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RedMew/map_gen/presets/crosses3.lua
2018-01-24 19:52:40 +00:00

20 lines
774 B
Lua

map_gen_decoratives = false -- Generate our own decoratives
map_gen_rows_per_tick = 8 -- Inclusive integer between 1 and 32. Used for map_gen_threaded, higher numbers will generate map quicker but cause more lag.
-- Recommend to use generate, but generate_not_threaded may be useful for testing / debugging.
--require "map_gen.shared.generate_not_threaded"
require "map_gen.shared.generate"
local scale_factor = 64
local pic = require "map_gen.data.presets.crosses3"
pic = decompress(pic)
local shape = picture_builder(pic)
shape = scale(shape, scale_factor, scale_factor)
local map = single_pattern_builder(shape, (pic.width - 24.5 ) * scale_factor + 6, (pic.height - 21.5) * scale_factor - 6)
map = rotate(map, degrees(45))
map = translate(map, 48, -176)
return map