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mirror of https://github.com/teoxoy/factorio-blueprint-editor.git synced 2025-01-30 04:30:46 +02:00

Commit Graph

  • 0c5bded5da test blueprints misc teoxoy 2024-12-20 00:57:59 +01:00
  • 3933fe8e95 wip replace dat.gui with tweakpane teoxoy 2024-12-20 00:57:00 +01:00
  • 518b45b073 update to PIXI.js v8 add Logger abstraction replace Textbox with TextInput (DOM based) other misc updates next2 teoxoy 2024-12-19 01:51:44 +01:00
  • e50fcf4008
    Merge 90ab72c0293c37dbc455e052894df03e7402f3fa into cba774314bc54c2f078bcf314d184874539ad431 Joel Verhagen 2024-12-11 21:30:34 -08:00
  • cba774314b add 404.html master Teodor Tanasoaia 2024-12-11 22:56:10 +01:00
  • 035ccfe2d8 update CSP Teodor Tanasoaia 2024-12-10 15:56:15 +01:00
  • ddbdb81155 only use new clipboard API teoxoy 2024-12-10 03:00:07 +01:00
  • 886ce08eb9 switch to vite teoxoy 2024-12-10 02:28:35 +01:00
  • e275eeb8ec update eslint and simplify its config teoxoy 2024-12-09 02:55:17 +01:00
  • 1262502e9b reformat files teoxoy 2024-12-09 02:12:38 +01:00
  • 4eb31e53dc update prettier teoxoy 2024-12-09 02:10:00 +01:00
  • f4d11f4647 update vscode configs teoxoy 2024-12-08 22:37:00 +01:00
  • 6eb7907d22 update graphics teoxoy 2024-12-08 00:29:44 +01:00
  • 441b964960 upgrade basis to 1.16.4 teoxoy 2024-12-08 02:44:19 +01:00
  • dd37d97b87 update the exporter teoxoy 2024-12-08 00:13:16 +01:00
  • a5f1af7591 bump vulnerable deps via npm audit fix teoxoy 2024-12-07 13:25:39 +01:00
  • 0d9eca6244 remove yarn teoxoy 2024-12-07 12:24:49 +01:00
  • cfacd81e70
    Merge c011238e2fdfd6ea74059636980955efa75fd561 into 9fb81347358572024f6c047c7ee92dc9c2429c15 Téo Balisson 2024-11-26 17:05:56 +00:00
  • c011238e2f Adding missing display-panel proto Téo Balisson 2024-11-26 17:05:47 +00:00
  • 772a08f42a Remove unecessary fix, has been fixed in the game Téo Balisson 2024-11-26 12:38:54 +00:00
  • 51ad396afb Adding missing fusion-reactor and selector-combinator protos Téo Balisson 2024-11-26 11:44:55 +00:00
  • 8181e84912 datas, again Téo Balisson 2024-11-25 20:34:26 +00:00
  • bf2f272129 Still some missing proto Téo Balisson 2024-11-25 20:33:22 +00:00
  • 97bcb7f51f Update dependencies Téo Balisson 2024-11-25 20:22:14 +00:00
  • eaa8cae7e1 datas for previous commit Téo Balisson 2024-11-25 20:22:01 +00:00
  • d5e2145e36 Adding new prototypes in 2.0 to the list Téo Balisson 2024-11-25 20:20:38 +00:00
  • 90308d02f3 Put back the useful deleted line ;) Téo Balisson 2024-11-25 14:15:59 +00:00
  • 6b97af48da upload output Téo Balisson 2024-11-25 11:49:41 +00:00
  • 35889f2909 Upgrading info.json to 2.0 Téo Balisson 2024-11-25 11:47:56 +00:00
  • 61f3562a8d Upgrading rust files to support 2.0 Téo Balisson 2024-11-25 11:47:10 +00:00
  • 62f0392009 Upgrading LUA files to 2.0 Téo Balisson 2024-11-25 11:45:22 +00:00
  • 9fb8134735 test BPs next teoxoy 2024-11-17 20:21:34 +01:00
  • 935fea9454 wip2 teoxoy 2024-11-17 20:07:31 +01:00
  • 5f8023484c wip teoxoy 2024-11-17 20:07:23 +01:00
  • c4269b132c
    Merge pull request #1 from sighnwaive/factorio/1.1.107 sighnwaive 2024-05-08 01:17:57 -05:00
  • 42999e859b Update to Factorio 1.1.107 SighnWaive 2024-05-08 01:14:16 -05:00
  • b706c5a25c Update to Factorio 1.1.104 SighnWaive 2024-04-08 05:19:11 -04:00
