mirror of
https://github.com/Refactorio/RedMew.git
synced 2024-12-12 10:04:40 +02:00
acc257b8b6
* Upload pinguin scenario * Fix relative path * Pinguin scenario modularization * Update enemy_turrets.lua Added energy interface controls to limit power available to enemy laser turrets, with laser_shots_per_level constant for balancing. * Update floor_is_lava.lua Now spawns fire under players when level is half of max. * Explosion Scare Module Added explosion_scare module. Chooses players to randomly explode (non-damaging) a number of times before switching to new targets. Explosion intensity increases as module increases. * Update pinguin.lua Removed comment block over modules. * Added New Module: permanent_factory Has a very small chance to make an entity unminable and undestructible when placed. * MeteOres Added new module: MeteOres. Spawns a random meteor that damages entities, creates ore, and spawns biters. * Update meteOres.lua Added explosion to meteor * Added Auto Build Added auto_build module. Selects random players, and automatically builds the item in their cursor nearby for a while, before changing targets. * New module: Unorganized Recipes Added a new module to hide recipe groups and subgroups for random players. This leads to "unorganized" crafting menus. * Update auto_build.lua Fixed typo. I must have changed base targets to 0 instead of the global level when preparing this file for commit. * Add Biter Ores Module Add new module. Spawns ores on death of biters, worms, and spawners, based on difficulty of biter and level. looks for ores on the tile the biter dies on to add to, otherwise looks nearby for an ore type and uses that, otherwise decides on a new ore type to spawn. This should allow players to set up "farms" for their ores, creating reasonable ore patches. Contains a RANDOM_ORES constant that will make the search radius small and ensure random ores are placed instead. * Update biter_ores.lua Found typo. radius should be .1 not 1 for tile directly beneath biter. * Updated Existing Modules Got luacheck setup in my IDE so we don't have to wait for RedMew to run it. Fixed white-space and other linting errors. * Split AF scenarios * Add alien biomes module * Draft april-fools scenarios * Fix draft issues --------- Co-authored-by: R. Nukem <Reoisasa@gmail.com>
1702 lines
74 KiB
Lua
1702 lines
74 KiB
Lua
--[[
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This is a RedMew-customized version of Nexala's luacheckrc and differs in
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the following ways:
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- RedMew adds its own globals. See: globals, or search for "RedMew-specific globals"
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- Removes entries for certain LuaBootstrap (aka script) functions as they should
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be used through the event module
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]]
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-------------------------------------------------------------------------------
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--[LICENSE]--
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-------------------------------------------------------------------------------
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-- .luacheckrc
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-- This file is free and unencumbered software released into the public domain.
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--
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-- Anyone is free to copy, modify, publish, use, compile, sell, or
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-- distribute this file, either in source code form or as a compiled
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-- binary, for any purpose, commercial or non-commercial, and by any
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-- means.
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--
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-- In jurisdictions that recognize copyright laws, the author or authors
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-- of this file dedicate any and all copyright interest in the
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-- software to the public domain. We make this dedication for the benefit
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-- of the public at large and to the detriment of our heirs and
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-- successors. We intend this dedication to be an overt act of
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-- relinquishment in perpetuity of all present and future rights to this
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-- software under copyright law.
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--
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-- THE FILE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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-- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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-- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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-- IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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-- OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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-- ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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-- OTHER DEALINGS IN THE SOFTWARE.
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--
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-- For more information, please refer to <http://unlicense.org/>
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-- ]]
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-- Current Factorio Version 0.17.0, luacheck version 0.23.0
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-------------------------------------------------------------------------------
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--[Set Defaults]--
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-------------------------------------------------------------------------------
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local LINE_LENGTH = false -- It is 2017 limits on length are a waste
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local IGNORE = {'21./%w+_$', '21./^_%w+$', '213/[ijk]', '213/index', '213/key', '58[1-2]'}
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local NOT_GLOBALS = {'coroutine', 'io', 'socket', 'dofile', 'loadfile'} -- These globals are not available to the factorio API
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local STD_CONTROL = 'lua52c+factorio+factorio_control+stdlib+factorio_defines'
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local STD_DATA = 'lua52c+factorio+factorio_data+stdlib+stdlib_data+factorio_defines'
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-- In a perfect world these would be STD_DATA and STD_CONTROL (mostly)
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local STD_BASE_DATA = 'lua52c+factorio+factorio_data+factorio_defines+factorio_base_data'
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local STD_BASE_CONTROL = 'lua52c+factorio+factorio_control+factorio_defines+factorio_base_control'
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-------------------------------------------------------------------------------
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--[Assume Factorio Control stage as default]--
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-------------------------------------------------------------------------------
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std = STD_CONTROL
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globals = {'print', '_DEBUG', '_CHEATS', '_DUMP_ENV', 'ServerCommands', 'Debug', '_LIFECYCLE', '_STAGE', '_NO_CUTSCENE'} -- RedMew-specific globals
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max_line_length = LINE_LENGTH
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not_globals = NOT_GLOBALS
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ignore = IGNORE
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quiet = 1 -- pass -q option
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max_cyclomatic_complexity = 75
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codes = true
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--List of files and directories to exclude
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exclude_files = {
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--Ignore special folders
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'**/.*/*', --Ignore if path starts with .
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'**/stdlib/vendor/',
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'**/*WIP/',
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--Ignore development mods
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'**/combat-tester/',
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'**/test-maker/',
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'**/trailer/',
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--Ignore map luas
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'**/map_gen/data/presets/',
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}
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-------------------------------------------------------------------------------
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--[Mod Prototypes]--
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-------------------------------------------------------------------------------
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--Set default prototype files
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files['**/data.lua'].std = STD_DATA
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files['**/data-updates.lua'].std = STD_DATA
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files['**/data-final-fixes.lua'].std = STD_DATA
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files['**/settings.lua'].std = STD_DATA
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files['**/settings-updates.lua'].std = STD_DATA
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files['**/settings-final-fixes.lua'].std = STD_DATA
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files['**/prototypes/'].std = STD_DATA
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files['**/settings/'].std = STD_DATA
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-------------------------------------------------------------------------------
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--[Base]--
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-------------------------------------------------------------------------------
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--Find and replace ignores *.cfg, migrations, *.txt, control.lua, *.json, trailer, scenarios, campaigns, *.glsl
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local base_scenarios = {
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std = STD_BASE_CONTROL .. '+factorio_base_scenarios+factorio_base_story',
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--ignore = {'212/event', '111', '112', '113', '211', '212', '213', '311', '411', '412', '421', '422', '423', '431', '432', '512'}
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ignore = {'...'}
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}
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files['**/base/scenarios/'] = base_scenarios
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files['**/base/tutorials/'] = base_scenarios
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files['**/base/campaigns/'] = base_scenarios
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files['**/wip-scenario/'] = base_scenarios
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files['**/base/migrations/'] = {std = STD_BASE_CONTROL}
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files['**/core/lualib/'] = {std = STD_BASE_CONTROL}
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files['**/core/lualib/util.lua'] = {globals = {'util', 'table'}, ignore = {'432/object'}}
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files['**/core/lualib/silo-script.lua'] = {globals = {'silo_script'}, ignore = {'4../player'}}
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files['**/core/lualib/production-score.lua'] = {globals = {'production_score', 'get_price_recursive'}, ignore = {'4../player'}}
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files['**/core/lualib/story*'] = {std = '+factorio_base_story', ignore = {'42./k', '42./filter'}}
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files['**/core/lualib/mod-gui.lua'] = {globals = {'mod_gui'}}
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files['**/core/lualib/camera.lua'] = {globals = {'camera'}}
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files['**/core/lualib/builder.lua'] = {globals = {'Builder', 'builder', 'action', 'down', 'right'}}
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files['**/core/lualib/bonus-gui-ordering/'] = {std = STD_BASE_DATA}
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files['**/core/lualib/dataloader.lua'] = {globals = {'data'}}
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files['**/core/lualib/circuit-connector-*'] = {std = STD_BASE_DATA..'+factorio_circuit_connector_generated'}
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files['**/core/lualib/bonus-gui-ordering.lua'] = {globals = {'bonus_gui_ordering'}}
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files['**/base/prototypes/'] = {std = STD_BASE_DATA}
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files['**/core/prototypes/'] = {std = STD_BASE_DATA}
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files['**/core/prototypes/noise-programs.lua'] = {ignore = {'212/x', '212/y', '212/tile', '212/map'}}
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--(( stdlib ))--
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local stdlib_control = {
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std = 'lua52c+factorio+factorio_control+stdlib+factorio_defines',
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max_line_length = LINE_LENGTH
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}
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local stdlib_data = {
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std = 'lua52c+factorio+factorio_data+stdlib+factorio_defines',
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max_line_length = LINE_LENGTH
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}
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-- Assume control stage for stdlib
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files['**/stdlib/'] = stdlib_control
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-- Assume generic content for stdlib utils
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files['**/stdlib/utils/**'].std = 'lua52c+stdlib'
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-- STDLIB data files
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files['**/stdlib/data/'] = stdlib_data
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-- STDLIB Busted Spec
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files['**/spec/**'] = {
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globals = {'serpent', 'log', 'SLOG', 'RESET'},
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std = 'lua52c+busted+factorio_defines+factorio_control+stdlib'
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} --))
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--(( Factorio ))--
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stds.factorio = {
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--Set the read only variables
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read_globals = {
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-- @log@: Gives writing access to Factorio's logger instance.
