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/*
* JsonNode . cpp , part of VCMI engine
*
* Authors : listed in file AUTHORS in main folder
*
* License : GNU General Public License v2 .0 or later
* Full text of license available in license . txt file , in main folder
*
*/
# include "StdInc.h"
# include "JsonNode.h"
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# include "ScopeGuard.h"
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# include "HeroBonus.h"
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# include "filesystem/Filesystem.h"
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# include "VCMI_Lib.h" //for identifier resolution
# include "CModHandler.h"
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# include "CGeneralTextHandler.h"
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# include "JsonDetail.h"
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using namespace JsonDetail ;
class LibClasses ;
class CModHandler ;
static const JsonNode nullNode ;
JsonNode : : JsonNode ( JsonType Type ) :
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type ( JsonType : : DATA_NULL )
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{
setType ( Type ) ;
}
JsonNode : : JsonNode ( const char * data , size_t datasize ) :
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type ( JsonType : : DATA_NULL )
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{
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JsonParser parser ( data , datasize ) ;
* this = parser . parse ( " <unknown> " ) ;
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}
JsonNode : : JsonNode ( ResourceID & & fileURI ) :
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type ( JsonType : : DATA_NULL )
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{
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auto file = CResourceHandler : : get ( ) - > load ( fileURI ) - > readAll ( ) ;
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JsonParser parser ( reinterpret_cast < char * > ( file . first . get ( ) ) , file . second ) ;
* this = parser . parse ( fileURI . getName ( ) ) ;
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}
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JsonNode : : JsonNode ( const ResourceID & fileURI ) :
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type ( JsonType : : DATA_NULL )
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{
auto file = CResourceHandler : : get ( ) - > load ( fileURI ) - > readAll ( ) ;
JsonParser parser ( reinterpret_cast < char * > ( file . first . get ( ) ) , file . second ) ;
* this = parser . parse ( fileURI . getName ( ) ) ;
}
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JsonNode : : JsonNode ( ResourceID & & fileURI , bool & isValidSyntax ) :
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type ( JsonType : : DATA_NULL )
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{
auto file = CResourceHandler : : get ( ) - > load ( fileURI ) - > readAll ( ) ;
JsonParser parser ( reinterpret_cast < char * > ( file . first . get ( ) ) , file . second ) ;
* this = parser . parse ( fileURI . getName ( ) ) ;
isValidSyntax = parser . isValid ( ) ;
}
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JsonNode : : JsonNode ( const JsonNode & copy ) :
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type ( JsonType : : DATA_NULL ) ,
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meta ( copy . meta )
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{
setType ( copy . getType ( ) ) ;
switch ( type )
{
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break ; case JsonType : : DATA_NULL :
break ; case JsonType : : DATA_BOOL : Bool ( ) = copy . Bool ( ) ;
break ; case JsonType : : DATA_FLOAT : Float ( ) = copy . Float ( ) ;
break ; case JsonType : : DATA_STRING : String ( ) = copy . String ( ) ;
break ; case JsonType : : DATA_VECTOR : Vector ( ) = copy . Vector ( ) ;
break ; case JsonType : : DATA_STRUCT : Struct ( ) = copy . Struct ( ) ;
break ; case JsonType : : DATA_INTEGER : Integer ( ) = copy . Integer ( ) ;
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}
}
JsonNode : : ~ JsonNode ( )
{
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setType ( JsonType : : DATA_NULL ) ;
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}
void JsonNode : : swap ( JsonNode & b )
{
using std : : swap ;
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swap ( meta , b . meta ) ;
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swap ( data , b . data ) ;
swap ( type , b . type ) ;
}
JsonNode & JsonNode : : operator = ( JsonNode node )
{
swap ( node ) ;
return * this ;
}
bool JsonNode : : operator = = ( const JsonNode & other ) const
{
if ( getType ( ) = = other . getType ( ) )
{
switch ( type )
{
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case JsonType : : DATA_NULL : return true ;
case JsonType : : DATA_BOOL : return Bool ( ) = = other . Bool ( ) ;
case JsonType : : DATA_FLOAT : return Float ( ) = = other . Float ( ) ;
case JsonType : : DATA_STRING : return String ( ) = = other . String ( ) ;
case JsonType : : DATA_VECTOR : return Vector ( ) = = other . Vector ( ) ;
case JsonType : : DATA_STRUCT : return Struct ( ) = = other . Struct ( ) ;
case JsonType : : DATA_INTEGER : return Integer ( ) = = other . Integer ( ) ;
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}
}
return false ;
}
bool JsonNode : : operator ! = ( const JsonNode & other ) const
{
return ! ( * this = = other ) ;
}
JsonNode : : JsonType JsonNode : : getType ( ) const
{
return type ;
}
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void JsonNode : : setMeta ( std : : string metadata , bool recursive )
{
meta = metadata ;
if ( recursive )