  • e0b5c2e1b6
    Make signal name optional for unset roboport signal outputs Teodor Tanasoaia 2024-03-31 18:34:11 +02:00
  • a2bdcd2d79 Update index.html - fix typo Bart Duisters 2024-03-14 22:02:08 +01:00
  • c11b5c2826
    Update index.html - fix typo Bart Duisters 2024-03-14 22:02:08 +01:00
  • 65d3fe33d8 update output data after factorio version bump (v1.1.100) teoxoy 2024-01-08 12:06:52 +01:00
  • 2f295d4e70
    Update to Factorio 1.1.100 (#255) Joel Verhagen 2024-01-08 06:04:10 -05:00
  • 90ab72c029 Sort beacon candidates only once Joel Verhagen 2023-12-30 17:27:40 -05:00
  • 974b05dd0b Fix indent Joel Verhagen 2023-12-30 17:04:07 -05:00
  • 3048c86b04 Update to Factorio 1.1.00 Joel Verhagen 2023-12-30 16:53:38 -05:00
  • 83343e6a6c fix duplicate wires on same entity Bug that was fixed: connecting the input to the output of a decider/arithmetic combinator produced a different wire than connecting the output to the input. cryhot 2023-10-28 11:20:50 -05:00
  • b9b6edea5c fix duplicate wires on same entity Bug that was fixed: connecting the input to the output of a decider/arithmetic combinator produced a different wire than connecting the output to the input. cryhot 2023-10-28 11:20:50 -05:00
  • fd197792d8
    Add the ability to fetch blueprint data from https://www.factorio.school/api/blueprintData (#250) Craig P. Motlin 2023-05-12 19:25:36 -04:00
  • fd6c55ada6
    Use href Teodor Tanasoaia 2023-05-13 01:24:58 +02:00
  • c2bf1611f9 Add the ability to fetch blueprint data from https://www.factorio.school/api/blueprintData Craig P. Motlin 2023-05-12 17:43:13 -04:00
  • 0bec144b89
    Adds circuit wires (#248) Cryhot 2023-02-20 15:44:09 -06:00
  • dba3cc486e make pressing the pipette (Q) while placing wire cancel the wire cryhot 2023-02-18 20:27:52 -06:00
  • e406531e6d mostly fixing typos cryhot 2023-02-18 19:57:45 -06:00
  • 2c0f7d71ed make BlueprintContainer default settings reflect the saved settings cryhot 2023-02-18 19:55:53 -06:00
  • 798449639a make wire "rotation" cycling from red to green cryhot 2023-02-18 19:15:10 -06:00
  • 0af835b63f make the connection point bounding box a full cell when it is single cryhot 2023-02-18 19:13:08 -06:00
  • a7d09521d1 fix tile rotation (e.g., hazard concrete) cryhot 2023-02-16 14:31:55 -06:00
  • 3f61021b26 add circuit wire placement from the UI cryhot 2023-02-16 14:27:05 -06:00
  • 39d249c08a add helper functions for locating wire connection points namely: - Entity.getWireConnectionBoundingBox - PositionGrid.getConnectionPointAtPosition cryhot 2023-02-16 12:32:55 -06:00
  • 5a42280f8d add util.sumprod function for vector manipulation cryhot 2023-02-16 03:22:22 -06:00
  • 20a6c73bc0 made getEntityAtPosition take a IPoint instead of x and y cryhot 2023-02-16 02:04:07 -06:00
  • c0750f5b0a refactor IConnection to allow arbitrary wire connection points cryhot 2023-02-15 19:51:32 -06:00
  • 711e0deaeb add option to allow unreachable wire connections this affects how the entities can be repositionned cryhot 2023-02-15 03:42:47 -06:00
  • 21ab873d83
    Add executable bit to basisu (#247) Joel Verhagen 2023-01-05 09:02:32 -06:00
  • e3b3f70c60 Add executable bit to basisu Joel Verhagen 2023-01-05 09:57:22 -05:00
