1
0
mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-12 10:04:40 +02:00
RedMew/utils/event_core.lua
James Gillham 18f226b369 first pass
2020-09-19 12:41:24 +01:00

141 lines
3.8 KiB
Lua

-- luacheck: globals script
-- This module exists to break the circular dependency between event.lua and global.lua.
-- It is not expected that any user code would require this module instead event.lua should be required.
local ErrorLogging = require 'utils.error_logging'
local Public = {}
local init_event_name = -1
local load_event_name = -2
-- map of event_name to handlers[]
local event_handlers = {}
-- map of nth_tick to handlers[]
local on_nth_tick_event_handlers = {}
local pcall = pcall
local log = log
local script_on_event = script.on_event
local script_on_nth_tick = script.on_nth_tick
local call_handlers
if _DEBUG then
function call_handlers(handlers, event)
for i = 1, #handlers do
local handler = handlers[i]
handler(event)
end
end
else
function call_handlers(handlers, event)
for i = 1, #handlers do
local handler = handlers[i]
local success, error = pcall(handler, event)
if not success then
log(error)
ErrorLogging.generate_error_report(error)
end
end
end
end
local function on_event(event)
local handlers = event_handlers[event.name]
call_handlers(handlers, event)
end
local function on_init()
_LIFECYCLE = 5 -- on_init
local handlers = event_handlers[init_event_name]
call_handlers(handlers)
event_handlers[init_event_name] = nil
event_handlers[load_event_name] = nil
_LIFECYCLE = 8 -- Runtime
end
local function on_load()
_LIFECYCLE = 6 -- on_load
local handlers = event_handlers[load_event_name]
call_handlers(handlers)
event_handlers[init_event_name] = nil
event_handlers[load_event_name] = nil
_LIFECYCLE = 8 -- Runtime
end
local function on_nth_tick_event(event)
local handlers = on_nth_tick_event_handlers[event.nth_tick]
call_handlers(handlers, event)
end
--- Do not use this function, use Event.add instead as it has safety checks.
function Public.add(event_name, handler)
local handlers = event_handlers[event_name]
if not handlers then
event_handlers[event_name] = {handler}
script_on_event(event_name, on_event)
else
table.insert(handlers, handler)
if #handlers == 1 then
script_on_event(event_name, on_event)
end
end
end
--- Do not use this function, use Event.on_init instead as it has safety checks.
function Public.on_init(handler)
local handlers = event_handlers[init_event_name]
if not handlers then
event_handlers[init_event_name] = {handler}
script.on_init(on_init)
else
table.insert(handlers, handler)
if #handlers == 1 then
script.on_init(on_init)
end
end
end
--- Do not use this function, use Event.on_load instead as it has safety checks.
function Public.on_load(handler)
local handlers = event_handlers[load_event_name]
if not handlers then
event_handlers[load_event_name] = {handler}
script.on_load(on_load)
else
table.insert(handlers, handler)
if #handlers == 1 then
script.on_load(on_load)
end
end
end
--- Do not use this function, use Event.on_nth_tick instead as it has safety checks.
function Public.on_nth_tick(tick, handler)
local handlers = on_nth_tick_event_handlers[tick]
if not handlers then
on_nth_tick_event_handlers[tick] = {handler}
script_on_nth_tick(tick, on_nth_tick_event)
else
table.insert(handlers, handler)
if #handlers == 1 then
script_on_nth_tick(tick, on_nth_tick_event)
end
end
end
function Public.get_event_handlers()
return event_handlers
end
function Public.get_on_nth_tick_event_handlers()
return on_nth_tick_event_handlers
end
Public.on_event = on_event
return Public