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vcmi/AI/Nullkiller/Goals/Composition.cpp

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/*
* BuildThis.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "Composition.h"
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#include "../AIGateway.h"
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#include "../AIUtility.h"
#include "../../../lib/constants/StringConstants.h"
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namespace NKAI
{
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using namespace Goals;
bool Composition::operator==(const Composition & other) const
{
return false;
}
std::string Composition::toString() const
{
std::string result = "Composition";
for(auto step : subtasks)
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{
result += "[";
for(auto goal : step)
{
if(goal->isElementar())
result += goal->toString() + " => ";
else
result += goal->toString() + ", ";
}
result += "] ";
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}
return result;
}
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void Composition::accept(AIGateway * ai)
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{
for(auto task : subtasks.back())
{
if(task->isElementar())
{
taskptr(*task)->accept(ai);
}
else
{
break;
}
}
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}
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TGoalVec Composition::decompose(const Nullkiller * ai) const
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{
TGoalVec result;
for(const TGoalVec & step : subtasks)
vstd::concatenate(result, step);
return result;
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}
Composition & Composition::addNextSequence(const TGoalVec & taskSequence)
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{
subtasks.push_back(taskSequence);
return *this;
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}
Composition & Composition::addNext(TSubgoal goal)
{
if(goal->goalType == COMPOSITION)
{
Composition & other = dynamic_cast<Composition &>(*goal);
vstd::concatenate(subtasks, other.subtasks);
}
else
{
subtasks.push_back({goal});
}
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return *this;
}
Composition & Composition::addNext(const AbstractGoal & goal)
{
return addNext(sptr(goal));
}
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bool Composition::isElementar() const
{
return subtasks.back().front()->isElementar();
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}
int Composition::getHeroExchangeCount() const
{
auto result = 0;
for(auto task : subtasks.back())
{
if(task->isElementar())
{
result += taskptr(*task)->getHeroExchangeCount();
}
}
return result;
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}
std::vector<ObjectInstanceID> Composition::getAffectedObjects() const
{
std::vector<ObjectInstanceID> affectedObjects;
for(auto sequence : subtasks)
{
for(auto task : sequence)
{
if(task->isElementar())
vstd::concatenate(affectedObjects, task->asTask()->getAffectedObjects());
}
}
vstd::removeDuplicates(affectedObjects);
return affectedObjects;
}
bool Composition::isObjectAffected(ObjectInstanceID id) const
{
for(auto sequence : subtasks)
{
for(auto task : sequence)
{
if(task->isElementar() && task->asTask()->isObjectAffected(id))
return true;
}
}
return false;
}
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}