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"log",
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-- @serpent@: Lua serializer and pretty printer. (https://github.com/pkulchenko/serpent)
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"serpent",
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-- @table_size@: Returns the number of elements inside an LUA table
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"table_size",
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util = {
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fields = {
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"by_pixel", "distance", "findfirstentity", "positiontostr", "formattime", "moveposition", "oppositedirection",
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"ismoduleavailable", "multiplystripes", "format_number", "increment", "color", "conditional_return",
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"add_shift", "merge", "premul_color", "encode", "decode", "insert_safe", "list_to_map",
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table = {
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fields = {
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"compare", "deepcopy", "shallow_copy"
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},
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},
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},
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},
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table = {
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fields = {
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"compare", "deepcopy", "shallow_copy"
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},
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},
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},
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}
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stds.factorio_control = {
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read_globals = {
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-- @commands@:
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commands = {
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fields = {
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"commands", "game_commands", "remove_command"
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},
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other_fields = false,
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},
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-- @settings@:
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settings = {
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fields = {
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"get_player_settings",
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startup = {read_only = false, other_fields = true},
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global = {read_only = false, other_fields = true},
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player = {read_only = false, other_fields = true},
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},
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},
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-- @script@: Provides an interface for registering event handlers.
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-- (http://lua-api.factorio.com/latest/LuaBootstrap.html)
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script = {
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fields = {
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'active_mods',
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'on_configuration_changed',
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'raise_event',
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'raise_console_chat',
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'raise_player_crafted_item',
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'raise_player_fast_transferred',
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'raise_biter_base_built',
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'raise_market_item_purchased',
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'raise_script_built',
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'raise_script_destroy',
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'raise_script_revive',
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'raise_script_set_tiles',
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'get_event_handler',
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'mod_name',
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'get_event_order',
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'register_on_entity_destroyed'
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},
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other_fields = false,
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},
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-- @remote@: Allows inter-mod communication by providing a repository of interfaces that is shared by all mods.
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-- (http://lua-api.factorio.com/latest/LuaRemote.html)
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remote = {
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fields = {
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interfaces = {read_only = false, other_fields = true},
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"add_interface", "remove_interface", "call"
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},
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read_only = true,
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other_fields = false,
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},
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rcon = {
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fields = {'print'}
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},
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rendering = {
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other_fields = false,
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read_only = true,
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fields = {
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'draw_line',
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'draw_text',
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'draw_circle',
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'draw_rectangle',
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'draw_arc',
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'draw_polygon',
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'draw_sprite',
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'draw_light',
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'destroy',
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'is_font_valid',
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'is_valid',
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'get_all_ids',
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'clear',
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'get_type',
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'get_surface',
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'get_time_to_live',
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'set_time_to_live',
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'get_forces',
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'set_forces',
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'get_players',
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'set_players',
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'get_visible',
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'set_visible',
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'get_draw_on_ground',
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'set_draw_on_ground',
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'get_only_in_alt_mode',
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'set_only_in_alt_mode',
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'get_color',
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'set_color',
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'get_width',
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'set_width',
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'get_from',
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'set_from',
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'get_to',
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'set_to',
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'get_gap_amount',
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'set_gap_amount',
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'get_gap_length',
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'set_gap_length',
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'get_target',
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'set_target',
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'get_orientation',
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'set_orientation',
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'get_scale',
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'set_scale',
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'get_text',
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'set_text',
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'get_font',
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'set_font',
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'get_alignment',
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'set_alignment',
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'get_scale_with_zoom',
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'set_scale_with_zoom',
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'get_filled',
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'set_filled',
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'get_radius',
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'set_radius',
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'get_left_top',
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'set_left_top',
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'get_right_bottom',
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'set_right_bottom',
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'get_max_radius',
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'set_max_radius',
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'get_min_radius',
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'set_min_radius',
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'get_start_angle',
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'set_start_angle',
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'get_angle',
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'set_angle',
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'get_vertices',
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'set_vertices',
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'get_sprite',
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'set_sprite',
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'get_x_scale',
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'set_x_scale',
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'get_y_scale',
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'set_y_scale',
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'get_render_layer',
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'set_render_layer',
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'get_orientation_target',
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'set_orientation_target',
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'get_oriented_offset',
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'set_oriented_offset',
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'get_intensity',
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'set_intensity',
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'get_minimum_darkness',
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'set_minimum_darkness'
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}
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},
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-- @game@: Main object through which most of the API is accessed.
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-- It is, however, not available inside handlers registered with @script.on_load@.
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-- (http://lua-api.factorio.com/latest/LuaGameScript.html)
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game ={
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other_fields = false,
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read_only = false,
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fields = {
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"auto_save",
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"ban_player",
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"check_consistency",
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"check_prototype_translations",
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"count_pipe_groups",
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"create_force",
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"create_profiler",
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"create_random_generator",
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"create_surface",
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"delete_surface",
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"desync_players",
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"direction_to_string",
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"disable_replay",
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"disable_tips_and_tricks",
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"draw_resource_selection",
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"force_crc",
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"get_active_entities_count",
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"get_entity_by_tag",
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"get_filtered_entity_prototypes",
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"get_map_exchange_string",
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"get_player",
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"get_surface",
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"help",
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"is_demo",
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"is_multiplayer",
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"is_valid_sound_path",
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"json_to_table",
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"kick_player",
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"merge_forces",
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"mute_player",
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"play_sound",
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"print",
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"print_stack_size",
|
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"purge_player",
|
|
"regenerate_entity",
|
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"reload_mods",
|
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"reload_script",
|
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"remove_offline_players",
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"remove_path",
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"save_atlas",
|
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"server_save",
|
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"set_game_state",
|
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"show_message_dialog",
|
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"table_to_json",
|
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"take_screenshot",
|
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"take_technology_screenshot",
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"unban_player",
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"unmute_player",
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"write_file",
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active_mods = {read_only = true, other_fields = true},
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|
ammo_category_prototypes = {read_only = true, other_fields = true},
|
|
autoplace_control_prototypes = {read_only = true, other_fields = true},
|
|
backer_names = {read_only = true, other_fields = true},
|
|
connected_players = {read_only = true, other_fields = true},
|
|
custom_input_prototypes = {read_only = true, other_fields = true},
|
|
damage_prototypes = {read_only = true, other_fields = true},
|
|
decorative_prototypes = {read_only = true, other_fields = true},
|
|
default_map_gen_settings = {read_only = true, other_fields = true},
|
|
difficulty = {read_only = true, other_fields = true},
|
|
difficulty_settings = {read_only = true, other_fields = true},
|
|
enemy_has_vision_on_land_mines = {read_only = false, other_fields = false},
|
|
entity_prototypes = {read_only = true, other_fields = true},
|
|
equipment_grid_prototypes = {read_only = true, other_fields = true},
|
|
equipment_prototypes = {read_only = true, other_fields = true},
|
|
finished = {read_only = true, other_fields = true},
|
|
fluid_prototypes = {read_only = true, other_fields = true},
|
|
forces = {read_only = true, other_fields = true},
|
|
item_prototypes = {read_only = true, other_fields = true},
|
|
map_settings = {read_only = true, other_fields = true},
|
|
mod_setting_prototypes = {read_only = true, other_fields = true},
|
|
noise_layer_prototypes = {read_only = true, other_fields = true},
|
|
permissions = {read_only = true, other_fields = true},
|
|
player = {read_only = true, other_fields = true},
|
|
players = {read_only = true, other_fields = true},
|
|
recipe_prototypes = {read_only = true, other_fields = true},
|
|
speed = {read_only = false, other_fields = false},
|
|
styles = {read_only = true, other_fields = true},
|
|
surfaces = {read_only = true, other_fields = true},
|
|
technology_prototypes = {read_only = true, other_fields = true},
|
|
tick = {read_only = true, other_fields = true},
|
|
tick_paused = {read_only = false, other_fields = false},
|
|
ticks_played = {read_only = true, other_fields = true},
|
|
ticks_to_run = {read_only = false, other_fields = false},
|
|
tile_prototypes = {read_only = true, other_fields = true},
|
|
virtual_signal_prototypes = {read_only = true, other_fields = true},
|
|
finished_but_continuing = {read_only = true, other_fields = false}
|
|
},
|
|
},
|
|
},
|
|
|
|
globals = {
|
|
-- @global@: The global dictionary, useful for storing data persistent across a save-load cycle.