{
switch ( type )
{
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break ; case JsonType : : DATA_VECTOR :
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{
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for ( auto & node : Vector ( ) )
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{
node . setMeta ( metadata ) ;
}
}
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break ; case JsonType : : DATA_STRUCT :
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{
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for ( auto & node : Struct ( ) )
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{
node . second . setMeta ( metadata ) ;
}
}
}
}
}
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void JsonNode : : setType ( JsonType Type )
{
if ( type = = Type )
return ;
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//float<->int conversion
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if ( type = = JsonType : : DATA_FLOAT & & Type = = JsonType : : DATA_INTEGER )
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{
si64 converted = data . Float ;
type = Type ;
data . Integer = converted ;
return ;
}
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else if ( type = = JsonType : : DATA_INTEGER & & Type = = JsonType : : DATA_FLOAT )
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{
double converted = data . Integer ;
type = Type ;
data . Float = converted ;
return ;
}
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//Reset node to nullptr
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if ( Type ! = JsonType : : DATA_NULL )
setType ( JsonType : : DATA_NULL ) ;
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switch ( type )
{
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break ; case JsonType : : DATA_STRING : delete data . String ;
break ; case JsonType : : DATA_VECTOR : delete data . Vector ;
break ; case JsonType : : DATA_STRUCT : delete data . Struct ;
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break ; default :
break ;
}
//Set new node type
type = Type ;
switch ( type )
{
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break ; case JsonType : : DATA_NULL :
break ; case JsonType : : DATA_BOOL : data . Bool = false ;
break ; case JsonType : : DATA_FLOAT : data . Float = 0 ;
break ; case JsonType : : DATA_STRING : data . String = new std : : string ( ) ;
break ; case JsonType : : DATA_VECTOR : data . Vector = new JsonVector ( ) ;
break ; case JsonType : : DATA_STRUCT : data . Struct = new JsonMap ( ) ;
break ; case JsonType : : DATA_INTEGER : data . Integer = 0 ;
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}
}
bool JsonNode : : isNull ( ) const
{
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return type = = JsonType : : DATA_NULL ;
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}
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bool JsonNode : : isNumber ( ) const
{
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return type = = JsonType : : DATA_INTEGER | | type = = JsonType : : DATA_FLOAT ;
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}
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void JsonNode : : clear ( )
{
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setType ( JsonType : : DATA_NULL ) ;
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}
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bool & JsonNode : : Bool ( )
{
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setType ( JsonType : : DATA_BOOL ) ;
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return data . Bool ;
}
double & JsonNode : : Float ( )
{
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setType ( JsonType : : DATA_FLOAT ) ;
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return data . Float ;
}
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si64 & JsonNode : : Integer ( )
{
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setType ( JsonType : : DATA_INTEGER ) ;
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return data . Integer ;
}
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std : : string & JsonNode : : String ( )
{
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setType ( JsonType : : DATA_STRING ) ;
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return * data . String ;
}
JsonVector & JsonNode : : Vector ( )
{
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setType ( JsonType : : DATA_VECTOR ) ;
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return * data . Vector ;
}
JsonMap & JsonNode : : Struct ( )
{
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setType ( JsonType : : DATA_STRUCT ) ;
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return * data . Struct ;
}
const bool boolDefault = false ;
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bool JsonNode : : Bool ( ) const
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{
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if ( type = = JsonType : : DATA_NULL )
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return boolDefault ;
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assert ( type = = JsonType : : DATA_BOOL ) ;
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return data . Bool ;
}
const double floatDefault = 0 ;
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double JsonNode : : Float ( ) const
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{
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if ( type = = JsonType : : DATA_NULL )
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return floatDefault ;
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else if ( type = = JsonType : : DATA_INTEGER )
