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vcmi/mapeditor/inspector/questwidget.h

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/*
* questwidget.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../StdInc.h"
#include <QDialog>
#include "../lib/mapObjects/CQuest.h"
namespace Ui {
class QuestWidget;
}
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class MapController;
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class QuestWidget : public QDialog
{
Q_OBJECT
public:
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explicit QuestWidget(MapController &, CQuest &, QWidget *parent = nullptr);
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~QuestWidget();
void obtainData();
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bool commitChanges();
private slots:
void onTargetPicked(const CGObjectInstance *);
void on_lKillTargetSelect_clicked();
void on_lCreatureAdd_clicked();
void on_lCreatureRemove_clicked();
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private:
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void onCreatureAdd(QTableWidget * listWidget, QComboBox * comboWidget, QSpinBox * spinWidget);
CQuest & quest;
MapController & controller;
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Ui::QuestWidget *ui;
};
class QuestDelegate : public QStyledItemDelegate
{
Q_OBJECT
public:
using QStyledItemDelegate::QStyledItemDelegate;
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QuestDelegate(MapController &, CQuest &);
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QWidget * createEditor(QWidget * parent, const QStyleOptionViewItem & option, const QModelIndex & index) const override;
void setEditorData(QWidget * editor, const QModelIndex & index) const override;
void setModelData(QWidget * editor, QAbstractItemModel * model, const QModelIndex & index) const override;
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protected:
bool eventFilter(QObject * object, QEvent * event) override;
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private:
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CQuest & quest;
MapController & controller;
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};