#ifndef __AI_BASE_H__
#define __AI_BASE_H__

#include <vector>
#include <iostream>
#include "CGameInterface.h"

/*
 * AI_Base.h, part of VCMI engine
 *
 * Authors: listed in file AUTHORS in main folder
 *
 * License: GNU General Public License v2.0 or later
 * Full text of license available in license.txt file, in main folder
 *
 */

#define AI_INTERFACE_VER 1

#endif // __AI_BASE_H__
