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vcmi/client/Gfx/Basic.cpp

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#include "StdInc.h"
#include "Basic.h"
namespace Gfx
{
void Rect::addOffs_copySize(const Rect & r)
{
x += r.x;
y += r.y;
w = r.w;
h = r.h;
}
Rect Rect::operator&(const Rect &p) const //rect intersection
{
bool intersect = true;
if (
leftX() > p.rightX() //rect p is on the left hand side of this
|| rightX() < p.leftX() //rect p is on the right hand side of this
|| topY() > p.bottomY() //rect p is above *this
|| bottomY() < p.topY() //rect p is below *this
)
{
return Rect();
}
else
{
Rect ret;
ret.x = std::max(this->x, p.x);
ret.y = std::max(this->y, p.y);
Point bR; //bottomRight point of returned rect
bR.x = std::min(this->w+this->x, p.w+p.x);
bR.y = std::min(this->h+this->y, p.h+p.y);
ret.w = bR.x - ret.x;
ret.h = bR.y - ret.y;
return ret;
}
}
}