mirror of
https://github.com/factoriotools/factorio-docker.git
synced 2024-11-28 08:38:47 +02:00
756 lines
14 KiB
INI
756 lines
14 KiB
INI
; version=8
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; This is INI file : https://en.wikipedia.org/wiki/INI_file#Format
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; Semicolons (;) at the beginning of the line indicate a comment. Comment lines are ignored.
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[path]
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read-data=__PATH__executable__/../../data
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write-data=__PATH__executable__/../..
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[general]
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locale=
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[other]
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; Options: true, false
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; verbose-logging=false
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; Options: true, false
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; log-saving-statistics=false
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; autosave-interval=5
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; autosave-slots=3
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; In ticks
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; minimum-latency-in-multiplayer=0
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; In seconds
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; multiplayer-initial-connection-timeout=10
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; port=34197
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; max-map-preview-chunk-side=64
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; max-map-preview-threads=7
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; In bytes
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; max-multiplayer-script-reload-size=1048576
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; Options: true, false
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; enable-steam-networking=true
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; proxy=
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; proxy-username=
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; proxy-password=
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; Options: true, false
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; check-updates=true
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; Options: true, false
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; enable-experimental-updates=false
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; Options: true, false
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; enable-new-mods=true
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; Options: true, false
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; use-mod-settings-per-save=true
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; Options: true, false
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; disable-minimal-mode=false
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; Options: true, false
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; disable-blueprint-storage=false
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; Disables tracking which mod created/changed what prototype. Mainly for faster startup during development.
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;
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; Options: true, false
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; disable-prototype-history=false
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; Print a warning for all prototype values that were not accessed.
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;
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; Options: true, false
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; check-unused-prototype-data=false
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; Cache data stage prototype data for faster startup. Experimental.
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;
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; Options: true, false
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; cache-prototype-data=false
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; Options: true, false
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; enable-razer-chroma-support=true
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; Options: true, false
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; enable-logitech-led-support=true
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; Options: true, false
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; enable-crash-log-uploading=true
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; Options: true, false
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; enable-heap-validation=true
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; Options: true, false
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; enable-threaded-message-pump=true
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; Options: true, false
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; enable-taskbar-animation=true
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; Does nothing on Windows
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;
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; Options: true, false
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; non-blocking-saving=false
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; Related to MacOS
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;
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; Options: true, false
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; discard-mouse-events-when-accessibility-zoomed=false
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; Options: true, false
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; enable-blueprint-storage-cloud-sync=false
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; Options: true, false
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; force-enable-factorio-version-check=false
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; Options: true, false
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; bring-window-to-top-on-click=true
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; Options: fast, maximum
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; multiplayer-compression-level=fast
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; Options: none, fast, maximum
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; autosave-compression-level=fast
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; Socket to host RCON on when lauching MP server from the menu.
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; local-rcon-socket=0.0.0.0:0
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; Password for RCON when launching MP server from the menu.
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; local-rcon-password=
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[interface]
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; Options: true, false
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; automatic-ui-scale=true
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; custom-ui-scale=1.000000
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; tooltip-delay=0.040000
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; entity-tooltip-delay=0.000000
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; tooltip-offset=20
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; output-console-delay=1200
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; train-stop-label-angle=0.085526
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; active-quick-bars=2
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; shortcut-bar-rows=2
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; Options: true, false
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; autosort-inventory=true
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; Options: true, false
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; research-finished-stops-game=false
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; Options: true, false
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; use-item-groups=true
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; Options: true, false
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; use-item-subgroups=true
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; Options: true, false
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; use-version-filter-in-browse-games-gui=true
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; Options: true, false
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; use-version-filter-in-install-mods-gui=true
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; Options: true, false
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; play-sound-for-chat-messages=true
