mirror of
https://github.com/Refactorio/RedMew.git
synced 2024-12-14 10:13:13 +02:00
741 lines
26 KiB
Lua
741 lines
26 KiB
Lua
local Gui = require 'utils.gui'
|
|
local Global = require 'utils.global'
|
|
local Event = require 'utils.event'
|
|
local UserGroups = require 'user_groups'
|
|
local Game = require 'utils.game'
|
|
|
|
local normal_color = {r = 1, g = 1, b = 1}
|
|
local focus_color = {r = 1, g = 0.55, b = 0.1}
|
|
local rank_colors = {
|
|
{r = 1, g = 1, b = 1}, -- Guest
|
|
{r = 0.155, g = 0.540, b = 0.898}, -- Regular
|
|
{r = 172.6, g = 70.2, b = 215.8}, -- Donator
|
|
{r = 0.093, g = 0.768, b = 0.172} -- Admin
|
|
}
|
|
|
|
local map_name_key = 1
|
|
local map_description_key = 2
|
|
local map_extra_info_key = 3
|
|
local new_info_key = 4
|
|
|
|
local welcomed_players = {}
|
|
local editable_info = {
|
|
[map_name_key] = 'This Map has no name',
|
|
[map_description_key] = [[
|
|
By default this section is blank as it's supposed to be filled out on a per map basis.
|
|
(If you're seeing this message, ping the admin team to get a description added for
|
|
this map)]],
|
|
[map_extra_info_key] = 'This map has no extra infomation',
|
|
[new_info_key] = 'Nothing is new. The world is at peace'
|
|
}
|
|
|
|
Global.register(
|
|
{
|
|
welcomed_players = welcomed_players,
|
|
editable_info = editable_info
|
|
},
|
|
function(tbl)
|
|
welcomed_players = tbl.welcomed_players
|
|
editable_info = tbl.editable_info
|
|
end
|
|
)
|
|
|
|
local function prepare_title()
|
|
local welcome_title =
|
|
[[
|
|
111111 1111111 111111 111 111 1111111 11 11
|
|
11 11 11 11 11 1111 1111 11 11 11
|
|
111111 11111 11 11 11 1111 11 11111 11 1 11
|
|
11 11 11 11 11 11 11 11 11 11 111 11
|
|
11 11 1111111 111111 11 11 1111111 111 111
|
|
]]
|
|
|
|
local row = {}
|
|
local welcome_title2 = {row}
|
|
local row_index = 1
|
|
local column_index = 1
|
|
|
|
local max = 0
|
|
for i = 1, #welcome_title do
|
|
local char = welcome_title:sub(i, i)
|
|
if char == '\n' then
|
|
row_index = row_index + 1
|
|
row = {}
|
|
welcome_title2[row_index] = row
|
|
|
|
max = math.max(max, column_index - 1)
|
|
|
|
column_index = 1
|
|
elseif char == '1' then
|
|
row[column_index] = true
|
|
column_index = column_index + 1
|
|
elseif char == ' ' then
|
|
row[column_index] = false
|
|
column_index = column_index + 1
|
|
end
|
|
end
|
|
|
|
return welcome_title2, max
|
|
end
|
|
|
|
local title, title_max = prepare_title()
|
|
|
|
local main_button_name = Gui.uid_name()
|
|
local main_frame_name = Gui.uid_name()
|
|
local tab_button_name = Gui.uid_name()
|
|
local editable_textbox_name = Gui.uid_name()
|
|
|
|
local function line_bar(parent)
|
|
local bar = parent.add {type = 'progressbar', value = 1}
|
|
local style = bar.style
|
|
style.color = normal_color
|
|
style.horizontally_stretchable = true
|
|
end
|
|
|
|
local function centered_label(parent, string)
|
|
local flow = parent.add {type = 'flow'}
|
|
local flow_style = flow.style
|
|
flow_style.align = 'center'
|
|
flow_style.horizontally_stretchable = true
|
|
|
|
local label = flow.add {type = 'label', caption = string}
|
|
local label_style = label.style
|
|
label_style.align = 'center'
|
|
label_style.single_line = false
|
|
|
|
return label
|
|
end
|
|
|
|
local function header_label(parent, string)
|
|
local flow = parent.add {type = 'flow'}
|
|
local flow_style = flow.style
|
|
flow_style.align = 'center'
|
|
flow_style.horizontally_stretchable = true
|
|
|
|
local label = flow.add {type = 'label', caption = string}
|
|
local label_style = label.style
|
|
label_style.align = 'center'
|
|
label_style.single_line = false
|
|
label_style.font = 'default-frame'
|
|
|
|
return label
|
|
end
|
|
|
|
local pages = {
|
|
{
|
|
tab_button = function(parent, player)
|
|
local button = parent.add {type = 'button', name = tab_button_name, caption = 'Welcome'}
|
|
return button
|
|
end,
|
|
content = function(parent, player)
|
|
local parent_style = parent.style
|
|
parent_style.right_padding = 2
|
|
|
|
parent =
|
|
parent.add {
|
|
type = 'scroll-pane',
|
|
vertical_scroll_policy = 'auto-and-reserve-space',
|
|
horizontal_scroll_policy = 'never'
|
|
}
|
|
parent_style = parent.style
|
|
parent_style.vertically_stretchable = true
|
|
|
|
header_label(parent, 'Welcome to the Redmew Server!')