|
|
-- Writing access is given to the mod-id field (for mod-wise saved data).
|
|
-- (http://lua-api.factorio.com/latest/Global.html)
|
|
"global",
|
|
|
|
-- @MOD@: Keep it organized, use this variable for anything that "NEEDS" to be global for some reason.
|
|
"MOD"
|
|
},
|
|
}
|
|
|
|
stds.factorio_data = {
|
|
|
|
read_globals = {
|
|
data = {
|
|
fields = {
|
|
raw = {
|
|
other_fields = true,
|
|
read_only = false
|
|
},
|
|
"extend", "is_demo"
|
|
},
|
|
},
|
|
|
|
settings = {
|
|
fields = {
|
|
"startup", "global", "player",
|
|
},
|
|
},
|
|
|
|
--Popular mods
|
|
angelsmods = {
|
|
other_fields = true
|
|
},
|
|
|
|
bobmods = {
|
|
other_fields = true
|
|
},
|
|
|
|
mods = {
|
|
other_fields = true
|
|
}
|
|
}
|
|
} --))
|
|
|
|
--(( Factorio Globals are bad mkay ))--
|
|
stds.factorio_base_control = {
|
|
read_globals = {"silo_script", "mod_gui", "camera"}
|
|
}
|
|
|
|
stds.factorio_base_scenarios = {
|
|
globals = {
|
|
"check_automate_science_packs_advice", "check_research_hints", "check_supplies", "manage_attacks", "all_dead",
|
|
"on_win", "difficulty_number", "init_attack_data", "handle_attacks", "count_items_in_container", "progress", "scanned",
|
|
"check_light", "check_machine_gun", "level", "story_table",
|
|
|
|
"tightspot_prices", "tightspot_make_offer", "tightspot_init", "tightspot_get_required_balance",
|
|
"tightspot_init_level", "tightspot_init_spending_frame", "tightspot_init_progress_frame", "tightspot_update_progress", "tightspot_update_spending",
|
|
"tightspot_get_missing_to_win", "tightspot_sell_back", "tightspot_start_level", "tightspot_show_level_description", "tightspot_update_speed_label",
|
|
"map_ignore", "tightspot_check_level", "land_price",
|
|
|
|
"transport_belt_madness_init", "transport_belt_madness_init_level", "transport_belt_madness_create_chests", "transport_belt_madness_fill_chests",
|
|
"transport_belt_madness_start_level", "map_ignore", "map_clear", "map_load", "map_save", "transport_belt_madness_show_level_description",
|
|
"transport_belt_madness_check_level", "transport_belt_madness_next_level", "transport_belt_madness_clear_level", "transport_belt_madness_contains_next_level",
|
|
|
|
"restricted", "check_built_items", "result", "disable_combat_technologies", "apply_character_modifiers", "apply_combat_modifiers", "apply_balance",
|
|
"load_config", "starting_area_constant", "create_next_surface", "end_round", "prepare_next_round", "silo_died","choose_joining_gui",
|
|
"destroy_joining_guis", "create_random_join_gui", "create_auto_assign_gui", "create_pick_join_gui", "create_config_gui", "make_config_table", "default",
|
|
"make_team_gui", "make_team_gui_config", "add_team_button_press", "trash_team_button_press", "remove_team_from_team_table", "add_team_to_team_table",
|
|
"set_teams_from_gui", "on_team_button_press", "make_color_dropdown", "create_balance_option", "create_disable_frame", "disable_frame", "parse_disabled_items",
|
|
"set_balance_settings", "config_confirm", "parse_config_from_gui", "get_color", "roll_starting_area", "delete_roll_surfaces", "auto_assign",
|
|
"destroy_config_for_all", "prepare_map", "set_evolution_factor", "update_players_on_team_count", "random_join", "init_player_gui",
|
|
"destroy_player_gui", "objective_button_press", "admin_button_press", "admin_frame_button_press", "diplomacy_button_press", "update_diplomacy_frame",
|
|
"diplomacy_frame_button_press", "team_changed_diplomacy", "diplomacy_check_press", "get_stance", "give_inventory", "setup_teams", "disable_items_for_all",
|
|
"set_random_team", "set_diplomacy", "create_spawn_positions", "set_spawn_position", "set_team_together_spawns", "chart_starting_area_for_force_spawns",
|
|
"check_starting_area_chunks_are_generated", "check_player_color", "check_round_start", "clear_starting_area_enemies", "check_no_rush_end", "check_no_rush_players",
|
|
"finish_setup", "chart_area_for_force", "setup_start_area_copy", "update_copy_progress", "update_progress_bar", "copy_paste_starting_area_tiles",
|
|
"copy_paste_starting_area_entities", "create_silo_for_force", "setup_research", "on_chunk_generated", "get_distance_to_nearest_spawn",
|
|
"create_wall_for_force", "fpn", "give_items", "create_item_frame", "create_technologies_frame", "create_cheat_frame", "create_day_frame",
|
|
"time_modifier", "points_per_second_start", "points_per_second_level_subtract", "levels", "update_info", "get_time_left", "update_time_left",
|
|
"on_joined", "make_frame", "update_frame", "update_table", "calculate_task_item_multiplayer", "setup_config", "select_from_probability_table",
|
|
"select_inventory", "select_equipment", "select_challange_type", "save_round_statistics", "start_challenge", "create_teams", "set_areas",
|
|
"decide_player_team", "set_teams", "refresh_leaderboard", "set_player", "generate_technology_list", "generate_research_task","setup_unlocks",
|
|
"check_technology_progress", "generate_production_task", "generate_shopping_list_task", "set_gui_flow_table", "create_visibility_button",
|
|
"check_item_lists", "update_task_gui", "check_end_of_round", "end_round_gui_update", "try_to_check_victory", "update_gui", "check_start_round",
|
|
"check_start_set_areas", "check_start_setting_entities", "check_set_areas", "check_clear_areas", "check_chests", "check_chests_shopping_list",
|
|
"check_chests_production", "check_input_chests", "fill_input_chests", "check_victory", "shopping_task_finished", "calculate_force_points",
|
|
"update_research_task_table", "update_production_task_table", "update_shopping_list_task_table", "create_joined_game_gui", "pre_ending_round",
|
|
"player_ending_prompt", "update_end_timer", "update_begin_timer", "team_finished", "save_points_list", "give_force_players_points",
|
|
"update_winners_list", "set_spectator", "set_character", "give_starting_inventory", "give_equipment", "shuffle_table", "format_time",
|
|
"spairs", "fill_leaderboard", "create_grid", "simple_entities", "save_map_data", "clear_map", "create_tiles", "recreate_entities",
|
|
"map_sets", "give_points", "init_forces", "init_globals", "init_unit_settings", "check_next_wave", "next_wave", "calculate_wave_power",
|
|
"wave_end", "make_next_spawn_tick", "check_spawn_units", "get_wave_units", "spawn_units", "randomize_ore", "set_command", "command_straglers",
|
|
"unit_config", "make_next_wave_tick", "time_to_next_wave", "time_to_wave_end", "rocket_died", "unit_died", "get_bounty_price", "setup_waypoints",
