VCMI is an open-source recreation of Heroes of Might & Magic III engine, giving it new and extended possibilities.
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<imgsrc="https://github.com/vcmi/VCMI.eu/blob/master/static/img/screenshots/1.3.0/Castle%20Siege.jpg?raw=true"alt="Vanilla town siege in extended window"style="height:120px;"/>
<imgsrc="https://github.com/vcmi/VCMI.eu/blob/master/static/img/screenshots/1.3.0/Town%20Screen%20with%20Radial%20Menu.jpg?raw=true"alt="Vanilla town view with radial menu for touchscreen devices"style="height:120px;"/>
<imgsrc="https://github.com/vcmi/VCMI.eu/blob/master/static/img/screenshots/1.4.0/Big%20spellbook.jpg?raw=true"alt="Large Spellbook with German translation"style="height:120px;"/>
<imgsrc="https://github.com/vcmi/VCMI.eu/blob/master/static/img/screenshots/1.4.0/Quick%20Hero%20Select%20Bastion.jpg?raw=true"alt="New widget for Hero selection, featuring Pavillon Town"style="height:120px;"/>
Latest release can be found [in Github Releases page](https://github.com/vcmi/vcmi/releases/latest). As of right now we plan to have major releases around 3 times per year. Daily builds are still available at [builds.vcmi.download](https://builds.vcmi.download/branch/develop/) but they are not guaranteed to be stable. So we encourage everybody to use them and report found bugs so that we can fix them.
Loading saves made with different major version of VCMI is usually **not** supported, so you may want to finish your ongoing games before updating.
Please see corresponding installation guide articles for details for your platform.
<imgsrc="https://github.com/vcmi/VCMI.eu/blob/master/static/img/screenshots/1.4.0/Antagarich%20Burning%20Battle.jpg?raw=true"alt="Forge Town in battle"style="height:120px;"/>
<imgsrc="https://github.com/vcmi/VCMI.eu/blob/master/static/img/screenshots/1.4.0/Town%20and%20Unit.jpg?raw=true"alt="Asylum town with new creature dialog"style="height:120px;"/>
<imgsrc="https://github.com/vcmi/VCMI.eu/blob/master/static/img/screenshots/1.4.0/Siege.jpg?raw=true"alt="Ruins town siege"style="height:120px;"/>
VCMI Project source code is licensed under GPL version 2 or later.
VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: https://github.com/vcmi/vcmi-assets