1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-14 10:12:59 +02:00
vcmi/AI/Nullkiller/Pathfinding/Actions/BuyArmyAction.cpp

39 lines
787 B
C++
Raw Normal View History

/*
* BattleAction.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "BuyArmyAction.h"
2021-05-16 14:39:38 +02:00
#include "../../AIGateway.h"
#include "../../Goals/CompleteQuest.h"
2022-09-26 20:01:07 +02:00
namespace NKAI
{
namespace AIPathfinding
{
2024-03-31 17:39:00 +02:00
void BuyArmyAction::execute(AIGateway * ai, const CGHeroInstance * hero) const
{
2021-05-16 14:00:37 +02:00
if(!hero->visitedTown)
{
throw cannotFulfillGoalException(
hero->getNameTranslated() + " being at " + hero->visitablePos().toString() + " has no town to recruit creatures.");
2021-05-16 14:00:37 +02:00
}
ai->recruitCreatures(hero->visitedTown, hero);
}
std::string BuyArmyAction::toString() const
{
return "Buy Army";
}
2022-09-26 20:01:07 +02:00
}
}