|
|
centered_label(
|
|
parent,
|
|
[[
|
|
Redmew is community for players of all skill levels committed to pushing the limits of Factorio
|
|
Multiplayer through custom scripts and crazy map designs.
|
|
|
|
We are a friendly bunch, our objective is to have as much fun as possible and we hope you
|
|
will too.
|
|
]]
|
|
)
|
|
|
|
header_label(parent, 'Useful Links')
|
|
centered_label(parent, [[
|
|
Check out our discord for new map info and to suggest new maps / ideas.]])
|
|
local discord_textbox_flow = parent.add {type = 'flow'}
|
|
local discord_textbox_flow_style = discord_textbox_flow.style
|
|
discord_textbox_flow_style.align = 'center'
|
|
discord_textbox_flow_style.horizontally_stretchable = true
|
|
discord_textbox_flow.add({type = 'label', caption = 'Discord: '}).style.font = 'default-bold'
|
|
local discord_textbox = discord_textbox_flow.add {type = 'text-box', text = 'redmew.com/discord '}
|
|
discord_textbox.read_only = true
|
|
centered_label(parent, 'Contribute to our Patreon to receive special perks and help maintain our servers.')
|
|
local patreon_flow = parent.add {type = 'flow', direction = 'horizontal'}
|
|
local patreon_flow_style = patreon_flow.style
|
|
patreon_flow_style.align = 'center'
|
|
patreon_flow_style.horizontally_stretchable = true
|
|
patreon_flow.add({type = 'label', caption = 'Patreon:'}).style.font = 'default-bold'
|
|
local patreon_textbox = patreon_flow.add {type = 'text-box', text = 'patreon.com/redmew '}
|
|
patreon_textbox.read_only = true
|
|
centered_label(parent, 'Download our maps, start and finish state, from our website.')
|
|
local save_textbox_flow = parent.add {type = 'flow'}
|
|
local save_textbox_flow_style = save_textbox_flow.style
|
|
save_textbox_flow_style.align = 'center'
|
|
save_textbox_flow_style.horizontally_stretchable = true
|
|
save_textbox_flow.add({type = 'label', caption = 'Saves: '}).style.font = 'default-bold'
|
|
local save_textbox = save_textbox_flow.add {type = 'text-box', text = 'http://www.redmew.com/saves/ '}
|
|
save_textbox.read_only = true
|
|
|
|
centered_label(parent, 'View our past maps as a Google Map.')
|
|
local maps_textbox_flow = parent.add {type = 'flow'}
|
|
local maps_textbox_flow_style = maps_textbox_flow.style
|
|
maps_textbox_flow_style.align = 'center'
|
|
maps_textbox_flow_style.horizontally_stretchable = true
|
|
maps_textbox_flow.add({type = 'label', caption = 'Maps: '}).style.font = 'default-bold'
|
|
local maps_textbox =
|
|
maps_textbox_flow.add {type = 'text-box', text = 'https://factoriomaps.com/browse/redmew.html '}
|
|
maps_textbox.read_only = true
|
|
|
|
parent.add({type = 'flow'}).style.height = 24
|
|
|
|
header_label(parent, 'How To Chat')
|
|
centered_label(
|
|
parent,
|
|
[[
|
|
To chat with other players, press the "grave" key on your keyboard. It is below the ESC key on
|
|
English keyboards and looks like ~ or `
|
|
This can be changed in options -> controls -> "toggle lua console".
