{
	"mageGuild1":     { "id" : 0 },
	"mageGuild2":     { "id" : 1,  "upgrades" : "mageGuild1" },
	"mageGuild3":     { "id" : 2,  "upgrades" : "mageGuild2" },
	"mageGuild4":     { "id" : 3,  "upgrades" : "mageGuild3" },
	"mageGuild5":     { "id" : 4,  "upgrades" : "mageGuild4" },
	"tavern": {
		"id" : 5,
		"bonuses": [
			{
				"type": "MORALE",
				"val": 1
			},
			{
				"propagator": "PLAYER_PROPAGATOR",
				"type": "THIEVES_GUILD_ACCESS",
				"val": 1
			}
		]
	},
	"shipyard":       { "id" : 6 },
	"fort": {
		"id" : 7,
		"fortifications" : {
			"wallsHealth" : 2
		}
	},
	
	"citadel": {
		"id" : 8,
		"upgrades" : "fort",
		"fortifications" : {
			"citadelHealth" : 2,
			"hasMoat" : true
		}
	},
	
	"castle": {
		"id" : 9,
		"upgrades" : "citadel",
		"fortifications" : {
			"wallsHealth" : 3,
			"upperTowerHealth" : 2,
			"lowerTowerHealth" : 2
		}
	},
	
	"villageHall": {
		"id" : 10,
		"mode" : "auto",
		"produce": { "gold": 500 }
	},

	"townHall": {
		"id" : 11, 
		"upgrades" : "villageHall", 
		"requires" : [ "tavern" ], 
		"produce": { "gold": 1000 }
	},
	"cityHall": {
		"id" : 12,
		"upgrades" : "townHall",
		"requires" : [ "allOf", [ "mageGuild1" ], [ "marketplace" ], [ "blacksmith" ] ],
		"produce": { "gold": 2000 }
	},
	"capitol": {
		"id" : 13,
		"upgrades" : "cityHall",
		"requires" : [ "castle" ],
		"produce": { "gold": 4000 }
	},

	"marketplace":    { 
		"id" : 14,
		"marketModes" : ["resource-resource", "resource-player"]
	},
	"resourceSilo":   { "id" : 15, "requires" : [ "marketplace" ] },
	"blacksmith":     { "id" : 16 },

	// Previously hardcoded buildings that might be used by mods
	// Section 1 - building with bonuses during sieges
	"brotherhoodOfSword" : {
		"bonuses": [
			{
				"type": "MORALE",
				"val": 2
			}
		]
	},
	
	"fountainOfFortune" : {
		"bonuses": [
			{
				"type": "LUCK",
				"val": 2
			}
		]
	},
	
	"spellPowerGarrisonBonus" : {
		"bonuses": [
			{
				"type": "PRIMARY_SKILL",
				"subtype": "primarySkill.spellpower",
				"val": 2
			}
		]
	},
	
	"attackGarrisonBonus" : {
		"bonuses": [
			{
				"type": "PRIMARY_SKILL",
				"subtype": "primarySkill.attack",
				"val": 2
			}
		]
	},
	
	"defenseGarrisonBonus" : {
		"bonuses": [
			{
				"type": "PRIMARY_SKILL",
				"subtype": "primarySkill.defence",
				"val": 2
			}
		]
	},
	
	"lighthouse" : {
		"bonuses": [
			{
				"propagator": "PLAYER_PROPAGATOR",
				"type": "MOVEMENT",
				"subtype": "heroMovementSea",
				"val": 500
			}
		]
	},

	// Section 2 - buildings that are visitable by hero
	"stables": {
		"configuration" : {
			"visitMode" : "bonus",
			"rewards" : [
				{
					"message" : "@core.genrltxt.580",
					"movePoints" : 400,
					"bonuses" : [ { "type" : "MOVEMENT", "subtype" : "heroMovementLand",  "val" : 400, "valueType" : "ADDITIVE_VALUE", "duration" : "ONE_WEEK"} ]
				}
			]
		}
	},
	"manaVortex": {
		"configuration" : {
			"resetParameters" : {
				"period" : 7,
				"visitors" : true
			},
			"visitMode" : "hero", // Should be 'once' to match (somewhat buggy) H3 logic
			"rewards" : [
				{
					"limiter" : {
						"noneOf" : [ { "manaPercentage" : 200 } ]
					},
					"message" : "@core.genrltxt.579",
					"manaPercentage" : 200
				}
			]
		}
	},

	"attackVisitingBonus": { 
		"configuration" : {
			"visitMode" : "hero",
			"rewards" : [
				{
					"message" : "@core.genrltxt.584",
					"primary" : { "attack" : 1 }
				}
			]
		}
	},
	
	"defenceVisitingBonus": {
		"configuration" : {
			"visitMode" : "hero",
			"rewards" : [
				{
					"message" : "@core.genrltxt.585",
					"primary" : { "defence" : 1 }
				}
			]
		}
	},
	
	"spellPowerVisitingBonus": {
		"configuration" : {
			"visitMode" : "hero",
			"rewards" : [
				{
					"message" : "@core.genrltxt.582",
					"primary" : { "spellpower" : 1 }
				}
			]
		}
	},

	"knowledgeVisitingBonus": {
		"configuration" : {
			"visitMode" : "hero",
			"rewards" : [
				{
					"message" : "@core.genrltxt.581",
					"primary" : { "knowledge" : 1 }
				}
			]
		}
	},

	"experienceVisitingBonus": {
		"configuration" : {
			"visitMode" : "hero",
			"rewards" : [
				{
					"message" : "@core.genrltxt.583",
					"heroExperience" : 1000
				}
			]
		}
	},
	
	// Section 3 - markets
	"artifactMerchant" : {
		"requires" : [ "marketplace" ],
		"marketModes" : ["resource-artifact", "artifact-resource"]
	},
	
	"freelancersGuild" : {
		"requires" : [ "marketplace" ],
		"marketModes" : ["creature-resource"]
	},
	
	"magicUniversity" : {
		"marketModes" : ["resource-skill"]
	},
	
	"creatureTransformer" : {
		"marketModes" : ["creature-undead"]
	},
	
	// Section 4 - buildings that now have dedicated mechanics
	"ballistaYard": {
		"warMachine" : "ballista"
	},
	
	"thievesGuild" : {
		"bonuses": [
			{
				"propagator": "PLAYER_PROPAGATOR",
				"type": "THIEVES_GUILD_ACCESS",
				"val": 2
			}
		]
	}
}