  • 6350222b8f update rust deps teoxoy 2022-11-21 18:47:33 +01:00
  • e1fd94b9ce
    Added editor for Train Stop (#232) smithtad 2022-04-19 04:46:22 -05:00
  • 90da57e129 add history support to train stop editor teoxoy 2022-04-19 11:43:43 +02:00
  • 2a9e293476 Added editor for Train Stop with inputs for station name and train limit #231 Tad Smith 2021-11-30 05:32:01 -06:00
  • 8c58aa765c
    Implement constrained click and drag that doesn't leave spaces (#241) KenCoder 2022-04-19 04:58:24 -04:00
  • 4f750b43ce Oops - didn't mean to update basisu Ken Vogel 2022-04-18 22:47:23 -07:00
  • 5199f48299 More PR feedback Ken Vogel 2022-04-18 22:46:44 -07:00
  • 149d87a3b1 More PR feedback Ken Vogel 2022-04-18 22:45:25 -07:00
  • f801b6b264 PR feedback Ken Vogel 2022-04-17 15:48:58 -07:00
  • a571132a96 PR feedback, fix issue which broke opening gui Ken Vogel 2022-04-15 05:05:45 -07:00
  • 03afdffccd Implement constrained click and drag that doesn't leave spaces (closes #240) Ken Vogel 2022-04-14 21:17:28 -07:00
  • 9748ecf88b fix ccw rotate not working for single entity Teodor Tanasoaia 2022-03-11 16:58:29 +01:00
  • 455cd36034 Blueprint tools (rotate, flip) for #9, and additive past e (#237) Ken Vogel 2022-02-26 23:40:48 -06:00
  • 200093f68f Support rotate of whole Blueprint Ken Vogel 2022-02-21 09:14:17 -06:00
  • bf63b07a33
    fix ccw rotate not working for single entity Teodor Tanasoaia 2022-03-11 16:58:29 +01:00
  • e004931596 Blueprint tools (rotate, flip) for #9, and additive past e (#237) Ken Vogel 2022-02-26 23:40:48 -06:00
  • 8bbb8303c1 Support rotate of whole Blueprint Ken Vogel 2022-02-21 09:14:17 -06:00
  • de9e3a0411 fix not all files getting copied teoxoy 2021-12-16 16:30:17 +01:00
  • fa700ad63a add nvmrc file teoxoy 2021-12-16 15:28:04 +01:00
  • b8143b5a3e update dependencies teoxoy 2021-12-16 15:18:18 +01:00
  • c02052012b delete old stuff (everything related to adding mod support) teoxoy 2021-12-12 23:53:36 +01:00
  • 201f7210d4
    update migration notice gh-pages Teodor Tanasoaia 2021-12-12 21:20:23 +01:00
  • 1eb3901f5b fix cache control headers for js and css teoxoy 2021-12-12 01:03:01 +01:00
  • 475516f31a remove cloudflare web analytics (will be enabled automatically by cf pages) teoxoy 2021-12-12 00:47:53 +01:00
  • 38f29998cd add cache control headers teoxoy 2021-12-12 00:44:15 +01:00
  • 879aeedad8 add support for deploying on cloudflare pages teoxoy 2021-12-11 19:31:42 +01:00
  • 98aed2598f Added code to connect newly pasted electric poles #230 Tad Smith 2021-11-30 05:39:11 -06:00
  • 2efb8a2abb Added editor for Train Stop with inputs for station name and train limit #231 Tad Smith 2021-11-30 05:32:01 -06:00
  • a3c35d4c4a ignore basis folder teoxoy 2021-09-30 13:33:19 +02:00
  • 1b2c193702 add missing read_trains_count & trains_count_signal fixes #229 teoxoy 2021-09-29 23:33:13 +02:00
  • a27f8138fd fix issue where landmines would offset the blueprint by half a tile teoxoy 2021-09-29 22:46:17 +02:00
  • 7554cc76c5 fix offset rail pos teoxoy 2021-09-29 22:29:33 +02:00
  • daa2742c9f fix clippy warnings teoxoy 2021-09-29 18:55:06 +02:00
  • 35f3d38224 update PIXI to 6.1.3 teoxoy 2021-09-29 18:18:37 +02:00
  • a5bb51f72f update factorio to 1.1.41 teoxoy 2021-09-29 18:10:50 +02:00