|
|
]]
|
|
)
|
|
end
|
|
},
|
|
{
|
|
tab_button = function(parent, player)
|
|
local button = parent.add {type = 'button', name = tab_button_name, caption = 'Rules'}
|
|
return button
|
|
end,
|
|
content = function(parent, player)
|
|
header_label(parent, 'Rules')
|
|
|
|
centered_label(
|
|
parent,
|
|
[[
|
|
Have fun and play nice. Remember we are all just here to have fun so let’s keep it that way.
|
|
|
|
No hateful content or personal attacks.
|
|
|
|
If you suspect someone is griefing, notify the admin team by using /report or by clicking the report
|
|
button next to the player in the player list.]]
|
|
)
|
|
end
|
|
},
|
|
{
|
|
tab_button = function(parent, player)
|
|
local button = parent.add {type = 'button', name = tab_button_name, caption = 'Scenario Mods'}
|
|
return button
|
|
end,
|
|
content = function(parent, player)
|
|
local parent_style = parent.style
|
|
parent_style.right_padding = 2
|
|
|
|
parent =
|
|
parent.add {
|
|
type = 'scroll-pane',
|
|
vertical_scroll_policy = 'auto-and-reserve-space',
|
|
horizontal_scroll_policy = 'never'
|
|
}
|
|
parent_style = parent.style
|
|
parent_style.vertically_stretchable = true
|
|
|
|
header_label(parent, 'Soft Mods and Server Plugins')
|
|
|
|
local grid = parent.add {type = 'table', column_count = 3}
|
|
local grid_style = grid.style
|
|
grid_style.vertical_spacing = 24
|
|
grid_style.horizontal_spacing = 8
|
|
grid_style.top_padding = 8
|
|
grid_style.bottom_padding = 16
|
|
|
|
grid.add {type = 'label'}
|
|
local ranks = grid.add {type = 'label', caption = 'Ranks'}
|
|
ranks.style.font = 'default-listbox'
|
|
local ranks_flow = grid.add {type = 'flow', direction = 'vertical'}
|
|
local ranks_label =
|
|
ranks_flow.add {
|
|
type = 'label',
|
|
caption = [[
|
|
We have a basic rank system to prevent griefing. You can't use nukes or the
|
|
deconstruction planner if you are a guest. If you play for a couple of hours an
|
|
admin will promote you to regular. You may also ask an admin for a promotion if
|
|
you're working on a project which requires it.]]
|
|
}
|
|
local ranks_label_style = ranks_label.style
|
|
ranks_label_style.single_line = false
|
|
local player_rank_flow = ranks_flow.add {type = 'flow', direction = 'horizontal'}
|
|
player_rank_flow.add {type = 'label', caption = 'Your rank is:'}
|
|
if player.admin then
|
|
local label = player_rank_flow.add {type = 'label', caption = 'Admin'}
|
|
label.style.font_color = rank_colors[4]
|
|
elseif UserGroups.is_donator(player.name) then
|
|
local label = player_rank_flow.add {type = 'label', caption = 'Donator'}
|
|
label.style.font_color = rank_colors[3]
|
|
elseif UserGroups.is_regular(player.name) then
|
|
local label = player_rank_flow.add {type = 'label', caption = 'Regular'}
|
|
label.style.font_color = rank_colors[2]
|
|
else
|
|
local label = player_rank_flow.add {type = 'label', caption = 'Guest'}
|
|
label.style.font_color = rank_colors[1]
|
|
end
|
|
|
|
grid.add {type = 'sprite', sprite = 'entity/market'}
|
|
local market = grid.add {type = 'label', caption = 'Market'}
|
|
market.style.font = 'default-listbox'
|
|
local market_label =
|
|
grid.add {
|
|
type = 'label',
|
|
caption = [[
|
|
On most maps you will find a market near spawn where you can use coins to
|
|
make purchases. Coins are acquired by chopping trees, hand crafting items and
|
|
destroying biter nests. Most items in the market are constant but some are
|
|
map-specific (usually landfill) and will rotate in and out from time to time.]]
