mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-18 17:40:48 +02:00
295 lines
6.8 KiB
C
295 lines
6.8 KiB
C
|
|
||
|
/*
|
||
|
* CResourceLoader.h, part of VCMI engine
|
||
|
*
|
||
|
* Authors: listed in file AUTHORS in main folder
|
||
|
*
|
||
|
* License: GNU General Public License v2.0 or later
|
||
|
* Full text of license available in license.txt file, in main folder
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
#include "CInputStream.h"
|
||
|
|
||
|
class ResourceLocator;
|
||
|
class ISimpleResourceLoader;
|
||
|
|
||
|
/**
|
||
|
* Specifies the resource type.
|
||
|
*
|
||
|
* Supported file extensions:
|
||
|
*
|
||
|
* Text: .json
|
||
|
* Animation: .def
|
||
|
* Mask: .msk
|
||
|
* Campaign: .h3c
|
||
|
* Map: .h3m
|
||
|
* Font: .fnt
|
||
|
* Image: .bmp, .jpg, .pcx, .png, .tga
|
||
|
* Sound: .wav
|
||
|
* Video: .smk, .bik
|
||
|
* Music: .mp3, .ogg
|
||
|
* Archive: .lod, .snd, .vid, .zip, .tar.gz
|
||
|
* Savegame: .vlgm1
|
||
|
*/
|
||
|
enum class EResType
|
||
|
{
|
||
|
ANY,
|
||
|
TEXT,
|
||
|
ANIMATION,
|
||
|
MASK,
|
||
|
CAMPAIGN,
|
||
|
MAP,
|
||
|
FONT,
|
||
|
IMAGE,
|
||
|
VIDEO,
|
||
|
SOUND,
|
||
|
MUSIC,
|
||
|
ARCHIVE,
|
||
|
SAVEGAME,
|
||
|
OTHER
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* A struct which identifies a resource clearly.
|
||
|
*/
|
||
|
class DLL_LINKAGE ResourceIdentifier
|
||
|
{
|
||
|
public:
|
||
|
/**
|
||
|
* Default c-tor.
|
||
|
*/
|
||
|
ResourceIdentifier();
|
||
|
|
||
|
/**
|
||
|
* Ctor.
|
||
|
*
|
||
|
* @param name The resource name.
|
||
|
* @param type The resource type. A constant from the enumeration EResType.
|
||
|
*/
|
||
|
ResourceIdentifier(const std::string & name, EResType type);
|
||
|
|
||
|
/**
|
||
|
* Compares this object with a another resource identifier.
|
||
|
*
|
||
|
* @param other The other resource identifier.
|
||
|
* @return Returns true if both are equally, false if not.
|
||
|
*/
|
||
|
inline bool operator==(ResourceIdentifier const & other) const
|
||
|
{
|
||
|
return name == other.name && type == other.type;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Gets the name of the identifier.
|
||
|
*
|
||
|
* @return the name of the identifier
|
||
|
*/
|
||
|
std::string getName() const;
|
||
|
|
||
|
/**
|
||
|
* Gets the type of the identifier.
|
||
|
*
|
||
|
* @return the type of the identifier
|
||
|
*/
|
||
|
EResType getType() const;
|
||
|
|
||
|
/**
|
||
|
* Sets the name of the identifier.
|
||
|
*
|
||
|
* @param name the name of the identifier. No extension, will be converted to uppercase.
|
||
|
*/
|
||
|
void setName(const std::string & name);
|
||
|
|
||
|
/**
|
||
|
* Sets the type of the identifier.
|
||
|
*
|
||
|
* @param type the type of the identifier.
|
||
|
*/
|
||
|
void setType(EResType type);
|
||
|
|
||
|
private:
|
||
|
/** Specifies the resource name. No extension so .pcx and .png can override each other, always in upper case. **/
|
||
|
std::string name;
|
||
|
|
||
|
/**
|
||
|
* Specifies the resource type. EResType::OTHER if not initialized.
|
||
|
* Required to prevent conflicts if files with different types (e.g. text and image) have the same name.