|
|
"insert_items", "give_starting_equipment", "give_spawn_equipment", "next_round_button_visible", "gui_init", "create_wave_frame", "create_money_frame",
|
|
"create_upgrade_gui", "update_upgrade_listing", "upgrade_research", "get_upgrades", "get_money", "update_connected_players", "update_round_number",
|
|
"set_research", "set_recipes", "check_deconstruction", "check_blueprint_placement", "loop_entities", "experiment_items",
|
|
"setup", "story_gui_click", "clear_surface", "add_run_trains_button", "puzzle_condition", "basic_signals",
|
|
"loop_trains", "Y_offset", "ghosts_1", "ghosts_2", "required_path", "through_wall_path", "count", "check_built_real_rail",
|
|
"current_ghosts_count", "other", "rails", "set_rails", "straight_section", "late_entities", "entities", "stop",
|
|
"get_spawn_coordinate",
|
|
|
|
--tutorials
|
|
"intermission", "create_entities_on_tick", "on_player_created", "required_count", "non_player_entities", "clear_rails",
|
|
"chest", "damage", "furnace", "init_prototypes", "build_infi_table", "junk", "update_player_tags", "time_left", "team_production",
|
|
"create_task_frame", "create_visibilty_buttons", "update_leaderboard", "in_in_area"
|
|
}
|
|
}
|
|
|
|
stds.factorio_base_data = {
|
|
globals = {
|
|
--Style
|
|
"make_cursor_box", "make_full_cursor_box",
|
|
"default_container_padding", "default_orange_color", "default_light_orange_color", "warning_red_color",
|
|
"achievement_green_color", "achievement_tan_color", "orangebuttongraphcialset", "bluebuttongraphcialset",
|
|
"bonus_gui_ordering", "trivial_smoke", "technology_slot_base_width", "technology_slot_base_height", "default_frame_font_vertical_compensation",
|
|
|
|
--Belts
|
|
"transport_belt_connector_frame_sprites", "transport_belt_circuit_wire_connection_point", "transport_belt_circuit_wire_max_distance",
|
|
"transport_belt_circuit_connector_sprites", "ending_patch_prototype", "basic_belt_horizontal", "basic_belt_vertical",
|
|
"basic_belt_ending_top", "basic_belt_ending_bottom", "basic_belt_ending_side", "basic_belt_starting_top", "basic_belt_starting_bottom",
|
|
"basic_belt_starting_side", "fast_belt_horizontal", "fast_belt_vertical", "fast_belt_ending_top", "fast_belt_ending_bottom",
|
|
"fast_belt_ending_side", "fast_belt_starting_top", "fast_belt_starting_bottom", "fast_belt_starting_side", "express_belt_horizontal",
|
|
"express_belt_vertical", "express_belt_ending_top", "express_belt_ending_bottom", "express_belt_ending_side", "express_belt_starting_top",
|
|
"express_belt_starting_bottom", "express_belt_starting_side",
|
|
|
|
--Circuit Connectors
|
|
"circuit_connector_definitions", "default_circuit_wire_max_distance", "inserter_circuit_wire_max_distance",
|
|
"universal_connector_template", "belt_connector_template", "belt_frame_connector_template", "inserter_connector_template",
|
|
|
|
--Inserter Circuit Connectors
|
|
"inserter_circuit_wire_max_distance", "inserter_default_stack_control_input_signal",
|
|
|
|
--Sounds/beams
|
|
"make_heavy_gunshot_sounds", "make_light_gunshot_sounds", "make_laser_sounds",
|
|
|
|
--Gun/Laser
|
|
"gun_turret_extension", "gun_turret_extension_shadow", "gun_turret_extension_mask", "gun_turret_attack",
|
|
"laser_turret_extension", "laser_turret_extension_shadow", "laser_turret_extension_mask",
|
|
|
|
--Pipes
|
|
"pipecoverspictures", "pipepictures", "assembler2pipepictures", "assembler3pipepictures", "make_heat_pipe_pictures",
|
|
|
|
--Combinators
|
|
"generate_arithmetic_combinator", "generate_decider_combinator", "generate_constant_combinator",
|
|
|
|
--Rail
|
|
"destroyed_rail_pictures", "rail_pictures", "rail_pictures_internal", "standard_train_wheels", "drive_over_tie",
|
|
"rolling_stock_back_light", "rolling_stock_stand_by_light",
|
|
|
|
--Enemies
|
|
"make_enemy_autoplace", "make_enemy_spawner_autoplace", "make_enemy_worm_autoplace",
|
|
"make_spitter_attack_animation", "make_spitter_run_animation", "make_spitter_dying_animation",
|
|
"make_spitter_attack_parameters", "make_spitter_roars", "make_spitter_dying_sounds",
|
|
"make_spawner_idle_animation", "make_spawner_die_animation",
|
|
"make_biter_run_animation", "make_biter_attack_animation", "make_biter_die_animation",
|
|
"make_biter_roars", "make_biter_dying_sounds", "make_biter_calls",
|
|
"make_worm_roars", "make_worm_dying_sounds", "make_worm_folded_animation", "make_worm_preparing_animation",
|
|
"make_worm_prepared_animation", "make_worm_attack_animation", "make_worm_die_animation",
|
|
|
|
--Other
|
|
"tile_variations_template", "make_water_autoplace_settings",
|
|
"make_unit_melee_ammo_type", "make_trivial_smoke", "make_4way_animation_from_spritesheet", "flying_robot_sounds",
|
|
"productivitymodulelimitation", "crash_trigger", "capsule_smoke", "make_beam", "playeranimations",
|
|
"make_blood_tint", "make_shadow_tint",
|
|
|
|
--tiles
|
|
"water_transition_template", "make_water_transition_template", "water_autoplace_settings", "water_tile_type_names",
|
|
"patch_for_inner_corner_of_transition_between_transition",
|
|
}
|
|
}
|
|
|
|
stds.factorio_base_story = {
|
|
globals = {
|
|
"story_init_helpers", "story_update_table", "story_init", "story_update", "story_on_tick", "story_add_update",
|
|
"story_remove_update", "story_jump_to", "story_elapsed", "story_elapsed_check", "story_show_message_dialog",
|
|
"set_goal", "player_set_goal", "on_player_joined", "flash_goal", "set_info", "player_set_info", "export_entities",
|
|
"list", "recreate_entities", "entity_to_connect", "limit_camera", "find_gui_recursive", "enable_entity_export",
|
|
"add_button", "on_gui_click", "set_continue_button_style", "add_message_log", "story_add_message_log",
|
|
"player_add_message_log", "message_log_frame", "message_log_scrollpane", "message_log_close_button",
|
|
"message_log_table", "toggle_message_log_button", "toggle_objective_button", "message_log_init",
|
|
"add_gui_recursive", "add_toggle_message_log_button", "add_toggle_objective_button", "mod_gui",
|
|
"flash_message_log_button", "flash_message_log_on_tick", "story_gui_click", "story_points_by_name", "story_branches",
|
|
"player", "surface", "deconstruct_on_tick", "recreate_entities_on_tick", "flying_congrats", "story_table"
|
|
}
|
|
}
|
|
|
|
stds.factorio_circuit_connector_generated = {
|
|
globals = {
|
|
