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vcmi/lib/spells/ObstacleCasterProxy.h

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/*
* ObstacleCasterProxy.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "ProxyCaster.h"
#include "../lib/NetPacksBase.h"
#include "../battle/BattleHex.h"
#include "../battle/CObstacleInstance.h"
VCMI_LIB_NAMESPACE_BEGIN
namespace spells
{
class DLL_LINKAGE SilentCaster : public ProxyCaster
{
protected:
const PlayerColor owner;
public:
SilentCaster(PlayerColor owner_, const Caster * caster);
void getCasterName(MetaString & text) const override;
void getCastDescription(const Spell * spell, const std::vector<const battle::Unit *> & attacked, MetaString & text) const override;
void spendMana(ServerCallback * server, const int spellCost) const override;
PlayerColor getCasterOwner() const override;
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int32_t manaLimit() const override;
};
class DLL_LINKAGE ObstacleCasterProxy : public SilentCaster
{
public:
ObstacleCasterProxy(PlayerColor owner_, const Caster * hero_, const SpellCreatedObstacle & obs_);
int32_t getSpellSchoolLevel(const Spell * spell, int32_t * outSelectedSchool = nullptr) const override;
int32_t getEffectLevel(const Spell * spell) const override;
int64_t getSpellBonus(const Spell * spell, int64_t base, const battle::Unit * affectedStack) const override;
int32_t getEffectPower(const Spell * spell) const override;
int32_t getEnchantPower(const Spell * spell) const override;
int64_t getEffectValue(const Spell * spell) const override;
private:
const SpellCreatedObstacle & obs;
};
}//
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VCMI_LIB_NAMESPACE_END