|
|
}
|
|
market_label.style.single_line = false
|
|
|
|
grid.add {type = 'sprite', sprite = 'entity/player'}
|
|
local player_list = grid.add {type = 'label', caption = 'Player list'}
|
|
player_list.style.font = 'default-listbox'
|
|
local player_list_label =
|
|
grid.add {
|
|
type = 'label',
|
|
caption = [[
|
|
Lists all players on the server and shows some stats. You can sort the list by
|
|
clicking on the column headers. You can also poke people, which throws a random
|
|
noun in the chat.]]
|
|
}
|
|
player_list_label.style.single_line = false
|
|
|
|
grid.add {type = 'sprite', sprite = 'item/programmable-speaker'}
|
|
local poll = grid.add {type = 'label', caption = 'Polls'}
|
|
poll.style.font = 'default-listbox'
|
|
local poll_label =
|
|
grid.add {
|
|
type = 'label',
|
|
caption = [[
|
|
Polls help players get consensus for major actions. Want to improve an important
|
|
build? Make a poll to check everyone is ok with that. You need to be a regular
|
|
to make new polls.]]
|
|
}
|
|
poll_label.style.single_line = false
|
|
|
|
local tag_button = grid.add {type = 'label', caption = 'tag'}
|
|
local tag_button_style = tag_button.style
|
|
tag_button_style.font = 'default-listbox'
|
|
tag_button_style.font_color = {r = 0, g = 0, b = 0}
|
|
local tag = grid.add {type = 'label', caption = 'Tags'}
|
|
tag.style.font = 'default-listbox'
|
|
local tag_label =
|
|
grid.add {
|
|
type = 'label',
|
|
caption = [[
|
|
You can assign yourself a role with tags to let other players know what you are
|
|
doing. Or just use the tag as decoration. Regulars can create new custom tags,
|
|
be sure to show off your creatively.]]
|
|
}
|
|
tag_label.style.single_line = false
|
|
|
|
grid.add {type = 'sprite', sprite = 'item/repair-pack'}
|
|
local task = grid.add {type = 'label', caption = 'Tasks'}
|
|
task.style.font = 'default-listbox'
|
|
local task_label =
|
|
grid.add {
|
|
type = 'label',
|
|
caption = [[
|
|
Not sure what you should be working on, why not look at the tasks and see what
|
|
needs doing. Regulars can add new tasks.]]
|
|
}
|
|
task_label.style.single_line = false
|
|
|
|
grid.add {type = 'sprite', sprite = 'item/blueprint'}
|
|
local blueprint = grid.add {type = 'label', caption = 'Blueprint\nhelper'}
|
|
local blueprint_style = blueprint.style
|
|
blueprint_style.font = 'default-listbox'
|
|
blueprint_style.single_line = false
|
|
blueprint_style.width = 64
|
|
local blueprint_label =
|
|
grid.add {
|
|
type = 'label',
|
|
caption = [[
|
|
The Blueprint helper™ lets you flip blueprints horizontally or vertically and lets you
|
|
converter the entities used in the blueprint e.g. turn yellow belts into red belts.]]
|
|
}
|
|
blueprint_label.style.single_line = false
|
|
|
|
grid.add {type = 'sprite', sprite = 'item/rocket-silo'}
|
|
local score = grid.add {type = 'label', caption = 'Score'}
|
|
score.style.font = 'default-listbox'
|
|
local score_label =
|
|
grid.add {
|
|
type = 'label',
|
|
caption = [[
|
|
Shows number of rockets launched and biters liberated.]]