'default_circuit_wire_max_distance', 'circuit_connector_definitions', 'universal_connector_template',
|
|
'belt_connector_template', 'belt_frame_connector_template', 'inserter_connector_template', 'inserter_connector_template',
|
|
'inserter_circuit_wire_max_distance', 'inserter_default_stack_control_input_signal', 'transport_belt_connector_frame_sprites',
|
|
'transport_belt_circuit_wire_max_distance',
|
|
}
|
|
} --))
|
|
|
|
--(( STDLIB ))--
|
|
stds.stdlib = {
|
|
read_globals = {
|
|
table = {
|
|
fields = {
|
|
"map", "avg", "count_keys", "sum", "max", "remove", "insert", "invert", "first", "sort", "compare", "maxn", "any", "array_to_dictionary",
|
|
"each", "flatten", "keys", "filter", "remove_keys", "flexcopy", "find", "fullcopy", "values", "pack", "deepcopy", "concat", "clear", "min",
|
|
"is_empty", "merge", "size", "dictionary_merge", "unpack", "last"
|
|
},
|
|
},
|
|
string = {
|
|
fields = {
|
|
"is_space", "is_empty", "match", "title", "upper", "gmatch", "trim", "split", "len", "ordinal_suffix", "dump", "shorten", "reverse",
|
|
"ends_with", "byte", "starts_with", "join", "is_alpha", "lower", "is_upper", "is_digit", "is_alnum", "rjust", "center", "ljust", "format",
|
|
"char", "is_lower", "contains", "gsub", "find", "rep", "sub"
|
|
},
|
|
},
|
|
math = {
|
|
fields = {
|
|
"asin", "max", "modf", "midrange_mean", "pow", "ldexp", "maxuint16", "fmod", "round_to", "randomseed", "huge", "harmonic_mean", "tan",
|
|
"maxint32", "quadratic_mean", "pi", "energetic_mean", "minint8", "frexp", "generalized_mean", "rad", "sin", "sinh", "min", "geometric_mean",
|
|
"atan", "avg", "cosh", "maxint8", "arithmetic_mean", "exp", "sum", "round", "maxuint64", "minint64", "ceil", "maxint64", "atan2", "floor_to",
|
|
"floor", "log", "maxint16", "minint16", "tanh", "acos", "deg", "cos", "log10", "maxuint8", "abs", "weighted_mean", "random", "maxuint32",
|
|
"sqrt", "minint32"
|
|
}
|
|
},
|
|
},
|
|
globals = {
|
|
"prequire", "rawtostring", "traceback", "inspect", "serpent", "inline_if", "install",
|
|
"GAME", "AREA", "POSITION", "TILE", "SURFACE", "CHUNK", "COLOR", "ENTITY", "INVENTORY", "RESOURCE", "CONFIG", "LOGGER", "QUEUE",
|
|
"EVENT", "GUI", "PLAYER", "FORCE", "log"
|
|
}
|
|
}
|
|
|
|
stds.stdlib_control = {
|
|
}
|
|
|
|
stds.stdlib_data = {
|
|
globals = {
|
|
'DATA', 'RECIPE', 'ITEM', 'FLUID', 'ENTITY', 'TECHNOLOGY', 'CATEGORY'
|
|
}
|
|
} --))
|
|
|
|
--(( FACTORIO DEFINES ))--
|
|
stds.factorio_defines = {
|
|
read_globals = {
|
|
defines = {
|
|
fields = {
|
|
alert_type = {
|
|
fields = {
|
|
'custom',
|
|
'entity_destroyed',
|
|
'entity_under_attack',
|
|
'no_material_for_construction',
|
|
'no_storage',
|
|
'not_enough_construction_robots',
|
|
'not_enough_repair_packs',
|
|
'train_out_of_fuel',
|
|
'turret_fire',
|
|
'fluid_mixing'
|
|
}
|
|
},
|
|
behavior_result = {
|
|
fields = {
|
|
'deleted',
|
|
'fail',
|
|
'in_progress',
|
|
'success'
|
|
}
|
|
},
|
|
build_check_type = {
|
|
fields = {
|
|
'ghost_place',
|
|
'ghost_revive',
|
|
'manual',
|
|
'script'
|
|
}
|
|
},
|
|
chain_signal_state = {
|
|
fields = {
|
|
'all_open',
|
|
'none',
|
|
'none_open',
|
|
'partially_open'
|
|
}
|
|
},
|
|
chunk_generated_status = {
|
|
fields = {
|
|
'basic_tiles',
|
|
'corrected_tiles',
|
|
'custom_tiles',
|
|
'entities',
|
|
'nothing',
|
|
'tiles'
|
|
}
|
|
},
|
|
circuit_condition_index = {
|
|
fields = {
|
|
'arithmetic_combinator',
|
|
'constant_combinator',
|
|
'decider_combinator',
|
|
'inserter_circuit',
|
|
'inserter_logistic',
|
|
'lamp',
|
|
'offshore_pump',
|
|
'pump'
|
|
}
|
|
},
|
|
circuit_connector_id = {
|
|
fields = {
|
|
'accumulator',
|
|
'combinator_input',
|
|
'combinator_output',
|
|
'constant_combinator',
|
|
'container',
|
|
'electric_pole',
|
|
'inserter',
|
|
'lamp',
|
|
'offshore_pump',
|
|
'programmable_speaker',
|
|
'pump',
|
|
'rail_chain_signal',
|
|
'rail_signal',
|
|
'roboport',
|
|
'storage_tank',
|
|
'wall'
|
|
}
|
|
},
|
|
command = {
|
|
fields = {
|
|
'attack',
|
|
'attack_area',
|
|
'build_base',
|
|
'compound',
|
|
'flee',
|
|
'go_to_location',
|
|
'group',
|
|
'stop',
|
|
'wander'
|
|
}
|
|
},
|
|
compound_command = {
|
|
fields = {
|
|
'logical_and',
|
|
'logical_or',
|
|
'return_last'
|
|
}
|
|
},
|
|
control_behavior = {
|
|
fields = {
|
|
inserter = {
|
|
fields = {
|
|
circuit_mode_of_operation = {
|
|
fields = {
|
|
'enable_disable',
|
|
'none',
|
|
'read_hand_contents',
|
|
'set_filters',
|
|
'set_stack_size'
|
|
}
|
|
},
|
|
hand_read_mode = {
|
|
fields = {
|
|
'hold',
|
|
'pulse'
|
|
}
|
|
}
|
|
}
|
|
},
|
|
lamp = {
|
|
fields = {
|
|
circuit_mode_of_operation = {
|
|
fields = {
|
|
'use_colors'
|
|
}
|
|
}
|
|
}
|
|
},
|
|
logistic_container = {
|
|
fields = {
|
|
circuit_mode_of_operation = {
|
|
fields = {
|
|
'send_contents',
|
|
'set_requests'
|
|
}
|
|
}
|
|
}
|
|
},
|
|
mining_drill = {
|
|
fields = {
|
|
resource_read_mode = {
|
|
fields = {
|
|
'entire_patch',
|
|
'this_miner'
|
|
}
|
|
}
|
|
}
|
|
},
|
|
roboport = {
|
|
fields = {
|
|
circuit_mode_of_operation = {
|
|
fields = {
|
|
'read_logistics',
|
|
'read_robot_stats'
|
|
}
|
|
}
|
|
}
|
|
},
|
|
train_stop = {
|
|
fields = {
|
|
circuit_mode_of_operation = {
|
|
fields = {
|
|
'enable_disable',
|
|
'read_from_train',
|
|
'read_stopped_train',
|
|
'send_to_train'
|
|
}
|
|
}
|
|
}
|
|
},
|
|
transport_belt = {
|
|
fields = {
|
|
content_read_mode = {
|
|
fields = {
|
|
'hold',
|
|
'pulse'
|
|
}
|
|
}
|
|
}
|
|
},
|
|
type = {
|
|
fields = {
|
|
'accumulator',
|
|
'arithmetic_combinator',
|
|
'constant_combinator',
|
|
'container',
|
|
'decider_combinator',
|
|
'generic_on_off',
|
|
'inserter',
|
|
'lamp',
|
|
'logistic_container',
|
|
'mining_drill',
|
|
'programmable_speaker',
|
|
'rail_chain_signal',
|
|
'rail_signal',
|
|
'roboport',
|
|
'storage_tank',
|
|
'train_stop',
|
|
'transport_belt',
|
|
'wall'
|
|
}
|
|
}
|
|
}
|
|
},
|
|
controllers = {
|
|
fields = {
|
|
'character',
|
|
'cutscene',
|
|
'editor',
|
|
'ghost',
|
|
'god',
|
|
'spectator'
|
|
}
|
|
},
|
|
deconstruction_item = {
|
|
fields = {
|
|
entity_filter_mode = {
|
|
fields = {
|
|
'blacklist',
|
|
'whitelist'
|
|
}
|
|
},
|
|
tile_filter_mode = {
|
|
fields = {
|
|
'blacklist',
|
|
'whitelist'
|
|
}
|
|
},
|
|
tile_selection_mode = {
|
|
fields = {
|
|
'always',
|
|
'never',
|
|
'normal',
|
|
'only'
|
|
}
|
|
}
|
|
}
|
|
},
|
|
disconnect_reason = {
|
|
fields = {
|
|
'quit',
|
|
'dropped',
|
|
'reconnect',
|
