mirror of
https://github.com/Refactorio/RedMew.git
synced 2024-12-14 10:13:13 +02:00
41 lines
941 B
Lua
41 lines
941 B
Lua
--[[-- info
|
|
Provides the ability to setup a player when first joined.
|
|
]]
|
|
|
|
-- dependencies
|
|
local Event = require 'utils.event'
|
|
local Debug = require 'map_gen.Diggy.Debug'
|
|
|
|
-- this
|
|
local SetupPlayer = {}
|
|
|
|
--[[--
|
|
Registers all event handlers.
|
|
]]
|
|
function SetupPlayer.register(config)
|
|
Event.add(defines.events.on_player_created, function (event)
|
|
local player = game.players[event.player_index]
|
|
|
|
for _, item in pairs(config.features.SetupPlayer.starting_items) do
|
|
player.insert(item)
|
|
end
|
|
|
|
player.teleport({x = 0, y = 0})
|
|
|
|
Debug.cheat(function()
|
|
player.force.manual_mining_speed_modifier = config.features.SetupPlayer.cheats.manual_mining_speed_modifier
|
|
end)
|
|
end)
|
|
end
|
|
|
|
--[[--
|
|
Initializes the Feature.
|
|
|
|
@param config Table {@see Diggy.Config}.
|
|
]]
|
|
function SetupPlayer.initialize(config)
|
|
|
|
end
|
|
|
|
return SetupPlayer
|