<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
	<FileVersion major="1" minor="6" />
	<Project>
		<Option title="BattleAI" />
		<Option pch_mode="2" />
		<Option compiler="gcc" />
		<Build>
			<Target title="Debug-win32">
				<Option platforms="Windows;" />
				<Option output="../BattleAI" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).def" prefix_auto="1" extension_auto="1" />
				<Option object_output="obj/Debug/x86/" />
				<Option type="3" />
				<Option compiler="gcc" />
				<Compiler>
					<Add option="-g" />
				</Compiler>
				<Linker>
					<Add directory="$(#boost.lib32)" />
				</Linker>
			</Target>
			<Target title="Release-win32">
				<Option platforms="Windows;" />
				<Option output="../BattleAI" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).def" prefix_auto="1" extension_auto="1" />
				<Option object_output="obj/Release/x86/" />
				<Option type="3" />
				<Option compiler="gcc" />
				<Compiler>
					<Add option="-O2" />
				</Compiler>
				<Linker>
					<Add option="-s" />
					<Add directory="$(#boost.lib32)" />
				</Linker>
			</Target>
			<Target title="Debug-win64">
				<Option platforms="Windows;" />
				<Option output="../BattleAI" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).def" prefix_auto="1" extension_auto="1" />
				<Option object_output="obj/Debug/x64/" />
				<Option type="3" />
				<Option compiler="gnu_gcc_compiler_x64" />
				<Compiler>
					<Add option="-g" />
				</Compiler>
				<Linker>
					<Add directory="$(#boost.lib64)" />
				</Linker>
			</Target>
		</Build>
		<Compiler>
			<Add option="-pedantic" />
			<Add option="-Wextra" />
			<Add option="-Wall" />
			<Add option="-fexceptions" />
			<Add option="-Wpointer-arith" />
			<Add option="-Wno-switch" />
			<Add option="-Wno-sign-compare" />
			<Add option="-Wno-unused-parameter" />
			<Add option="-Wno-overloaded-virtual" />
			<Add directory="$(#boost.include)" />
			<Add directory="../../include" />
		</Compiler>
		<Linker>
			<Add option="-lboost_system$(#boost.libsuffix)" />
			<Add option="-lVCMI_lib" />
			<Add directory="../.." />
		</Linker>
		<Unit filename="BattleAI.cpp" />
		<Unit filename="BattleAI.h" />
		<Unit filename="StdInc.h">
			<Option weight="0" />
		</Unit>
		<Unit filename="main.cpp" />
		<Extensions>
			<code_completion />
			<envvars />
			<debugger />
			<lib_finder disable_auto="1" />
		</Extensions>
	</Project>
</CodeBlocks_project_file>