|
'wrong_input',
|
|
'desync_limit_reached',
|
|
'cannot_keep_up',
|
|
'afk',
|
|
'kicked',
|
|
'kicked_and_deleted',
|
|
'banned',
|
|
'switching_servers'
|
|
}
|
|
},
|
|
difficulty = {
|
|
fields = {
|
|
'easy',
|
|
'hard',
|
|
'normal'
|
|
}
|
|
},
|
|
difficulty_settings = {
|
|
fields = {
|
|
recipe_difficulty = {
|
|
fields = {
|
|
'expensive',
|
|
'normal'
|
|
}
|
|
},
|
|
technology_difficulty = {
|
|
fields = {
|
|
'expensive',
|
|
'normal'
|
|
}
|
|
}
|
|
}
|
|
},
|
|
direction = {
|
|
fields = {
|
|
'east',
|
|
'north',
|
|
'northeast',
|
|
'northwest',
|
|
'south',
|
|
'southeast',
|
|
'southwest',
|
|
'west'
|
|
}
|
|
},
|
|
distraction = {
|
|
fields = {
|
|
'by_anything',
|
|
'by_damage',
|
|
'by_enemy',
|
|
'none'
|
|
}
|
|
},
|
|
entity_status = {
|
|
fields = {
|
|
'working',
|
|
'no_power',
|
|
'no_fuel',
|
|
'no_recipe',
|
|
'no_input_fluid',
|
|
'no_research_in_progress',
|
|
'no_minable_resources',
|
|
'low_input_fluid',
|
|
'low_power',
|
|
'disabled_by_control_behavior',
|
|
'disabled_by_script',
|
|
'fluid_ingredient_shortage',
|
|
'fluid_production_overload',
|
|
'item_ingredient_shortage',
|
|
'item_production_overload',
|
|
'marked_for_deconstruction',
|
|
'missing_required_fluid',
|
|
'missing_science_packs',
|
|
'waiting_for_source_items',
|
|
'waiting_for_space_in_destination',
|
|
}
|
|
},
|
|
render_mode = {
|
|
fields = {
|
|
'game',
|
|
'chart',
|
|
'chart_zoomed_in'
|
|
}
|
|
},
|
|
events = {
|
|
fields = {
|
|
'on_ai_command_completed',
|
|
'on_area_cloned',
|
|
'on_biter_base_built',
|
|
'on_built_entity',
|
|
'on_cancelled_deconstruction',
|
|
'on_cancelled_upgrade',
|
|
'on_character_corpse_expired',
|
|
'on_chart_tag_added',
|
|
'on_chart_tag_modified',
|
|
'on_chart_tag_removed',
|
|
'on_chunk_charted',
|
|
'on_chunk_deleted',
|
|
'on_chunk_generated',
|
|
'on_combat_robot_expired',
|
|
'on_console_chat',
|
|
'on_console_command',
|
|
'on_cutscene_waypoint_reached',
|
|
'on_difficulty_settings_changed',
|
|
'on_entity_cloned',
|
|
'on_entity_damaged',
|
|
'on_entity_died',
|
|
'on_entity_destroyed',
|
|
'on_entity_renamed',
|
|
'on_entity_settings_pasted',
|
|
'on_entity_spawned',
|
|
'on_force_created',
|
|
'on_forces_merged',
|
|
'on_forces_merging',
|
|
'on_game_created_from_scenario',
|
|
'on_gui_checked_state_changed',
|
|
'on_gui_click',
|
|
'on_gui_closed',
|
|
'on_gui_elem_changed',
|
|
'on_gui_opened',
|
|
'on_gui_selection_state_changed',
|
|
'on_gui_text_changed',
|
|
'on_gui_value_changed',
|
|
'on_land_mine_armed',
|
|
'on_lua_shortcut',
|
|
'on_marked_for_deconstruction',
|
|
'on_marked_for_upgrade',
|
|
'on_market_item_purchased',
|
|
'on_mod_item_opened',
|
|
'on_picked_up_item',
|
|
'on_player_alt_selected_area',
|
|
'on_player_ammo_inventory_changed',
|
|
'on_player_armor_inventory_changed',
|
|
'on_player_banned',
|
|
'on_player_built_tile',
|
|
'on_player_cancelled_crafting',
|
|
'on_player_changed_force',
|
|
'on_player_changed_position',
|
|
'on_player_changed_surface',
|
|
'on_player_cheat_mode_disabled',
|
|
'on_player_cheat_mode_enabled',
|
|
'on_player_configured_blueprint',
|
|
'on_player_crafted_item',
|
|
'on_player_created',
|
|
'on_player_cursor_stack_changed',
|
|
'on_player_deconstructed_area',
|
|
'on_player_demoted',
|
|
'on_player_died',
|
|
'on_player_display_resolution_changed',
|
|
'on_player_display_scale_changed',
|
|
'on_player_driving_changed_state',
|
|
'on_player_dropped_item',
|
|
'on_player_fast_transferred',
|
|
'on_player_gun_inventory_changed',
|
|
'on_player_joined_game',
|
|
'on_player_kicked',
|
|
'on_player_left_game',
|
|
'on_player_main_inventory_changed',
|
|
'on_player_mined_entity',
|
|
'on_player_mined_item',
|
|
'on_player_mined_tile',
|
|
'on_player_muted',
|
|
'on_player_pipette',
|
|
'on_player_placed_equipment',
|
|
'on_player_promoted',
|
|
'on_player_removed',
|
|
'on_player_removed_equipment',
|
|
'on_player_repaired_entity',
|
|
'on_player_respawned',
|
|
'on_player_rotated_entity',
|
|
'on_player_selected_area',
|
|
'on_player_setup_blueprint',
|
|
'on_player_toggled_alt_mode',
|
|
'on_player_toggled_map_editor',
|
|
'on_player_tool_inventory_changed',
|
|
'on_player_trash_inventory_changed',
|
|
'on_player_unbanned',
|
|
'on_player_unmuted',
|
|
'on_player_used_capsule',
|
|
'on_post_entity_died',
|
|
'on_pre_chunk_deleted',
|
|
'on_pre_entity_settings_pasted',
|
|
'on_pre_ghost_deconstructed',
|
|
'on_pre_player_crafted_item',
|
|
'on_pre_player_died',
|
|
'on_pre_player_left_game',
|
|
'on_pre_player_mined_item',
|
|
'on_pre_player_removed',
|
|
'on_pre_robot_exploded_cliff',
|
|
'on_pre_surface_cleared',
|
|
'on_pre_surface_deleted',
|
|
'on_put_item',
|
|
'on_research_finished',
|
|
'on_research_started',
|
|
'on_resource_depleted',
|
|
'on_robot_built_entity',
|
|
'on_robot_built_tile',
|
|
'on_robot_exploded_cliff',
|
|
'on_robot_mined',
|
|
'on_robot_mined_entity',
|
|
'on_robot_mined_tile',
|
|
'on_robot_pre_mined',
|
|
'on_rocket_launch_ordered',
|
|
'on_rocket_launched',
|
|
'on_runtime_mod_setting_changed',
|
|
'on_script_path_request_finished',
|
|
'on_script_trigger_effect',
|
|
'on_sector_scanned',
|
|
'on_selected_entity_changed',
|
|
'on_surface_cleared',
|
|
'on_surface_created',
|
|
'on_surface_deleted',
|
|
'on_surface_imported',
|
|
'on_surface_renamed',
|
|
'on_technology_effects_reset',
|
|
'on_tick',
|
|
'on_train_changed_state',
|
|
'on_train_created',
|
|
'on_train_schedule_changed',
|
|
'on_trigger_created_entity',
|
|
'on_trigger_fired_artillery',
|
|
'on_unit_added_to_group',
|
|
'on_unit_group_created',
|
|
'on_unit_removed_from_group',
|
|
'script_raised_built',
|
|
'script_raised_destroy',
|
|
'script_raised_revive'
|
|
}
|
|
},
|
|
flow_precision_index = {
|
|
fields = {
|
|
'fifty_hours',
|
|
'one_hour',
|
|
'one_minute',
|
|
'one_second',
|
|
'one_thousand_hours',
|
|
'ten_hours',
|
|
'ten_minutes',
|
|
'two_hundred_fifty_hours'
|
|
}
|
|
},
|
|
group_state = {
|
|
fields = {
|
|
'attacking_distraction',
|
|
'attacking_target',
|
|
'finished',
|
|
'gathering',
|
|
'moving'
|
|
}
|
|
},
|
|
gui_type = {
|
|
fields = {
|
|
'achievement',
|
|
'blueprint_library',
|
|
'bonus',
|
|
'controller',
|
|
'custom',
|
|
'entity',
|
|
'equipment',
|
|
'item',
|
|
'kills',
|
|
'logistic',
|
|
'none',
|
|
'other_player',
|
|
'permissions',
|
|
'player_management',
|
|
'production',
|
|
'research',
|
|
'server_management',
|
|