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return data . Integer ;
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assert ( type = = JsonType : : DATA_FLOAT ) ;
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return data . Float ;
}
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const si64 integetDefault = 0 ;
si64 JsonNode : : Integer ( ) const
{
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if ( type = = JsonType : : DATA_NULL )
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return integetDefault ;
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else if ( type = = JsonType : : DATA_FLOAT )
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return data . Float ;
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assert ( type = = JsonType : : DATA_INTEGER ) ;
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return data . Integer ;
}
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const std : : string stringDefault = std : : string ( ) ;
const std : : string & JsonNode : : String ( ) const
{
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if ( type = = JsonType : : DATA_NULL )
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return stringDefault ;
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assert ( type = = JsonType : : DATA_STRING ) ;
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return * data . String ;
}
const JsonVector vectorDefault = JsonVector ( ) ;
const JsonVector & JsonNode : : Vector ( ) const
{
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if ( type = = JsonType : : DATA_NULL )
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return vectorDefault ;
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assert ( type = = JsonType : : DATA_VECTOR ) ;
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return * data . Vector ;
}
const JsonMap mapDefault = JsonMap ( ) ;
const JsonMap & JsonNode : : Struct ( ) const
{
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if ( type = = JsonType : : DATA_NULL )
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return mapDefault ;
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assert ( type = = JsonType : : DATA_STRUCT ) ;
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return * data . Struct ;
}
JsonNode & JsonNode : : operator [ ] ( std : : string child )
{
return Struct ( ) [ child ] ;
}
const JsonNode & JsonNode : : operator [ ] ( std : : string child ) const
{
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auto it = Struct ( ) . find ( child ) ;
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if ( it ! = Struct ( ) . end ( ) )
return it - > second ;
return nullNode ;
}
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// to avoid duplicating const and non-const code
template < typename Node >
Node & resolvePointer ( Node & in , const std : : string & pointer )
{
if ( pointer . empty ( ) )
return in ;
assert ( pointer [ 0 ] = = ' / ' ) ;
size_t splitPos = pointer . find ( ' / ' , 1 ) ;
std : : string entry = pointer . substr ( 1 , splitPos - 1 ) ;
std : : string remainer = splitPos = = std : : string : : npos ? " " : pointer . substr ( splitPos ) ;
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if ( in . getType ( ) = = JsonNode : : JsonType : : DATA_VECTOR )
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{
if ( entry . find_first_not_of ( " 0123456789 " ) ! = std : : string : : npos ) // non-numbers in string
throw std : : runtime_error ( " Invalid Json pointer " ) ;
if ( entry . size ( ) > 1 & & entry [ 0 ] = = ' 0 ' ) // leading zeros are not allowed
throw std : : runtime_error ( " Invalid Json pointer " ) ;
size_t index = boost : : lexical_cast < size_t > ( entry ) ;
if ( in . Vector ( ) . size ( ) > index )
return in . Vector ( ) [ index ] . resolvePointer ( remainer ) ;
}
return in [ entry ] . resolvePointer ( remainer ) ;
}
const JsonNode & JsonNode : : resolvePointer ( const std : : string & jsonPointer ) const
{
return : : resolvePointer ( * this , jsonPointer ) ;
}
JsonNode & JsonNode : : resolvePointer ( const std : : string & jsonPointer )
{
return : : resolvePointer ( * this , jsonPointer ) ;
}
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std : : string JsonNode : : toJson ( ) const
{
std : : ostringstream out ;
JsonWriter writer ( out ) ;
writer . writeNode ( * this ) ;
out < < " \n " ;
return out . str ( ) ;
}
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///JsonUtils
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void JsonUtils : : parseTypedBonusShort ( const JsonVector & source , std : : shared_ptr < Bonus > dest )
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{
dest - > val = source [ 1 ] . Float ( ) ;
resolveIdentifier ( source [ 2 ] , dest - > subtype ) ;
dest - > additionalInfo = source [ 3 ] . Float ( ) ;
dest - > duration = Bonus : : PERMANENT ; //TODO: handle flags (as integer)
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dest - > turnsRemain = 0 ;
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}
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std : : shared_ptr < Bonus > JsonUtils : : parseBonus ( const JsonVector & ability_vec ) //TODO: merge with AddAbility, create universal parser for all bonus properties
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{
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auto b = std : : make_shared < Bonus > ( ) ;
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std : : string type = ability_vec [ 0 ] . String ( ) ;
auto it = bonusNameMap . find ( type ) ;
if ( it = = bonusNameMap . end ( ) )
{
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logMod - > error ( " Error: invalid ability type %s " , type ) ;
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return b ;
