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A feature-rich Factorio Blueprint Editor https://fbe.teoxoy.com/
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factorio-blueprint-editor

A Factorio blueprint editor and renderer webapp

You can find the working website here: https://teoxoy.github.io/factorio-blueprint-editor

Example link that uses url query parameters: https://teoxoy.github.io/factorio-blueprint-editor/?lightTheme&keybinds:rotate=t,pippete=p&index=1&source=https://pastebin.com/Xp9u7NaA

Contributing

Feel free to contribute to this project, if you have any questions you can contact me on discord (Teoxoy#6734).

Changing the keybinds

Configurable keybinds and their default values:

  • rotate: 'r'
  • pippete: 'q'
  • undo: 'modifier+z'
  • redo: 'modifier+y'
  • picture: 'shift+s'
  • clear: 'shift+n'
  • overlay: 'alt'
  • closeWindow: 'esc'
  • inventory: 'e'
  • focus: 'f'
  • w: 'w'
  • a: 'a'
  • s: 's'
  • d: 'd'

How to change them:

Add keybinds:ACTION=KEY,ACTION=KEY,ACTION=KEY as a parameter to the URL

Example: https://teoxoy.github.io/factorio-blueprint-editor?keybinds:rotate=t,pippete=p

TODO:

  • implement more entity settings (filters, conditions)
  • edit bp label and icons
  • put entityInfo icon backgrounds on another layer
  • pipe window
  • implement the other cursorBoxes
  • overlay for turrets
  • show electricity-icon-unplugged for entities that are not connected to a power pole
  • bp manager (manage bps and books in an editor + placement of new blueprint in an allready loaded bp)
  • show bp inputs (show icons for belts)
  • throughput calculator/bp analyzer/bottleneck detector
  • highlight lone underground pipes/belts
  • train-stop station name
  • tiles support
  • poles range, wires and rotations
  • rotate bp
  • implement circuit_wire_max_distance with visualization ((x - center_x)^2 + (y - center_y)^2 <= radius^2)
  • rail endings
  • rail custom bounding box
  • rail rotations
  • belt endings