'trains',
|
|
'tutorials'
|
|
}
|
|
},
|
|
relative_gui_position = {
|
|
fields = {
|
|
'top',
|
|
'bottom',
|
|
'left',
|
|
'right'
|
|
}
|
|
},
|
|
relative_gui_type = {
|
|
fields = {
|
|
'accumulator_gui',
|
|
'achievement_gui',
|
|
'additional_entity_info_gui',
|
|
'admin_gui',
|
|
'arithmetic_combinator_gui',
|
|
'armor_gui',
|
|
'assembling_machine_gui',
|
|
'assembling_machine_select_recipe_gui',
|
|
'beacon_gui',
|
|
'blueprint_book_gui',
|
|
'blueprint_library_gui',
|
|
'blueprint_setup_gui',
|
|
'bonus_gui',
|
|
'burner_equipment_gui',
|
|
'car_gui',
|
|
'constant_combinator_gui',
|
|
'container_gui',
|
|
'controller_gui',
|
|
'decider_combinator_gui',
|
|
'deconstruction_item_gui',
|
|
'electric_energy_interface_gui',
|
|
'electric_network_gui',
|
|
'entity_variations_gui',
|
|
'entity_with_energy_source_gui',
|
|
'equipment_grid_gui',
|
|
'furnace_gui',
|
|
'generic_on_off_entity_gui',
|
|
'heat_interface_gui',
|
|
'infinity_pipe_gui',
|
|
'inserter_gui',
|
|
'item_with_inventory_gui',
|
|
'lab_gui',
|
|
'lamp_gui',
|
|
'linked_container_gui',
|
|
'loader_gui',
|
|
'logistic_gui',
|
|
'market_gui',
|
|
'mining_drill_gui',
|
|
'other_player_gui',
|
|
'permissions_gui',
|
|
'pipe_gui',
|
|
'power_switch_gui',
|
|
'production_gui',
|
|
'programmable_speaker_gui',
|
|
'rail_chain_signal_gui',
|
|
'rail_signal_gui',
|
|
'reactor_gui',
|
|
'rename_stop_gui',
|
|
'resource_entity_gui',
|
|
'roboport_gui',
|
|
'rocket_silo_gui',
|
|
'server_config_gui',
|
|
'spider_vehicle_gui',
|
|
'splitter_gui',
|
|
'standalone_character_gui',
|
|
'storage_tank_gui',
|
|
'tile_variations_gui',
|
|
'train_gui',
|
|
'train_stop_gui',
|
|
'trains_gui',
|
|
'transport_belt_gui',
|
|
'upgrade_item_gui',
|
|
'wall_gui'
|
|
}
|
|
},
|
|
input_action = {
|
|
fields = {
|
|
'activate_copy',
|
|
'activate_cut',
|
|
'activate_paste',
|
|
'add_permission_group',
|
|
'add_train_station',
|
|
'admin_action',
|
|
'alt_select_area',
|
|
'alt_select_blueprint_entities',
|
|
'alternative_copy',
|
|
'begin_mining',
|
|
'begin_mining_terrain',
|
|
'build_item',
|
|
'build_rail',
|
|
'build_terrain',
|
|
'cancel_craft',
|
|
'cancel_deconstruct',
|
|
'cancel_new_blueprint',
|
|
'cancel_research',
|
|
'cancel_upgrade',
|
|
'change_active_item_group_for_crafting',
|
|
'change_active_item_group_for_filters',
|
|
'change_active_quick_bar',
|
|
'change_arithmetic_combinator_parameters',
|
|
'change_blueprint_book_record_label',
|
|
'change_decider_combinator_parameters',
|
|
'change_item_label',
|
|
'change_multiplayer_config',
|
|
'change_picking_state',
|
|
'change_programmable_speaker_alert_parameters',
|
|
'change_programmable_speaker_circuit_parameters',
|
|
'change_programmable_speaker_parameters',
|
|
'change_riding_state',
|
|
'change_shooting_state',
|
|
'change_single_blueprint_record_label',
|
|
'change_train_stop_station',
|
|
'change_train_wait_condition',
|
|
'change_train_wait_condition_data',
|
|
'clear_cursor_stack',
|
|
'clear_selected_blueprint',
|
|
'clear_selected_deconstruction_item',
|
|
'clear_selected_upgrade_item',
|
|
'clone_item',
|
|
'connect_rolling_stock',
|
|
'copy',
|
|
'copy_entity_settings',
|
|
'craft',
|
|
'create_blueprint_like',
|
|
'cursor_split',
|
|
'cursor_transfer',
|
|
'custom_input',
|
|
'cycle_blueprint_book_backwards',
|
|
'cycle_blueprint_book_forwards',
|
|
'deconstruct',
|
|
'delete_blueprint_library',
|
|
'delete_blueprint_record',
|
|
'delete_custom_tag',
|
|
'delete_permission_group',
|
|
'destroy_opened_item',
|
|
'disconnect_rolling_stock',
|
|
'drag_train_schedule',
|
|
'drag_train_wait_condition',
|
|
'drop_blueprint_record',
|
|
'drop_item',
|
|
'drop_to_blueprint_book',
|
|
'edit_custom_tag',
|
|
'edit_permission_group',
|
|
'export_blueprint',
|
|
'fast_entity_split',
|
|
'fast_entity_transfer',
|
|
'go_to_train_station',
|
|
'grab_blueprint_record',
|
|
'gui_checked_state_changed',
|
|
'gui_click',
|
|
'gui_elem_changed',
|
|
'gui_selection_state_changed',
|
|
'gui_text_changed',
|
|
'gui_value_changed',
|
|
'import_blueprint',
|
|
'import_blueprint_string',
|
|
'import_blueprints_filtered',
|
|
'import_permissions_string',
|
|
'inventory_split',
|
|
'inventory_transfer',
|
|
'launch_rocket',
|
|
'map_editor_action',
|
|
'market_offer',
|
|
'mod_settings_changed',
|
|
'open_achievements_gui',
|
|
'open_blueprint_library_gui',
|
|
'open_blueprint_record',
|
|
'open_bonus_gui',
|
|
'open_character_gui',
|
|
'open_equipment',
|
|
'open_gui',
|
|
'open_item',
|
|
'open_kills_gui',
|
|
'open_logistic_gui',
|
|
'open_mod_item',
|
|
'open_production_gui',
|
|
'open_technology_gui',
|
|
'open_train_gui',
|
|
'open_train_station_gui',
|
|
'open_trains_gui',
|
|
'open_tutorials_gui',
|
|
'paste_entity_settings',
|
|
'place_equipment',
|
|
'quick_bar_pick_slot',
|
|
'quick_bar_set_selected_page',
|
|
'quick_bar_set_slot',
|
|
'remove_cables',
|
|
'remove_train_station',
|
|
'reset_assembling_machine',
|
|
'rotate_entity',
|
|
'select_area',
|
|
'select_blueprint_entities',
|
|
'select_entity_slot',
|
|
'select_item',
|
|
'select_mapper_slot',
|
|
'select_next_valid_gun',
|
|
'select_tile_slot',
|
|
'set_auto_launch_rocket',
|
|
'set_autosort_inventory',
|
|
'set_behavior_mode',
|
|
'set_car_weapons_control',
|
|
'set_circuit_condition',
|
|
'set_circuit_mode_of_operation',
|
|
'set_deconstruction_item_tile_selection_mode',
|
|
'set_deconstruction_item_trees_and_rocks_only',
|
|
'set_entity_color',
|
|
'set_entity_energy_property',
|
|
'set_filter',
|
|
'set_heat_interface_mode',
|
|
'set_heat_interface_temperature',
|
|
'set_infinity_container_filter_item',
|
|
'set_infinity_container_remove_unfiltered_items',
|
|
'set_infinity_pipe_filter',
|
|
'set_inserter_max_stack_size',
|
|
'set_inventory_bar',
|
|
'set_logistic_filter_item',
|
|
'set_logistic_filter_signal',
|
|
'set_logistic_trash_filter_item',
|
|
'set_request_from_buffers',
|
|
'set_research_finished_stops_game',
|
|
'set_signal',
|
|
'set_single_blueprint_record_icon',
|
|
'set_splitter_priority',
|
|
'set_train_stopped',
|
|
'setup_assembling_machine',
|
|
'setup_blueprint',
|
|
'setup_single_blueprint_record',
|
|
'smart_pipette',
|
|
'stack_split',
|
|
'stack_transfer',
|
|
'start_repair',
|
|
'start_research',
|
|
'start_walking',
|
|
'switch_connect_to_logistic_network',
|
|
'switch_constant_combinator_state',
|
|
'switch_inserter_filter_mode_state',
|
|
'switch_power_switch_state',
