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gambit/board/board.go

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package board
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import (
"github.com/maaslalani/gambit/piece"
)
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type Board struct {
// The board is represented as a 2D array of cells.
// The first index is the row, the second is the column.
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Grid [8][8]piece.Piece
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reversed bool
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Turn piece.Color
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}
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func New() Board {
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ep := piece.Empty()
er := [8]piece.Piece{ep, ep, ep, ep, ep, ep, ep, ep}
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return Board{
Grid: [8][8]piece.Piece{er, er, er, er, er, er, er, er},
Turn: piece.White,
}
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}