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; Options: true, false
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; fuzzy-search-enabled=false
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; Options: true, false
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; pick-ghost-cursor=false
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; Options: true, false
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; show-minimap=true
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; Options: true, false
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; show-tips-and-tricks=true
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; Options: true, false
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; show-tutorial-notifications=true
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; Options: true, false
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; show-turret-radius-when-blueprinting=false
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; Options: true, false
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; show-item-labels-in-cursor=true
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; Options: true, false
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; show-rail-block-visualization=true
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; Options: true, false
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; show-missing-logistic-network-icon=true
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; Options: true, false
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; show-interaction-indications=true
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; Options: true, false
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; show-grid-when-paused=true
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; Options: true, false
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; show-inserter-arrows-when-selected=true
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; Options: true, false
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; show-inserter-arrows-when-detailed-info-is-on=false
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; Options: true, false
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; show-pump-arrows-when-detailed-info-is-on=true
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; Options: true, false
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; show-mining-drill-arrows-when-detailed-info-is-on=true
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; Options: true, false
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; show-combinator-settings-when-detailed-info-is-on=false
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; Options: true, false
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; entity-tooltip-on-the-side=true
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; Options: true, false
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; show-mod-owners-in-tooltips=true
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; Options: true, false
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; show-descriptions-in-tooltips=true
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; Options: true, false
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; show-total-raw-in-recipe-tooltips=true
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; debug-font-size=18
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; train-visualization-length=5
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[sound]
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; master-volume=0.800000
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; music-volume=0.500000
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; game-effects-volume=0.700000
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; gui-effects-volume=0.600000
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; walking-sound-volume=0.250000
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; environment-sounds-volume=0.550000
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; alerts-volume=0.500000
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; wind-volume=0.350000
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; audible-distance=40.000000
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; environment-audible-distance=30.000000
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; maximum-environment-sounds=50
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; active-gui-volume-modifier=0.800000
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; active-gui-environment-volume-modifier=0.400000
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; The maximum volume allowed for any sound.
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; maximum-volume=2.000000
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; ambient-music-pause-mean-seconds=45.000000
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; ambient-music-pause-variance-seconds=30.000000
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; Options: main-tracks-only, interleave-main-tracks-with-interludes, randomize-all
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; ambient-music-mode=interleave-main-tracks-with-interludes
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; zoom-audible-distance-coefficient=0.500000
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; zoom-volume-coefficient=0.750000
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[map-view]
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; Options: true, false
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; show-logistic-network=false
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; Options: true, false
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; show-electric-network=false
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; Options: true, false
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; show-turret-range=false
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; Options: true, false
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; show-pollution=true
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; Options: true, false
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; show-networkless-logistic-members=false
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; Options: true, false
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; show-train-station-names=true
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; Options: true, false
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; show-player-names=true
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; Options: true, false
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; show-non-standard-map-info=false
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[debug]
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; force=enemy
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; Options: true, false
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; capture-perf-statistics=false
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; Options: always, debug, never
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; show-fps=debug
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; Options: always, debug, never
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; show-detailed-info=debug
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; Options: always, debug, never
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; show-time-usage=debug
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; Options: always, debug, never
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; show-gpu-time-usage=debug
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; Options: always, debug, never
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; show-sprite-counts=never
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; Options: always, debug, never
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; show-lua-object-statistics=never
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; Options: always, debug, never
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; show-heat-buffer-info=never
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; Options: always, debug, never
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; show-multiplayer-waiting-icon=debug
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; Options: always, debug, never
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; show-multiplayer-statistics=debug
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; Options: always, debug, never
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; show-multiplayer-selection-rectangles=never
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; Options: always, debug, never
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; show-debug-info-in-tooltips=debug
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; Options: always, debug, never
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; hide-mod-guis=never
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; Options: always, debug, never
