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vcmi/hch/CAbilityHandler.h

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#ifndef CABILITYHANDLER_H
#define CABILITYHANDLER_H
#include <string>
#include <vector>
class CDefHandler;
class CAbility
{
public:
std::string name;
std::vector <std::string> infoTexts; //0 - basic; 2 - advanced
int idNumber;
bool isAllowed; //true if we can use this hero's ability (map information)
};
class CAbilityHandler
{
public:
std::vector<CAbility *> abilities;
CDefHandler * abils32, * abils44, * abils82;
std::vector<std::string> levels;
void loadAbilities();
};
#endif //CABILITYHANDLER_H