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vcmi/mapeditor/mainwindow.h

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#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QGraphicsScene>
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#include "maphandler.h"
class CMap;
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namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = nullptr);
~MainWindow();
private slots:
void on_actionOpen_triggered();
private:
Ui::MainWindow *ui;
QGraphicsScene * scene;
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std::unique_ptr<CMap> map;
MapHandler mapHandler;
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};
#endif // MAINWINDOW_H