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; show-tile-grid=never
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; Options: always, debug, never
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; show-collision-rectangles=never
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; Options: always, debug, never
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; show-selection-rectangles=never
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; Options: always, debug, never
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; show-render-rectangles=never
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; Options: always, debug, never
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; show-entity-positions=never
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; Options: always, debug, never
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; show-entity-velocities=never
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; Options: always, debug, never
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; show-selected-entity-advanced-tiles=never
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; Options: always, debug, never
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; show-selected-input-transport-belts=never
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; Options: always, debug, never
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; show-paths=never
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; Options: always, debug, never
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; show-path-requests=never
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; Options: always, debug, never
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; show-next-waypoint-bb=never
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; Options: always, debug, never
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; show-target=never
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; Options: always, debug, never
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; show-unit-group-info=never
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; Options: always, debug, never
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; show-unit-behavior-info=never
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; Options: always, debug, never
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; show-pathfinder-fringe=never
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; Options: always, debug, never
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; show-path-cache=never
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; Options: always, debug, never
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; show-path-cache-paths=never
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; Options: always, debug, never
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; show-rail-paths=never
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; Options: always, debug, never
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; show-rolling-stock-count=never
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; Options: always, debug, never
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; show-rail-connections=never
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; Options: always, debug, never
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; show-rail-joints=never
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; Options: always, debug, never
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; show-rail-signal-states=never
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; Options: always, debug, never
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; show-rail-segment-collision-boxes=never
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; Options: always, debug, never
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; show-train-stop-point=never
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; Options: always, debug, never
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; show-train-braking-distance=never
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; Options: always, debug, never
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; show-train-signals=never
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; Options: always, debug, never
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; show-train-repathing=never
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; Options: always, debug, never
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; show-network-connected-entities=never
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; Options: always, debug, never
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; show-circuit-network-numbers=never
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; Options: always, debug, never
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; show-energy-sources-networks=never
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; Options: always, debug, never
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; show-active-state=never
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; Options: always, debug, never
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; show-wakeup-lists=never
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; Options: always, debug, never
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; show-transport-lines=never
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; Options: always, debug, never
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; show-transport-line-gaps=never
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; Options: always, debug, never
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; show-pollution-values=never
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; Options: always, debug, never
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; show-active-entities-on-chunk-counts=never
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; Options: always, debug, never
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; show-active-chunks=never
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; Options: always, debug, never
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; show-polluted-chunks=never
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; Options: always, debug, never
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; hide-chart-tags=never
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; Options: always, debug, never
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; show-enemy-expansion-candidate-chunks=never
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; Options: always, debug, never
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; show-enemy-expansion-candidate-chunk-values=never
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; Options: always, debug, never
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; show-bad-attack-chunks=never
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; Options: always, debug, never
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; show-tile-variations=never
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; Options: always, debug, never
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; show-raw-tile-transitions=never
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; Options: always, debug, never
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; show-fluid-box-fluid-info=never
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; Options: always, debug, never
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; show-environment-sound-info=never
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; Options: always, debug, never
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; show-environment-sound-area=never
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; Options: always, debug, never
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; show-selected-entity-audible-range=never
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; Options: always, debug, never
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; show-recently-played-sound-info=never
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; Options: always, debug, never
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; show-logistic-robot-targets=never
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; Options: always, debug, never
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; show-logistic-robots-on-map=never
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; Options: always, debug, never
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; show-recipe-icons-on-map=never
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; Options: always, debug, never
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; show-player-robots=never
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; Options: always, debug, never
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; show-fire-info=never
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; Options: always, debug, never