}
b - > type = it - > second ;
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parseTypedBonusShort ( ability_vec , b ) ;
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return b ;
}
template < typename T >
const T & parseByMap ( const std : : map < std : : string , T > & map , const JsonNode * val , std : : string err )
{
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static T defaultValue = T ( ) ;
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if ( ! val - > isNull ( ) )
{
std : : string type = val - > String ( ) ;
auto it = map . find ( type ) ;
if ( it = = map . end ( ) )
{
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logMod - > error ( " Error: invalid %s%s " , err , type ) ;
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return defaultValue ;
}
else
{
return it - > second ;
}
}
else
return defaultValue ;
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}
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void JsonUtils : : resolveIdentifier ( si32 & var , const JsonNode & node , std : : string name )
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{
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const JsonNode & value = node [ name ] ;
if ( ! value . isNull ( ) )
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{
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switch ( value . getType ( ) )
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{
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case JsonNode : : JsonType : : DATA_INTEGER :
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var = value . Integer ( ) ;
break ;
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case JsonNode : : JsonType : : DATA_FLOAT :
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var = value . Float ( ) ;
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break ;
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case JsonNode : : JsonType : : DATA_STRING :
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VLC - > modh - > identifiers . requestIdentifier ( value , [ & ] ( si32 identifier )
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{
var = identifier ;
} ) ;
break ;
default :
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logMod - > error ( " Error! Wrong identifier used for value of %s " , name ) ;
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}
}
}
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void JsonUtils : : resolveIdentifier ( const JsonNode & node , si32 & var )
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{
switch ( node . getType ( ) )
{
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case JsonNode : : JsonType : : DATA_INTEGER :
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var = node . Integer ( ) ;
break ;
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case JsonNode : : JsonType : : DATA_FLOAT :
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var = node . Float ( ) ;
break ;
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case JsonNode : : JsonType : : DATA_STRING :
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VLC - > modh - > identifiers . requestIdentifier ( node , [ & ] ( si32 identifier )
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{
var = identifier ;
} ) ;
break ;
default :
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logMod - > error ( " Error! Wrong identifier used for identifier! " ) ;
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}
}
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std : : shared_ptr < Bonus > JsonUtils : : parseBonus ( const JsonNode & ability )
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{
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auto b = std : : make_shared < Bonus > ( ) ;
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if ( ! parseBonus ( ability , b . get ( ) ) )
{
return nullptr ;
}
return b ;
}
bool JsonUtils : : parseBonus ( const JsonNode & ability , Bonus * b )
{
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const JsonNode * value ;
std : : string type = ability [ " type " ] . String ( ) ;
auto it = bonusNameMap . find ( type ) ;
if ( it = = bonusNameMap . end ( ) )
{
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logMod - > error ( " Error: invalid ability type %s " , type ) ;
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return false ;
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}
b - > type = it - > second ;
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resolveIdentifier ( b - > subtype , ability , " subtype " ) ;
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b - > val = ability [ " val " ] . Float ( ) ;
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value = & ability [ " valueType " ] ;
if ( ! value - > isNull ( ) )
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b - > valType = static_cast < Bonus : : ValueType > ( parseByMap ( bonusValueMap , value , " value type " ) ) ;
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resolveIdentifier ( b - > additionalInfo , ability , " addInfo " ) ;
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b - > turnsRemain = ability [ " turns " ] . Float ( ) ;
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b - > sid = ability [ " sourceID " ] . Float ( ) ;
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b - > description = ability [ " description " ] . String ( ) ;
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value = & ability [ " effectRange " ] ;
if ( ! value - > isNull ( ) )
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b - > effectRange = static_cast < Bonus : : LimitEffect > ( parseByMap ( bonusLimitEffect , value , " effect range " ) ) ;
