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mirror of https://github.com/Refactorio/RedMew.git synced 2025-01-18 03:21:47 +02:00
The RedMew scenario code for Factorio. https://redmew.com/
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2017-07-08 22:24:24 +02:00
locale Initial commit. Imported RedMew 1.7 2017-06-13 13:16:07 +02:00
.gitignore Added gitignore 2017-06-13 14:26:42 +02:00
band_roles.lua Initial commit. Imported RedMew 1.7 2017-06-13 13:16:07 +02:00
band.lua redmew 1.11 2017-07-06 19:16:13 +02:00
base_data.lua Initial commit. Imported RedMew 1.7 2017-06-13 13:16:07 +02:00
chatlog.lua added moar # 2017-07-08 20:17:53 +02:00
config.lua implemented nuke control #8 2017-07-08 22:24:24 +02:00
control.lua implemented nuke control #8 2017-07-08 22:24:24 +02:00
custom_commands.lua /kill 2017-07-08 20:58:45 +02:00
fish_market.lua redmew 1.11 2017-07-06 19:16:13 +02:00
info.lua redmew 1.11 2017-07-06 19:16:13 +02:00
map_layout.lua removed old map gen, added require rail map and custom commands 2017-07-06 19:45:38 +02:00
nuke_control.lua implemented nuke control #8 2017-07-08 22:24:24 +02:00
perlin_noise.lua added poor lost files 2017-06-30 18:15:50 +02:00
pet.lua added poor lost files 2017-06-30 18:15:50 +02:00
player_list.lua redmew 1.11 2017-07-06 19:16:13 +02:00
poll.lua redmew 1.11 2017-07-06 19:16:13 +02:00
rail_grid.lua added rail grid 2017-07-06 19:36:24 +02:00
score.lua Initial commit. Imported RedMew 1.7 2017-06-13 13:16:07 +02:00
shapes.lua added poor lost files 2017-06-30 18:15:50 +02:00
train_station_names.lua Initial commit. Imported RedMew 1.7 2017-06-13 13:16:07 +02:00