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; show-sticker-info=never
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; Options: always, debug, never
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; show-decorative-names=never
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; Options: always, debug, never
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; show-decorative-collision-rectangles=never
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; Options: always, debug, never
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; allow-increased-zoom=never
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; Options: always, debug, never
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; show-chunk-components=never
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[multiplayer-lobby]
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; name=
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; description=
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; Options: true, false
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; visibility-public=true
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; Options: true, false
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; visibility-steam=true
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; Options: true, false
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; visibility-lan=true
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; max-players=0
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; Options: true, false
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; ignore-player-limit-when-returning=false
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; max-upload-in-kilobytes-per-second=0
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; max-upload-slots=5
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; password=
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; tag-list=
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; afk-auto-kick=0
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; Options: true, false, admins-only
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; allowed-commands=admins-only
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; Options: true, false
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; only-admins-can-pause=true
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; Options: true, false
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; autosave-only-on-server=true
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; Options: true, false
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; non-blocking-saving=true
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; Options: true, false
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; verify-user-identity=true
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; Options: true, false
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; enable-whitelist=false
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[graphics]
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; lights-render-quality=0.250000
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|
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; Default preferred display index should force finding primary monitor
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; preferred-display-index=255
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; screenshots-threads-count=8
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; cache-sprite-atlas-count=1
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; Options: true, false
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; cache-sprite-atlas=false
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; Options: true, false
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; compress-sprite-atlas-cache=false
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; Options: true, false
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; texture-streaming=true
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; streamed-atlas-physical-vram-size=0
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; sprite-vertex-buffer-size=1048576
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; max-texture-size=0
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; max-threads=8
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|
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; 'low' and 'very-low' options are deprecated and will be migrated to 'normal'
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;
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; Options: high, normal, low, very-low
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; graphics-quality=normal
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; brightness=0
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; contrast=0
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; saturation=100
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; Options: true, false
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; full-screen=true
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; Options: true, false
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; minimize-on-focus-loss=false
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; Options: true, false
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; show-smoke=true
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; Options: true, false
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; show-clouds=true
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; Options: true, false
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; show-decoratives=true
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; Options: true, false
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; show-particles=true
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; Options: true, false
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; show-item-shadows=true
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|
|
; Options: true, false
|
|
; show-inserter-shadows=true
|
|
|
|
; Options: true, false
|
|
; show-animated-water=true
|
|
|
|
; Options: true, false
|
|
; show-tree-distortion=true
|
|
|
|
; Options: true, false
|
|
; force-opengl=false
|
|
|
|
; Options: true, false
|
|
; v-sync=true
|
|
|
|
; Options: true, false
|
|
; high-quality-animations=true
|
|
|
|
; Options: true, false
|
|
; high-quality-shadows=false
|
|
|
|
; Options: true, false
|
|
; high-quality-terrain=true
|
|
|
|
; Minimum number of turrets required to turn on the turret range overdraw optimization
|
|
; turret-overdraw-minimum-count=4
|
|
|
|
; Scale at which the turret range overdraw optimization will start being applied
|
|
; turret-overdraw-scale-threshold=0.200000
|
|
|
|
; Options: true, false
|
|
; skip-vram-detection=false
|
|
|
|
; Options: true, false
|
|
; halt-rendering-when-minimized=true
|
|
|
|
; Options: true, false
|
|
; runtime-sprite-reload=false
|
|
|
|
; Options: true, false
|
|
; full-color-depth=true
|
|
|
|
; Options: true, false
|
|
; render-in-native-resolution=true
|
|
|
|
; Options: true, false
|
|
; use-flip-presentation-model=false
|
|
|
|
; Options: true, false
|
|
; debug-api=false
|
|
|
|
; Options: true, false
|
|
; discard-buffers-on-begin-frame=true
|
|
|
|
; Options: all, high, medium, low
|
|
; video-memory-usage=high
|
|
|
|
; Options: none, high-quality, low-quality
|
|
; texture-compression-level=high-quality
|
|
|
|
; Options: true, false
|
|
; compress-virtual-atlas=true
|
|
|
|
; Options: copy, copy-sequential, flip, flip-discard
|
|
; dxgi-presentation-model=copy
|
|
|
|
; Options: none, flush, wait-for-vblank, flush-and-wait-for-vblank
|
|
; dxgi-action-before-present=none
|
|
|
|
; relevant only for flip presentation models
|
|
;
|
|
; Options: true, false
|
|
; dxgi-allow-tearing=false
|
|
|
|
; Options: false, true, auto
|
|
; dxgi-flip-do-not-wait=false
|
|
|
|
; Options: true, false
|
|
; dxgi-present-restart=false
|
|
|
|
; dxgi-swap-chain-buffer-count=0
|
|
|
|
; dxgi-max-frame-latency=0
|
|
|
|
; dxgi-adapter-index=-1
|
|
|
|
; max-sprite-loading-threads=32
|
|
|
|
; Options: true, false
|
|
; gpu-accelerated-compression=true
|
|
|
|
; Options: true, false
|
|
; gpu-accelerated-mipmap-compression=true
|
|
|
|
; Options: true, false
|
|
; wait-until-mipmap-generation-finished=true
|
|
|
|
; Options: true, false
|
|
; check-for-unused-pixels=false
|
|
|
|
; ogl-depth-buffer-bit-depth=0
|
|
|
|
; Options: false, true, auto
|
|
; ogl-accelerated-renderer=auto
|
|
|
|
; Options: true, false
|
|
; ogl-double-buffered=true
|
|
|
|
; Set to true if mipmapped sprites render very blurry on your GPU. Limited support.
|
|
;
|
|
; Options: true, false
|
|
; legacy-gpu-no-mipmaps=false
|
|
|
|
; Options: true, false
|
|
; force-linear-magnification=false
|
|
|
|
; Options: true, false
|
|
; custom-mipmap-workaround=false
|
|
|
|
; Options: true, false
|
|
; buffer-rename-workaround=false
|
|
|
|
; Comma separated list of OpenGL extensions that should not be used (for example: ARB_copy_image,KHR_debug)
|
|
; disabled-opengl-extensions=
|
|
|
|
|