admins only)', invoke)
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commands.add_command('tppos', 'Teleports you to a selected entity. (Admins only)', teleport_location)
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commands.add_command('regulars', 'Prints a list of game regulars.', UserGroups.print_regulars)
|
|
commands.add_command('regular', '<promote, demote>, <player> Change regular status of a player. (Admins only)', regular)
|
|
commands.add_command('afk', 'Shows how long players have been afk.', afk)
|
|
commands.add_command(
|
|
'follow',
|
|
'<player> makes you follow the player. Use /unfollow to stop following a player.',
|
|
follow
|
|
)
|
|
commands.add_command('unfollow', 'stops following a player.', unfollow)
|
|
commands.add_command(
|
|
'tpmode',
|
|
'Toggles tp mode. When on place a ghost entity to teleport there (Admins only)',
|
|
toggle_tp_mode
|
|
)
|
|
commands.add_command('tempban', '<player> <minutes> Temporarily bans a player (Admins only)', tempban)
|
|
commands.add_command('zoom', '<number> Sets your zoom.', zoom)
|
|
commands.add_command('pool', 'Spawns a pool', pool)
|
|
commands.add_command('find', '<player> shows an alert on the map where the player is located', find_player)
|
|
commands.add_command(
|
|
'jail',
|
|
'<player> disables all actions a player can perform except chatting. (Admins only)',
|
|
jail_player
|
|
)
|
|
commands.add_command(
|
|
'unjail',
|
|
'<player> restores ability for a player to perform actions. (Admins only)',
|
|
Report.unjail_player
|
|
)
|
|
commands.add_command('a', 'Admin chat. Messages all other admins (Admins only)', admin_chat)
|
|
commands.add_command('report', '<griefer-name> <message> Reports a user to admins', Report.cmd_report)
|
|
commands.add_command('show-rail-block', 'Toggles rail block visualisation', show_rail_block)
|
|
commands.add_command('server-time', "Prints the server's time", server_time)
|
|
|
|
--[[ commands.add_command('undo', '<player> undoes everything a player has done (Admins only)', undo)
|
|
commands.add_command(
|
|
'antigrief_surface',
|
|
'moves you to the antigrief surface or back (Admins only)',
|
|
antigrief_surface_tp
|
|
) ]]
|
|
|
|
Command.add('search-command', {
|
|
description = 'Search for commands matching the keyword in name or description',
|
|
arguments = {'keyword', 'page'},
|
|
default_values = {page = 1},
|
|
}, function (arguments, player)
|
|
local keyword = arguments.keyword
|
|
local p = player.print
|
|
if #keyword < 2 then
|
|
p('Keyword should be 2 characters or more')
|
|
return
|
|
end
|
|
|
|
local per_page = 7
|
|
local matches = Command.search(keyword)
|
|
local count = #matches
|
|
|
|
if count == 0 then
|
|
p('---- 0 Search Results ----')
|
|
p(format('No commands found matching "%s"', keyword))
|
|
p('-------------------------')
|
|
return
|
|
end
|
|
|
|
local page = tonumber(arguments.page)
|
|
local pages = ceil(count / per_page)
|
|
|
|
if nil == page then
|
|
p('Page should be a valid number')
|
|
return
|
|
end
|
|
|
|
-- just show the last page
|
|
if page > pages then
|
|
page = pages
|
|
end
|
|
|
|
if page < 1 then
|
|
page = 1
|
|
end
|
|
|
|
local page_start = per_page * (page - 1) + 1
|
|
local page_end = per_page * page
|
|
page_end = page_end <= count and page_end or count
|
|
|
|
p(format('---- %d Search %s -----', count, count == 1 and 'Result' or 'Results'))
|
|
p(format('Searching for: "%s"', keyword))
|
|
for i = page_start, page_end do
|
|
p(format('[%d] /%s', i, matches[i]))
|
|
end
|
|
p(format('-------- Page %d / %d --------', page, pages))
|
|
end)
|