2025-06-18 17:29:20 +03:00
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/*
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* QuickSpellPanel.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "QuickSpellPanel.h"
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#include "BattleInterface.h"
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#include "../GameEngine.h"
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#include "../eventsSDL/InputHandler.h"
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#include "../gui/WindowHandler.h"
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#include "../widgets/Buttons.h"
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#include "../widgets/GraphicalPrimitiveCanvas.h"
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#include "../widgets/Images.h"
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#include "../widgets/TextControls.h"
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#include "../windows/CSpellWindow.h"
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#include "../../lib/CConfigHandler.h"
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#include "../../lib/GameLibrary.h"
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#include "../../lib/battle/CPlayerBattleCallback.h"
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#include "../../lib/json/JsonUtils.h"
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#include "../../lib/mapObjects/CGHeroInstance.h"
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#include "../../lib/spells/CSpellHandler.h"
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QuickSpellPanel::QuickSpellPanel(BattleInterface & owner)
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: CIntObject(0)
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, owner(owner)
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{
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OBJECT_CONSTRUCTION;
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addUsedEvents(LCLICK | SHOW_POPUP | MOVE | INPUT_MODE_CHANGE);
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pos = Rect(0, 0, 52, 600);
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background = std::make_shared<CFilledTexture>(ImagePath::builtin("DIBOXBCK"), pos);
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rect = std::make_shared<TransparentFilledRectangle>(Rect(0, 0, pos.w + 1, pos.h + 1), ColorRGBA(0, 0, 0, 0), ColorRGBA(241, 216, 120, 255));
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create();
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}
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std::vector<std::tuple<SpellID, bool>> QuickSpellPanel::getSpells() const
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{
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std::vector<SpellID> spellIds;
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std::vector<bool> spellIdsFromSetting;
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for(int i = 0; i < QUICKSPELL_SLOTS; i++)
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{
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std::string spellIdentifier = persistentStorage["quickSpell"][std::to_string(i)].String();
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SpellID id;
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try
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{
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id = SpellID::decode(spellIdentifier);
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}
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2025-06-19 20:52:40 +03:00
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catch(const IdentifierResolutionException &)
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2025-06-18 17:29:20 +03:00
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{
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id = SpellID::NONE;
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}
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spellIds.push_back(id);
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spellIdsFromSetting.push_back(id != SpellID::NONE);
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}
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// autofill empty slots with spells if possible
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2025-06-18 17:38:05 +03:00
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const auto * hero = owner.getBattle()->battleGetMyHero();
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2025-06-18 17:29:20 +03:00
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for(int i = 0; i < QUICKSPELL_SLOTS; i++)
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{
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if(spellIds[i] != SpellID::NONE)
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continue;
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for(const auto & availableSpellID : LIBRARY->spellh->getDefaultAllowed())
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{
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const auto * availableSpell = availableSpellID.toSpell();
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if(!availableSpell->isAdventure() && !availableSpell->isCreatureAbility() && hero->canCastThisSpell(availableSpell) && !vstd::contains(spellIds, availableSpell->getId()))
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{
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spellIds[i] = availableSpell->getId();
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break;
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}
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}
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}
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std::vector<std::tuple<SpellID, bool>> ret;
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for(int i = 0; i < QUICKSPELL_SLOTS; i++)
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ret.push_back(std::make_tuple(spellIds[i], spellIdsFromSetting[i]));
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return ret;
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}
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void QuickSpellPanel::create()
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{
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OBJECT_CONSTRUCTION;
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const JsonNode config = JsonUtils::assembleFromFiles("config/shortcutsConfig");
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labels.clear();
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buttons.clear();
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buttonsDisabled.clear();
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2025-06-18 17:38:05 +03:00
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const auto * hero = owner.getBattle()->battleGetMyHero();
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2025-06-18 17:29:20 +03:00
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if(!hero)
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return;
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auto spells = getSpells();
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for(int i = 0; i < QUICKSPELL_SLOTS; i++)
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{
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SpellID id;
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bool fromSettings;
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std::tie(id, fromSettings) = spells[i];
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auto button = std::make_shared<CButton>(Point(2, 7 + 50 * i), AnimationPath::builtin("spellint"), CButton::tooltip(), [this, id, hero](){
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if(id.hasValue() && id.toSpell()->canBeCast(owner.getBattle().get(), spells::Mode::HERO, hero))
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{
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owner.castThisSpell(id);
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}
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});
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button->setOverlay(std::make_shared<CAnimImage>(AnimationPath::builtin("spellint"), id != SpellID::NONE ? id.num + 1 : 0));
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button->addPopupCallback([this, i, hero](){
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ENGINE->input().hapticFeedback();
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ENGINE->windows().createAndPushWindow<CSpellWindow>(hero, owner.curInt.get(), true, [this, i](SpellID spell){
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Settings configID = persistentStorage.write["quickSpell"][std::to_string(i)];
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configID->String() = spell == SpellID::NONE ? "" : spell.toSpell()->identifier;
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create();
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});
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});
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if(fromSettings)
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buttonsIsAutoGenerated.push_back(std::make_shared<TransparentFilledRectangle>(Rect(45, 37 + 50 * i, 5, 5), Colors::ORANGE));
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if(!id.hasValue() || !id.toSpell()->canBeCast(owner.getBattle().get(), spells::Mode::HERO, hero))
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{
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buttonsDisabled.push_back(std::make_shared<TransparentFilledRectangle>(Rect(2, 7 + 50 * i, 48, 36), ColorRGBA(0, 0, 0, 172)));
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}
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if(ENGINE->input().getCurrentInputMode() == InputMode::KEYBOARD_AND_MOUSE)
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labels.push_back(std::make_shared<CLabel>(7, 10 + 50 * i, EFonts::FONT_TINY, ETextAlignment::TOPLEFT, Colors::WHITE, config["keyboard"]["battleSpellShortcut" + std::to_string(i)].String()));
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buttons.push_back(button);
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}
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}
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void QuickSpellPanel::show(Canvas & to)
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{
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showAll(to);
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CIntObject::show(to);
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}
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void QuickSpellPanel::inputModeChanged(InputMode modi)
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{
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create();
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redraw();
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}
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