2017-07-20 06:08:49 +02:00
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/*
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* mock_UnitInfo.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../../lib/battle/IUnitInfo.h"
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class UnitInfoMock : public battle::IUnitInfo
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{
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public:
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MOCK_CONST_METHOD0(unitBaseAmount, int32_t());
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MOCK_CONST_METHOD0(unitId, uint32_t());
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2024-08-11 22:22:35 +02:00
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MOCK_CONST_METHOD0(unitSide, BattleSide());
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2017-07-20 06:08:49 +02:00
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MOCK_CONST_METHOD0(unitOwner, PlayerColor());
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MOCK_CONST_METHOD0(unitSlot, SlotID());
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MOCK_CONST_METHOD0(unitType, const CCreature * ());
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};
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