|
|
'switch_to_rename_stop_gui',
|
|
'take_equipment',
|
|
'toggle_deconstruction_item_entity_filter_mode',
|
|
'toggle_deconstruction_item_tile_filter_mode',
|
|
'toggle_driving',
|
|
'toggle_enable_vehicle_logistics_while_moving',
|
|
'toggle_equipment_movement_bonus',
|
|
'toggle_map_editor',
|
|
'toggle_personal_roboport',
|
|
'toggle_show_entity_info',
|
|
'undo',
|
|
'upgrade',
|
|
'upgrade_opened_blueprint',
|
|
'upgrade_opened_blueprint_by_record',
|
|
'use_artillery_remote',
|
|
'use_item',
|
|
'wire_dragging',
|
|
'write_to_console'
|
|
}
|
|
},
|
|
inventory = {
|
|
fields = {
|
|
'artillery_turret_ammo',
|
|
'artillery_wagon_ammo',
|
|
'assembling_machine_input',
|
|
'assembling_machine_modules',
|
|
'assembling_machine_output',
|
|
'beacon_modules',
|
|
'burnt_result',
|
|
'car_ammo',
|
|
'car_trunk',
|
|
'cargo_wagon',
|
|
'character_corpse',
|
|
'chest',
|
|
'fuel',
|
|
'furnace_modules',
|
|
'furnace_result',
|
|
'furnace_source',
|
|
'god_main',
|
|
'item_main',
|
|
'lab_input',
|
|
'lab_modules',
|
|
'mining_drill_modules',
|
|
'character_ammo',
|
|
'character_armor',
|
|
'character_guns',
|
|
'character_main',
|
|
'character_trash',
|
|
'character_vehicle',
|
|
'roboport_material',
|
|
'roboport_robot',
|
|
'robot_cargo',
|
|
'robot_repair',
|
|
'rocket',
|
|
'rocket_silo_result',
|
|
'rocket_silo_rocket',
|
|
'turret_ammo'
|
|
}
|
|
},
|
|
logistic_member_index = {
|
|
fields = {
|
|
'character_provider',
|
|
'character_requester',
|
|
'character_storage',
|
|
'generic_on_off_behavior',
|
|
'logistic_container',
|
|
'vehicle_storage'
|
|
}
|
|
},
|
|
logistic_mode = {
|
|
fields = {
|
|
'active_provider',
|
|
'buffer',
|
|
'none',
|
|
'passive_provider',
|
|
'requester',
|
|
'storage'
|
|
}
|
|
},
|
|
mouse_button_type = {
|
|
fields = {
|
|
'left',
|
|
'middle',
|
|
'none',
|
|
'right'
|
|
}
|
|
},
|
|
rail_connection_direction = {
|
|
fields = {
|
|
'left',
|
|
'none',
|
|
'right',
|
|
'straight'
|
|
}
|
|
},
|
|
rail_direction = {
|
|
fields = {
|
|
'back',
|
|
'front'
|
|
}
|
|
},
|
|
riding = {
|
|
fields = {
|
|
acceleration = {
|
|
fields = {
|
|
'accelerating',
|
|
'braking',
|
|
'nothing',
|
|
'reversing'
|
|
}
|
|
},
|
|
direction = {
|
|
fields = {
|
|
'left',
|
|
'right',
|
|
'straight'
|
|
}
|
|
}
|
|
}
|
|
},
|
|
shooting = {
|
|
fields = {
|
|
'not_shooting',
|
|
'shooting_enemies',
|
|
'shooting_selected'
|
|
}
|
|
},
|
|
signal_state = {
|
|
fields = {
|
|
'closed',
|
|
'open',
|
|
'reserved',
|
|
'reserved_by_circuit_network'
|
|
}
|
|
},
|
|
train_state = {
|
|
fields = {
|
|
'arrive_signal',
|
|
'arrive_station',
|
|
'manual_control',
|
|
'manual_control_stop',
|
|
'no_path',
|
|
'no_schedule',
|
|
'on_the_path',
|
|
'path_lost',
|
|
'wait_signal',
|
|
'wait_station'
|
|
}
|
|
},
|
|
transport_line = {
|
|
fields = {
|
|
'left_line',
|
|
'left_split_line',
|
|
'left_underground_line',
|
|
'right_line',
|
|
'right_split_line',
|
|
'right_underground_line',
|
|
'secondary_left_line',
|
|
'secondary_left_split_line',
|
|
'secondary_right_line',
|
|
'secondary_right_split_line'
|
|
}
|
|
},
|
|
wire_connection_id = {
|
|
fields = {
|
|
'electric_pole',
|
|
'power_switch_left',
|
|
'power_switch_right'
|
|
}
|
|
},
|
|
wire_type = {
|
|
fields = {
|
|
'copper',
|
|
'green',
|
|
'red'
|
|
}
|
|
},
|
|
-- Defines additional modules
|
|
color = {
|
|
other_fields = true
|
|
},
|
|
anticolor = {
|
|
other_fields = true
|
|
},
|
|
lightcolor = {
|
|
other_fields = true
|
|
},
|
|
time = {
|
|
fields = {
|
|
'second',
|
|
'minute',
|
|
'hour',
|
|
'day',
|
|
'week',
|
|
'month',
|
|
'year'
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}--))
|
|
|
|
--[[ Options
|
|
"ignore", "std", "globals", "unused_args", "self", "compat", "global", "unused", "redefined",
|
|
"unused_secondaries", "allow_defined", "allow_defined_top", "module",
|
|
"read_globals", "new_globals", "new_read_globals", "enable", "only", "not_globals",
|
|
"max_line_length", "max_code_line_length", "max_string_line_length", "max_comment_line_length",
|
|
"max_cyclomatic_complexity"
|
|
--]]
|
|
|
|
--[[ Warnings list
|
|
-- 011 A syntax error.
|
|
-- 021 An invalid inline option.
|
|
-- 022 An unpaired inline push directive.
|
|
-- 023 An unpaired inline pop directive.
|
|
-- 111 Setting an undefined global variable.
|
|
-- 112 Mutating an undefined global variable.
|
|
-- 113 Accessing an undefined global variable.
|
|
-- 121 Setting a read-only global variable.
|
|
-- 122 Setting a read-only field of a global variable.
|
|
-- 131 Unused implicitly defined global variable.
|
|
-- 142 Setting an undefined field of a global variable.
|
|
-- 143 Accessing an undefined field of a global variable.
|
|
-- 211 Unused local variable.
|
|
-- 212 Unused argument.
|
|
-- 213 Unused loop variable.
|
|
-- 221 Local variable is accessed but never set.
|
|
-- 231 Local variable is set but never accessed.
|
|
-- 232 An argument is set but never accessed.
|
|
-- 233 Loop variable is set but never accessed.
|
|
-- 241 Local variable is mutated but never accessed.
|
|
-- 311 Value assigned to a local variable is unused.
|
|
-- 312 Value of an argument is unused.
|
|
-- 313 Value of a loop variable is unused.
|
|
-- 314 Value of a field in a table literal is unused.
|
|
-- 321 Accessing uninitialized local variable.
|
|
-- 331 Value assigned to a local variable is mutated but never accessed.
|
|
-- 341 Mutating uninitialized local variable.
|
|
-- 411 Redefining a local variable.
|
|
-- 412 Redefining an argument.
|
|
-- 413 Redefining a loop variable.
|
|
-- 421 Shadowing a local variable.
|
|
-- 422 Shadowing an argument.
|
|
-- 423 Shadowing a loop variable.
|
|
-- 431 Shadowing an upvalue.
|
|
-- 432 Shadowing an upvalue argument.
|
|
-- 433 Shadowing an upvalue loop variable.
|
|
-- 511 Unreachable code.
|
|
-- 512 Loop can be executed at most once.
|
|
-- 521 Unused label.
|
|
-- 531 Left-hand side of an assignment is too short.
|
|
-- 532 Left-hand side of an assignment is too long.
|
|
-- 541 An empty do end block.
|
|
-- 542 An empty if branch.
|
|
-- 551 An empty statement.
|
|
-- 611 A line consists of nothing but whitespace.
|
|
-- 612 A line contains trailing whitespace.
|
|
-- 613 Trailing whitespace in a string.
|
|
-- 614 Trailing whitespace in a comment.
|
|
-- 621 Inconsistent indentation (SPACE followed by TAB).
|
|
-- 631 Line is too long.
|
|
--]]
|