1
0
mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
RedMew/locale/gen_shape/spiral_tri.lua
2017-07-18 21:29:12 +02:00

39 lines
988 B
Lua

function run_shape_module(event)
local area = event.area
local surface = event.surface
local tiles = {}
top_left = area.left_top --make a more direct reference
--if top_left.y > 80 or top_left.x > 180 or top_left.x < -180 then
for x = top_left.x-1, top_left.x + 32 do
for y = top_left.y-1, top_left.y + 32 do
local distance = math.sqrt(x*x + y*y)
if distance > 128 then
local angle = (180 + math.deg(math.atan2(x,y)))*3
local offset = distance * 0.75
if angle ~= 0 then offset = offset + angle /3.75 end
--if angle ~= 0 then offset = offset + angle /1.33333333 end
if offset % 96 < 48 then
local offset2 = distance * 0.125
if angle ~= 0 then offset2 = offset2 - angle /3.75 end
if offset2 % 96 < 80 then
table.insert(tiles, {name = "out-of-map", position = {x,y}})
end
end
end
end
end
surface.set_tiles(tiles)
--return false
--end
return true
end