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vcmi/mapeditor/inspector/PickObjectDelegate.cpp

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/*
* PickObjectDelegate.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "PickObjectDelegate.h"
#include "../mapcontroller.h"
#include "../../lib/mapObjects/CGObjectInstance.h"
PickObjectDelegate::PickObjectDelegate(MapController & c): controller(c)
{
filter = [](const CGObjectInstance *)
{
return true;
};
}
PickObjectDelegate::PickObjectDelegate(MapController & c, std::function<bool(const CGObjectInstance *)> f): controller(c), filter(f)
{
}
void PickObjectDelegate::onObjectPicked(const CGObjectInstance * o)
{
for(int lvl : {0, 1})
{
auto & l = controller.scene(lvl)->objectPickerView;
l.clear();
l.update();
QObject::disconnect(&l, &ObjectPickerLayer::selectionMade, this, &PickObjectDelegate::onObjectPicked);
}
QMap<int, QVariant> data;
data[Qt::DisplayRole] = QVariant("None");
data[Qt::UserRole] = QVariant::fromValue(data_cast(o));
if(o)
data[Qt::DisplayRole] = QVariant(QString::fromStdString(o->instanceName));
const_cast<QAbstractItemModel*>(modelIndex.model())->setItemData(modelIndex, data);
}
QWidget * PickObjectDelegate::createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) const
{
for(int lvl : {0, 1})
{
auto & l = controller.scene(lvl)->objectPickerView;
l.highlight(filter);
l.update();
QObject::connect(&l, &ObjectPickerLayer::selectionMade, this, &PickObjectDelegate::onObjectPicked);
}
modelIndex = index;
return nullptr;
}