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RedMew
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https://github.com/Refactorio/RedMew.git
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2025-03-03 14:53:01 +02:00
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20
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48
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156
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Valansch
f8f5eb340a
implemented nuke control
#8
2017-07-08 22:24:24 +02:00
locale
Initial commit. Imported RedMew 1.7
2017-06-13 13:16:07 +02:00
.gitignore
Added gitignore
2017-06-13 14:26:42 +02:00
band_roles.lua
Initial commit. Imported RedMew 1.7
2017-06-13 13:16:07 +02:00
band.lua
redmew 1.11
2017-07-06 19:16:13 +02:00
base_data.lua
Initial commit. Imported RedMew 1.7
2017-06-13 13:16:07 +02:00
chatlog.lua
added moar #
2017-07-08 20:17:53 +02:00
config.lua
implemented nuke control
#8
2017-07-08 22:24:24 +02:00
control.lua
implemented nuke control
#8
2017-07-08 22:24:24 +02:00
custom_commands.lua
/kill
2017-07-08 20:58:45 +02:00
fish_market.lua
redmew 1.11
2017-07-06 19:16:13 +02:00
info.lua
redmew 1.11
2017-07-06 19:16:13 +02:00
map_layout.lua
removed old map gen, added require rail map and custom commands
2017-07-06 19:45:38 +02:00
nuke_control.lua
implemented nuke control
#8
2017-07-08 22:24:24 +02:00
perlin_noise.lua
added poor lost files
2017-06-30 18:15:50 +02:00
pet.lua
added poor lost files
2017-06-30 18:15:50 +02:00
player_list.lua
redmew 1.11
2017-07-06 19:16:13 +02:00
poll.lua
redmew 1.11
2017-07-06 19:16:13 +02:00
rail_grid.lua
added rail grid
2017-07-06 19:36:24 +02:00
score.lua
Initial commit. Imported RedMew 1.7
2017-06-13 13:16:07 +02:00
shapes.lua
added poor lost files
2017-06-30 18:15:50 +02:00
train_station_names.lua
Initial commit. Imported RedMew 1.7
2017-06-13 13:16:07 +02:00
Description
The RedMew scenario code for Factorio.
https://redmew.com/
factorio
SSPL-1.0
104
MiB
Languages
Lua
100%