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value = & ability [ " duration " ] ;
if ( ! value - > isNull ( ) )
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{
switch ( value - > getType ( ) )
{
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case JsonNode : : JsonType : : DATA_STRING :
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b - > duration = parseByMap ( bonusDurationMap , value , " duration type " ) ;
break ;
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case JsonNode : : JsonType : : DATA_VECTOR :
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{
ui16 dur = 0 ;
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for ( const JsonNode & d : value - > Vector ( ) )
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{
dur | = parseByMap ( bonusDurationMap , & d , " duration type " ) ;
}
b - > duration = dur ;
}
break ;
default :
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logMod - > error ( " Error! Wrong bonus duration format. " ) ;
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}
}
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value = & ability [ " source " ] ;
if ( ! value - > isNull ( ) )
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b - > source = static_cast < Bonus : : BonusSource > ( parseByMap ( bonusSourceMap , value , " source type " ) ) ;
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value = & ability [ " limiters " ] ;
if ( ! value - > isNull ( ) )
{
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for ( const JsonNode & limiter : value - > Vector ( ) )
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{
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switch ( limiter . getType ( ) )
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{
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case JsonNode : : JsonType : : DATA_STRING : //pre-defined limiters
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b - > limiter = parseByMap ( bonusLimiterMap , & limiter , " limiter type " ) ;
break ;
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case JsonNode : : JsonType : : DATA_STRUCT : //customizable limiters
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{
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std : : shared_ptr < ILimiter > l ;
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if ( limiter [ " type " ] . String ( ) = = " CREATURE_TYPE_LIMITER " )
{
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std : : shared_ptr < CCreatureTypeLimiter > l2 = std : : make_shared < CCreatureTypeLimiter > ( ) ; //TODO: How the hell resolve pointer to creature?
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const JsonVector vec = limiter [ " parameters " ] . Vector ( ) ;
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VLC - > modh - > identifiers . requestIdentifier ( " creature " , vec [ 0 ] , [ = ] ( si32 creature )
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{
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l2 - > setCreature ( CreatureID ( creature ) ) ;
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} ) ;
if ( vec . size ( ) > 1 )
{
l2 - > includeUpgrades = vec [ 1 ] . Bool ( ) ;
}
else
l2 - > includeUpgrades = false ;
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l = l2 ;
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}
if ( limiter [ " type " ] . String ( ) = = " HAS_ANOTHER_BONUS_LIMITER " )
{
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std : : shared_ptr < HasAnotherBonusLimiter > l2 = std : : make_shared < HasAnotherBonusLimiter > ( ) ;
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const JsonVector vec = limiter [ " parameters " ] . Vector ( ) ;
std : : string anotherBonusType = vec [ 0 ] . String ( ) ;
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auto it = bonusNameMap . find ( anotherBonusType ) ;
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if ( it = = bonusNameMap . end ( ) )
{
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logMod - > error ( " Error: invalid ability type %s " , anotherBonusType ) ;
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continue ;
}
l2 - > type = it - > second ;
if ( vec . size ( ) > 1 )
{
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resolveIdentifier ( vec [ 1 ] , l2 - > subtype ) ;
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l2 - > isSubtypeRelevant = true ;
}
l = l2 ;
}
b - > addLimiter ( l ) ;
}
break ;
}
}
}
value = & ability [ " propagator " ] ;
if ( ! value - > isNull ( ) )
b - > propagator = parseByMap ( bonusPropagatorMap , value , " propagator type " ) ;
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return true ;
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}
//returns first Key with value equal to given one
template < class Key , class Val >
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Key reverseMapFirst ( const Val & val , const std : : map < Key , Val > & map )
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{
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for ( auto it : map )
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{
if ( it . second = = val )
{
return it . first ;
}
}
assert ( 0 ) ;
return " " ;
}
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void JsonUtils : : unparseBonus ( JsonNode & node , const std : : shared_ptr < Bonus > & bonus )
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{
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node [ " type " ] . String ( ) = reverseMapFirst < std : : string , Bonus : : BonusType > ( bonus - > type , bonusNameMap ) ;
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node [ " subtype " ] . Float ( ) = bonus - > subtype ;
node [ " val " ] . Float ( ) = bonus - > val ;
