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vcmi/osx/CMakeLists.txt

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# We need to keep this code into separate directory so CMake will execute it after all other subdirectories install code
# Otherwise we can't fix Mac bundle dependencies since binaries wouldn't be there when this code executed
if(APPLE)
if(ENABLE_LAUNCHER)
find_program(TOOL_MACDEPLOYQT NAMES macdeployqt PATHS ${qt_base_dir}/bin)
if(NOT TOOL_MACDEPLOYQT)
message(FATAL_ERROR "Could not find macdeployqt")
endif()
install(CODE "
execute_process(COMMAND ${TOOL_MACDEPLOYQT} \"\${CMAKE_INSTALL_PREFIX}/${APP_BUNDLE_DIR}\" -verbose=2)
")
endif()
install(CODE "
set(BU_CHMOD_BUNDLE_ITEMS ON)
include(BundleUtilities)
fixup_bundle(\"\${CMAKE_INSTALL_PREFIX}/${APP_BUNDLE_DIR}\" \"\" \"\")
" COMPONENT Runtime)
endif(APPLE)
# This will likely only work for Vcpkg
if(WIN32)
if(ENABLE_LAUNCHER)
# Temporary ugly fix for Qt deployment since windeployqt broken in Vcpkg
install(CODE "
execute_process(
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_BINARY_DIR}/bin/\${BUILD_TYPE}/bearer \${CMAKE_INSTALL_PREFIX}/bearer
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_BINARY_DIR}/bin/\${BUILD_TYPE}/iconengines \${CMAKE_INSTALL_PREFIX}/iconengines
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_BINARY_DIR}/bin/\${BUILD_TYPE}/imageformats \${CMAKE_INSTALL_PREFIX}/imageformats
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_BINARY_DIR}/bin/\${BUILD_TYPE}/platforminputcontexts \${CMAKE_INSTALL_PREFIX}/platforminputcontexts
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_BINARY_DIR}/bin/\${BUILD_TYPE}/platforms \${CMAKE_INSTALL_PREFIX}/platforms
)
")
endif()
install(CODE "
if(\"\${BUILD_TYPE}\" STREQUAL \"Debug\")
set(dirs \"${CMAKE_PREFIX_PATH}/debug/bin/\")
else()
set(dirs \"${CMAKE_PREFIX_PATH}/bin/\")
endif()
set(BU_CHMOD_BUNDLE_ITEMS ON)
include(BundleUtilities)
fixup_bundle(\"\${CMAKE_INSTALL_PREFIX}/VCMI_Client.exe\" \"\" \"\${dirs}\")
" COMPONENT Runtime)
endif(WIN32)