|
|
}
|
|
score_label.style.single_line = false
|
|
end
|
|
},
|
|
{
|
|
tab_button = function(parent, player)
|
|
local button = parent.add {type = 'button', name = tab_button_name, caption = 'Map Info'}
|
|
return button
|
|
end,
|
|
content = function(parent, player)
|
|
local read_only = not player.admin
|
|
local text_width = 480
|
|
|
|
local top_flow = parent.add {type = 'flow'}
|
|
local top_flow_style = top_flow.style
|
|
top_flow_style.align = 'center'
|
|
top_flow_style.horizontally_stretchable = true
|
|
|
|
local top_label = top_flow.add {type = 'label', caption = 'Map Infomation'}
|
|
local top_label_style = top_label.style
|
|
top_label_style.font = 'default-frame'
|
|
|
|
local grid = parent.add {type = 'table', column_count = 2}
|
|
local grid_style = grid.style
|
|
grid_style.horizontally_stretchable = true
|
|
|
|
grid.add {type = 'label', caption = 'Map name: '}
|
|
local map_name_textbox =
|
|
grid.add({type = 'flow'}).add {
|
|
type = 'text-box',
|
|
name = editable_textbox_name,
|
|
text = editable_info[map_name_key]
|
|
}
|
|
map_name_textbox.read_only = read_only
|
|
|
|
local map_name_textbox_style = map_name_textbox.style
|
|
map_name_textbox_style.width = text_width
|
|
map_name_textbox_style.maximal_height = 27
|
|
|
|
Gui.set_data(map_name_textbox, map_name_key)
|
|
|
|
grid.add {type = 'label', caption = 'Map description: '}
|
|
local map_description_textbox =
|
|
grid.add({type = 'flow'}).add {
|
|
type = 'text-box',
|
|
name = editable_textbox_name,
|
|
text = editable_info[map_description_key]
|
|
}
|
|
map_description_textbox.read_only = read_only
|
|
|
|
local map_description_textbox_style = map_description_textbox.style
|
|
map_description_textbox_style.width = text_width
|
|
map_description_textbox_style.maximal_height = 72
|
|
|
|
Gui.set_data(map_description_textbox, map_description_key)
|
|
|
|
grid.add {type = 'label', caption = 'Extra Info: '}
|
|
local map_extra_info_textbox =
|
|
grid.add({type = 'flow'}).add {
|
|
type = 'text-box',
|
|
name = editable_textbox_name,
|
|
text = editable_info[map_extra_info_key]
|
|
}
|
|
map_extra_info_textbox.read_only = read_only
|
|
|
|
local map_extra_info_textbox_style = map_extra_info_textbox.style
|
|
map_extra_info_textbox_style.width = text_width
|
|
map_extra_info_textbox_style.height = 210
|
|
|
|
Gui.set_data(map_extra_info_textbox, map_extra_info_key)
|
|
end
|
|
},
|
|
{
|
|
tab_button = function(parent, player)
|
|
local button = parent.add {type = 'button', name = tab_button_name, caption = "What's New"}
|
|
return button
|
|
end,
|
|
content = function(parent, player)
|
|
local read_only = not player.admin
|
|
|
|
header_label(parent, 'New Scenario Features')
|
|
|
|
local new_info_flow = parent.add {type = 'flow'}
|
|
new_info_flow.style.align = 'center'
|
|
|
|
local new_info_textbox =
|
|
new_info_flow.add {
|
|
type = 'text-box',
|
|
name = editable_textbox_name,
|
|
text = editable_info[new_info_key]
|
|
}
|
|
new_info_textbox.read_only = read_only
|
|
|
|
local new_info_textbox_style = new_info_textbox.style
|
|
new_info_textbox_style.width = 590
|
|
new_info_textbox_style.height = 150
|
|
|
|
Gui.set_data(new_info_textbox, new_info_key)
|
|
|
|
centered_label(
|
|
parent,
|
|
[[
|
|
Help us maintain the servers and develop new features by contributing to our Patreon.
|
|
Our donators will receive special perks.]]
|
|
)
|
|
|
|
local patreon_flow = parent.add {type = 'flow', direction = 'horizontal'}
|
|
local patreon_flow_style = patreon_flow.style
|
|
patreon_flow_style.align = 'center'
|
|
patreon_flow_style.horizontally_stretchable = true
|
|
|
|
patreon_flow.add({type = 'label', caption = 'Patreon:'}).style.font = 'default-bold'
|
|
local patreon_textbox = patreon_flow.add {type = 'text-box', text = 'patreon.com/redmew '}
|
|
patreon_textbox.read_only = true
|
|
|
|
centered_label(
|
|
parent,
|
|
[[
|
|
Suggest new maps / features and see what we are working on by joining our discord.]]