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node [ " valueType " ] . String ( ) = reverseMapFirst < std : : string , Bonus : : ValueType > ( bonus - > valType , bonusValueMap ) ;
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node [ " additionalInfo " ] . Float ( ) = bonus - > additionalInfo ;
node [ " turns " ] . Float ( ) = bonus - > turnsRemain ;
node [ " sourceID " ] . Float ( ) = bonus - > source ;
node [ " description " ] . String ( ) = bonus - > description ;
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node [ " effectRange " ] . String ( ) = reverseMapFirst < std : : string , Bonus : : LimitEffect > ( bonus - > effectRange , bonusLimitEffect ) ;
node [ " duration " ] . String ( ) = reverseMapFirst < std : : string , ui16 > ( bonus - > duration , bonusDurationMap ) ;
node [ " source " ] . String ( ) = reverseMapFirst < std : : string , Bonus : : BonusSource > ( bonus - > source , bonusSourceMap ) ;
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if ( bonus - > limiter )
{
node [ " limiter " ] . String ( ) = reverseMapFirst < std : : string , TLimiterPtr > ( bonus - > limiter , bonusLimiterMap ) ;
}
if ( bonus - > propagator )
{
node [ " propagator " ] . String ( ) = reverseMapFirst < std : : string , TPropagatorPtr > ( bonus - > propagator , bonusPropagatorMap ) ;
}
}
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void minimizeNode ( JsonNode & node , const JsonNode & schema )
{
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if ( schema [ " type " ] . String ( ) = = " object " )
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{
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std : : set < std : : string > foundEntries ;
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for ( auto & entry : schema [ " required " ] . Vector ( ) )
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{
std : : string name = entry . String ( ) ;
foundEntries . insert ( name ) ;
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minimizeNode ( node [ name ] , schema [ " properties " ] [ name ] ) ;
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if ( vstd : : contains ( node . Struct ( ) , name ) & &
node [ name ] = = schema [ " properties " ] [ name ] [ " default " ] )
{
node . Struct ( ) . erase ( name ) ;
}
}
// erase all unhandled entries
for ( auto it = node . Struct ( ) . begin ( ) ; it ! = node . Struct ( ) . end ( ) ; )
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{
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if ( ! vstd : : contains ( foundEntries , it - > first ) )
it = node . Struct ( ) . erase ( it ) ;
else
it + + ;
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}
}
}
void JsonUtils : : minimize ( JsonNode & node , std : : string schemaName )
{
minimizeNode ( node , getSchema ( schemaName ) ) ;
}
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// FIXME: except for several lines function is identical to minimizeNode. Some way to reduce duplication?
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void maximizeNode ( JsonNode & node , const JsonNode & schema )
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{
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// "required" entry can only be found in object/struct
if ( schema [ " type " ] . String ( ) = = " object " )
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{
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std : : set < std : : string > foundEntries ;
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// check all required entries that have default version
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for ( auto & entry : schema [ " required " ] . Vector ( ) )
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{
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std : : string name = entry . String ( ) ;
foundEntries . insert ( name ) ;
if ( node [ name ] . isNull ( ) & &
! schema [ " properties " ] [ name ] [ " default " ] . isNull ( ) )
{
node [ name ] = schema [ " properties " ] [ name ] [ " default " ] ;
}
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maximizeNode ( node [ name ] , schema [ " properties " ] [ name ] ) ;
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}
// erase all unhandled entries
for ( auto it = node . Struct ( ) . begin ( ) ; it ! = node . Struct ( ) . end ( ) ; )
{
if ( ! vstd : : contains ( foundEntries , it - > first ) )
it = node . Struct ( ) . erase ( it ) ;
else
it + + ;
}
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}
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}
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void JsonUtils : : maximize ( JsonNode & node , std : : string schemaName )
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{
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maximizeNode ( node , getSchema ( schemaName ) ) ;
}
bool JsonUtils : : validate ( const JsonNode & node , std : : string schemaName , std : : string dataName )
{
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std : : string log = Validation : : check ( schemaName , node ) ;
if ( ! log . empty ( ) )
{
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logMod - > warn ( " Data in %s is invalid! " , dataName ) ;
logMod - > warn ( log ) ;
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}
return log . empty ( ) ;
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}
const JsonNode & getSchemaByName ( std : : string name )
{
// cached schemas to avoid loading json data multiple times
static std : : map < std : : string , JsonNode > loadedSchemas ;
if ( vstd : : contains ( loadedSchemas , name ) )
return loadedSchemas [ name ] ;
std : : string filename = " config/schemas/ " + name + " .json " ;
