mirror of
https://github.com/LpmRaven/factorio-docker-server.git
synced 2024-11-30 08:06:56 +02:00
95 lines
3.0 KiB
JSON
95 lines
3.0 KiB
JSON
{
|
|
"_terrain_segmentation_comment": "The inverse of 'water scale' in the map generator GUI.",
|
|
"terrain_segmentation": 1,
|
|
"_water_comment": [
|
|
"The equivalent to 'water coverage' in the map generator GUI. Higher coverage means more water in larger oceans.",
|
|
"Water level = 10 * log2(this value)"
|
|
],
|
|
"water": 1,
|
|
"_comment_width+height": "Width and height of map, in tiles; 0 means infinite",
|
|
"width": 0,
|
|
"height": 0,
|
|
"_starting_area_comment": "Multiplier for 'biter free zone radius'",
|
|
"starting_area": 1,
|
|
"peaceful_mode": false,
|
|
"autoplace_controls": {
|
|
"coal": {
|
|
"frequency": 1,
|
|
"size": 1,
|
|
"richness": 1
|
|
},
|
|
"stone": {
|
|
"frequency": 1,
|
|
"size": 1,
|
|
"richness": 1
|
|
},
|
|
"copper-ore": {
|
|
"frequency": 1,
|
|
"size": 1,
|
|
"richness": 1
|
|
},
|
|
"iron-ore": {
|
|
"frequency": 1,
|
|
"size": 1,
|
|
"richness": 1
|
|
},
|
|
"uranium-ore": {
|
|
"frequency": 1,
|
|
"size": 1,
|
|
"richness": 1
|
|
},
|
|
"crude-oil": {
|
|
"frequency": 1,
|
|
"size": 1,
|
|
"richness": 1
|
|
},
|
|
"trees": {
|
|
"frequency": 1,
|
|
"size": 1,
|
|
"richness": 1
|
|
},
|
|
"enemy-base": {
|
|
"frequency": 1,
|
|
"size": 1,
|
|
"richness": 1
|
|
}
|
|
},
|
|
"cliff_settings": {
|
|
"_name_comment": "Name of the cliff prototype",
|
|
"name": "cliff",
|
|
"_cliff_elevation_0_comment": "Elevation of first row of cliffs",
|
|
"cliff_elevation_0": 10,
|
|
"_cliff_elevation_interval_comment": [
|
|
"Elevation difference between successive rows of cliffs.",
|
|
"This is inversely proportional to 'frequency' in the map generation GUI. Specifically, when set from the GUI the value is 40 / frequency."
|
|
],
|
|
"cliff_elevation_interval": 40,
|
|
"_richness_comment": "Called 'cliff continuity' in the map generator GUI. 0 will result in no cliffs, 10 will make all cliff rows completely solid",
|
|
"richness": 1
|
|
},
|
|
"_property_expression_names_comment": [
|
|
"Overrides for property value generators (map type)",
|
|
"Leave 'elevation' blank to get 'normal' terrain.",
|
|
"Use 'elevation': '0_16-elevation' to reproduce terrain from 0.16.",
|
|
"Use 'elevation': '0_17-island' to get an island.",
|
|
"Moisture and terrain type are also controlled via this.",
|
|
"'control-setting:moisture:frequency:multiplier' is the inverse of the 'moisture scale' in the map generator GUI.",
|
|
"'control-setting:moisture:bias' is the 'moisture bias' in the map generator GUI.",
|
|
"'control-setting:aux:frequency:multiplier' is the inverse of the 'terrain type scale' in the map generator GUI.",
|
|
"'control-setting:aux:bias' is the 'terrain type bias' in the map generator GUI."
|
|
],
|
|
"property_expression_names": {
|
|
"control-setting:moisture:frequency:multiplier": "1",
|
|
"control-setting:moisture:bias": "0",
|
|
"control-setting:aux:frequency:multiplier": "1",
|
|
"control-setting:aux:bias": "0"
|
|
},
|
|
"starting_points": [
|
|
{
|
|
"x": 0,
|
|
"y": 0
|
|
}
|
|
],
|
|
"_seed_comment": "Use null for a random seed, number for a specific seed.",
|
|
"seed": null
|
|
} |