|
|
)
|
|
|
|
local discord_flow = parent.add {type = 'flow', direction = 'horizontal'}
|
|
local discord_flow_style = discord_flow.style
|
|
discord_flow_style.align = 'center'
|
|
discord_flow_style.horizontally_stretchable = true
|
|
|
|
discord_flow.add({type = 'label', caption = 'Discord:'}).style.font = 'default-bold'
|
|
local discord_textbox = discord_flow.add {type = 'text-box', text = 'redmew.com/discord '}
|
|
discord_textbox.read_only = true
|
|
end
|
|
},
|
|
{
|
|
tab_button = function(parent, player)
|
|
local button = parent.add {type = 'button', name = tab_button_name, caption = 'Other Servers'}
|
|
return button
|
|
end,
|
|
content = function(parent, player)
|
|
header_label(parent, 'Other Servers')
|
|
|
|
centered_label(
|
|
parent,
|
|
[[
|
|
|
|
We also host a modded server.
|
|
|
|
Check out the modded channel on our discord for details.]]
|
|
)
|
|
|
|
local discord_flow = parent.add {type = 'flow', direction = 'horizontal'}
|
|
local discord_flow_style = discord_flow.style
|
|
discord_flow_style.align = 'center'
|
|
discord_flow_style.horizontally_stretchable = true
|
|
|
|
discord_flow.add({type = 'label', caption = 'Discord:'}).style.font = 'default-bold'
|
|
local discord_textbox = discord_flow.add {type = 'text-box', text = 'redmew.com/discord '}
|
|
discord_textbox.read_only = true
|
|
end
|
|
}
|
|
}
|
|
|
|
local function draw_main_frame(center, player)
|
|
local frame = center.add {type = 'frame', name = main_frame_name, direction = 'vertical'}
|
|
local frame_style = frame.style
|
|
frame_style.height = 600
|
|
frame_style.width = 650
|
|
frame_style.left_padding = 16
|
|
frame_style.right_padding = 16
|
|
frame_style.top_padding = 16
|
|
|
|
local top_flow = frame.add {type = 'flow'}
|
|
local top_flow_style = top_flow.style
|
|
top_flow_style.align = 'center'
|
|
top_flow_style.top_padding = 8
|
|
top_flow_style.horizontally_stretchable = true
|
|
|
|
local title_grid = top_flow.add {type = 'table', column_count = title_max}
|
|
for _, row in ipairs(title) do
|
|
for _, char in ipairs(row) do
|
|
local ele
|
|
if char then
|
|
ele = title_grid.add {type = 'sprite', sprite = 'virtual-signal/signal-red'}
|
|
else
|
|
ele = title_grid.add {type = 'label', caption = ' '}
|
|
end
|
|
|
|
local ele_style = ele.style
|
|
ele_style.height = 10
|
|
ele_style.width = 10
|
|
end
|
|
end
|
|
|
|
local title_grid_style = title_grid.style
|
|
title_grid_style.vertical_spacing = 0
|
|
title_grid_style.horizontal_spacing = 0
|
|
title_grid_style.bottom_padding = 8
|
|
|
|
line_bar(frame)
|
|
|
|
local tab_buttons = {}
|
|
local active_tab = 1
|
|
local data = {
|
|
tab_buttons = tab_buttons,
|
|
active_tab = active_tab
|
|
}
|
|
|
|
local tab_flow = frame.add {type = 'flow', direction = 'horizontal'}
|
|
local tab_flow_style = tab_flow.style
|
|
tab_flow_style.align = 'center'
|
|
tab_flow_style.horizontally_stretchable = true
|
|
|
|
for index, page in ipairs(pages) do
|
|
local button_flow = tab_flow.add {type = 'flow'}
|
|
local button = page.tab_button(button_flow, player)
|
|
|
|
local button_style = button.style
|
|
button_style.left_padding = 3
|
|
button_style.right_padding = 3
|
|
|
|
Gui.set_data(button, {index = index, data = data})
|
|
|
|
tab_buttons[index] = button
|
|
end
|
|
|
|
tab_buttons[active_tab].style.font_color = focus_color
|
|
|
|
line_bar(frame)
|
|
|
|
local content = frame.add {type = 'frame', direction = 'vertical', style = 'image_frame'}