if ( CResourceHandler : : get ( ) - > existsResource ( ResourceID ( filename ) ) )
{
loadedSchemas [ name ] = JsonNode ( ResourceID ( filename ) ) ;
return loadedSchemas [ name ] ;
}
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logMod - > error ( " Error: missing schema with name %s! " , name ) ;
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assert ( 0 ) ;
return nullNode ;
}
const JsonNode & JsonUtils : : getSchema ( std : : string URI )
{
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size_t posColon = URI . find ( ' : ' ) ;
size_t posHash = URI . find ( ' # ' ) ;
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if ( posColon = = std : : string : : npos )
{
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logMod - > error ( " Invalid schema URI:%s " , URI ) ;
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return nullNode ;
}
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std : : string protocolName = URI . substr ( 0 , posColon ) ;
std : : string filename = URI . substr ( posColon + 1 , posHash - posColon - 1 ) ;
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if ( protocolName ! = " vcmi " )
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{
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logMod - > error ( " Error: unsupported URI protocol for schema: %s " , URI ) ;
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return nullNode ;
}
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// check if json pointer if present (section after hash in string)
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if ( posHash = = std : : string : : npos | | posHash = = URI . size ( ) - 1 )
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return getSchemaByName ( filename ) ;
else
return getSchemaByName ( filename ) . resolvePointer ( URI . substr ( posHash + 1 ) ) ;
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}
void JsonUtils : : merge ( JsonNode & dest , JsonNode & source )
{
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if ( dest . getType ( ) = = JsonNode : : JsonType : : DATA_NULL )
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{
std : : swap ( dest , source ) ;
return ;
}
switch ( source . getType ( ) )
{
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case JsonNode : : JsonType : : DATA_NULL :
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{
dest . clear ( ) ;
break ;
}
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case JsonNode : : JsonType : : DATA_BOOL :
case JsonNode : : JsonType : : DATA_FLOAT :
case JsonNode : : JsonType : : DATA_INTEGER :
case JsonNode : : JsonType : : DATA_STRING :
case JsonNode : : JsonType : : DATA_VECTOR :
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{
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std : : swap ( dest , source ) ;
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break ;
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}
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case JsonNode : : JsonType : : DATA_STRUCT :
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{
//recursively merge all entries from struct
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for ( auto & node : source . Struct ( ) )
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merge ( dest [ node . first ] , node . second ) ;
}
}
}
void JsonUtils : : mergeCopy ( JsonNode & dest , JsonNode source )
{
// uses copy created in stack to safely merge two nodes
merge ( dest , source ) ;
}
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void JsonUtils : : inherit ( JsonNode & descendant , const JsonNode & base )
{
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JsonNode inheritedNode ( base ) ;
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merge ( inheritedNode , descendant ) ;
descendant . swap ( inheritedNode ) ;
}
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JsonNode JsonUtils : : assembleFromFiles ( std : : vector < std : : string > files )
{
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bool isValid ;
return assembleFromFiles ( files , isValid ) ;
}
JsonNode JsonUtils : : assembleFromFiles ( std : : vector < std : : string > files , bool & isValid )
{
isValid = true ;
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JsonNode result ;
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for ( std : : string file : files )
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{
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bool isValidFile ;
JsonNode section ( ResourceID ( file , EResType : : TEXT ) , isValidFile ) ;
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merge ( result , section ) ;
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isValid | = isValidFile ;
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}
return result ;
}
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JsonNode JsonUtils : : assembleFromFiles ( std : : string filename )
{
JsonNode result ;
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ResourceID resID ( filename , EResType : : TEXT ) ;
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for ( auto & loader : CResourceHandler : : get ( ) - > getResourcesWithName ( resID ) )
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{
// FIXME: some way to make this code more readable
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auto stream = loader - > load ( resID ) ;
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std : : unique_ptr < ui8 [ ] > textData ( new ui8 [ stream - > getSize ( ) ] ) ;
stream - > read ( textData . get ( ) , stream - > getSize ( ) ) ;
JsonNode section ( ( char * ) textData . get ( ) , stream - > getSize ( ) ) ;
merge ( result , section ) ;
}
return result ;
}