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29 lines
726 B
C++
29 lines
726 B
C++
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/*
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* SummonBoatMechanics.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "AdventureSpellMechanics.h"
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VCMI_LIB_NAMESPACE_BEGIN
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class SummonBoatMechanics final : public AdventureSpellMechanics
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{
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public:
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SummonBoatMechanics(const CSpell * s);
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protected:
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bool canBeCastImpl(spells::Problem & problem, const IGameInfoCallback * cb, const spells::Caster * caster) const override;
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ESpellCastResult applyAdventureEffects(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const override;
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};
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VCMI_LIB_NAMESPACE_END
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