|
|
local content_style = content.style
|
|
content_style.horizontally_stretchable = true
|
|
content_style.vertically_stretchable = true
|
|
content_style.left_padding = 8
|
|
content_style.right_padding = 8
|
|
content_style.top_padding = 4
|
|
|
|
pages[active_tab].content(content, player)
|
|
|
|
data.content = content
|
|
|
|
local bottom_flow = frame.add {type = 'flow'}
|
|
local bottom_flow_style = bottom_flow.style
|
|
bottom_flow_style.align = 'center'
|
|
bottom_flow_style.top_padding = 8
|
|
bottom_flow_style.horizontally_stretchable = true
|
|
|
|
bottom_flow.add {type = 'button', name = main_button_name, caption = 'Close'}
|
|
|
|
player.opened = frame
|
|
end
|
|
|
|
local function toggle(event)
|
|
local player = event.player
|
|
local center = player.gui.center
|
|
local main_frame = center[main_frame_name]
|
|
|
|
if main_frame then
|
|
Gui.destroy(main_frame)
|
|
else
|
|
draw_main_frame(center, player)
|
|
end
|
|
end
|
|
|
|
local function player_created(event)
|
|
local player = Game.players[event.player_index]
|
|
|
|
if not player or not player.valid then
|
|
return
|
|
end
|
|
|
|
local gui = player.gui
|
|
|
|
gui.top.add {type = 'sprite-button', name = main_button_name, sprite = 'utility/questionmark'}
|
|
|
|
if player.admin or UserGroups.is_regular(player.name) or welcomed_players[player.index] then
|
|
return
|
|
end
|
|
|
|
welcomed_players[player.index] = true
|
|
draw_main_frame(gui.center, player)
|
|
end
|
|
|
|
Event.add(defines.events.on_player_created, player_created)
|
|
|
|
Gui.on_click(main_button_name, toggle)
|
|
|
|
Gui.on_click(
|
|
tab_button_name,
|
|
function(event)
|
|
local button = event.element
|
|
local player = event.player
|
|
|
|
local button_data = Gui.get_data(button)
|
|
local index = button_data.index
|
|
local data = button_data.data
|
|
local active_tab = data.active_tab
|
|
|
|
if active_tab == index then
|
|
return
|
|
end
|
|
|
|
local tab_buttons = data.tab_buttons
|
|
local old_button = tab_buttons[active_tab]
|
|
|
|
old_button.style.font_color = normal_color
|
|
button.style.font_color = focus_color
|
|
|
|
data.active_tab = index
|
|
|
|
local content = data.content
|
|
Gui.clear(content)
|
|
|
|
pages[index].content(content, player)
|
|
end
|
|
)
|
|
|
|
Gui.on_text_changed(
|
|
editable_textbox_name,
|
|
function(event)
|
|
local textbox = event.element
|
|
local key = Gui.get_data(textbox)
|
|
|
|
editable_info[key] = textbox.text
|
|
end
|
|
)
|
|
|
|
Gui.on_custom_close(
|
|
main_frame_name,
|
|
function(event)
|
|
Gui.destroy(event.element)
|
|
end
|
|
)
|
|
|
|
local Public = {}
|
|
|
|
function Public.get_map_name()
|
|
return editable_info[map_name_key]
|
|
end
|
|
|
|
function Public.set_map_name(value)
|
|
editable_info[map_name_key] = value
|
|
end
|
|
|
|
function Public.get_map_description()
|
|
return editable_info[map_description_key]
|
|
end
|
|
|
|
function Public.set_map_description(value)
|
|
editable_info[map_description_key] = value
|
|
end
|
|
|
|
function Public.get_map_extra_info()
|
|
return editable_info[map_extra_info_key]
|
|
end
|
|
|
|
function Public.set_map_extra_info(value)
|
|
editable_info[map_extra_info_key] = value
|
|
end
|
|
|
|
function Public.get_new_info()
|
|
return editable_info[new_info_key]
|
|
end
|
|
|
|
function Public.set_new_info(value)
|
|
editable_info[new_info_key] = value
|
|
end
|
|
|
|
return Public
|