|
||
|
*/
|
||
|
EResType type;
|
||
|
};
|
||
|
|
||
|
namespace std
|
||
|
{
|
||
|
/**
|
||
|
* Template specialization for std::hash.
|
||
|
*/
|
||
|
template <>
|
||
|
class hash<ResourceIdentifier>
|
||
|
{
|
||
|
public:
|
||
|
/**
|
||
|
* Generates a hash value for the resource identifier object.
|
||
|
*
|
||
|
* @param resourceIdent The object from which a hash value should be generated.
|
||
|
* @return the generated hash value
|
||
|
*/
|
||
|
size_t operator()(const ResourceIdentifier & resourceIdent) const
|
||
|
{
|
||
|
return hash<string>()(resourceIdent.getName()) ^ hash<int>()(static_cast<int>(resourceIdent.getType()));
|
||
|
}
|
||
|
};
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* This class manages the loading of resources whether standard
|
||
|
* or derived from several container formats and the file system.
|
||
|
*/
|
||
|
class DLL_LINKAGE CResourceLoader : public boost::noncopyable
|
||
|
{
|
||
|
public:
|
||
|
CResourceLoader();
|
||
|
|
||
|
/**
|
||
|
* D-tor.
|
||
|
*/
|
||
|
virtual ~CResourceLoader();
|
||
|
|
||
|
/**
|
||
|
* Loads the resource specified by the resource identifier.
|
||
|
*
|
||
|
* @param resourceIdent This parameter identifies the resource to load.
|
||
|
* @return a pointer to the input stream, not null
|
||
|
*
|
||
|
* @throws std::runtime_error if the resource doesn't exists
|
||
|
*/
|
||
|
std::unique_ptr<CInputStream> load(const ResourceIdentifier & resourceIdent) const;
|
||
|
|
||
|
/**
|
||
|
* Tests whether the specified resource exists.
|
||
|
*
|
||
|
* @param resourceIdent the resource which should be checked
|
||
|
* @return true if the resource exists, false if not
|
||
|
*/
|
||
|
bool existsResource(const ResourceIdentifier & resourceIdent) const;
|
||
|
|
||
|
/**
|
||
|
* Adds a simple resource loader to the loaders list and its entries to the resources list.
|
||
|
*
|
||
|
* The loader object will be destructed when this resource loader is destructed.
|
||
|
* Don't delete it manually.
|
||
|
*
|
||
|
* @param loader The simple resource loader object to add
|
||
|
*/
|
||
|
void addLoader(ISimpleResourceLoader * loader);
|
||
|
|
||
|
private:
|
||
|
|
||
|
/**
|
||
|
* Contains lists of same resources which can be accessed uniquely by an
|
||
|
* resource identifier.
|
||
|
*/
|
||
|
std::unordered_map<ResourceIdentifier, std::list<ResourceLocator> > resources;
|
||
|
|
||
|
/** A list of resource loader objects */
|
||
|
std::list<ISimpleResourceLoader *> loaders;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* This class has static methods for a global resource loader access.
|
||
|
*
|
||
|
* Note: Compared to the singleton pattern it has the advantage that the class CResourceLoader
|
||
|
* and classes which use it can be tested separately. CResourceLoader can be sub-classes as well.
|
||
|
* Compared to a global variable the factory pattern can throw an exception if the resource loader wasn't
|
||
|
* initialized.
|
||
|
*
|
||
|
* This class is not thread-safe. Make sure nobody is calling getInstance while somebody else is calling setInstance.
|
||
|
*/
|
||
|
class DLL_LINKAGE CResourceLoaderFactory
|
||
|
{
|
||
|
public:
|
||
|
/**
|
||
|
* Gets an instance of resource loader.
|
||
|
*
|
||
|
* Make sure that you've set an instance before using it. It'll throw an exception if no instance was set.
|
||
|
*
|
||
|
* @return Returns an instance of resource loader.
|
||
|
*/
|
||
|
static CResourceLoader * getInstance();
|
||
|
|
||
|
/**
|
||
|
* Sets an instance of resource loader.
|
||
|
*
|
||
|
* @param resourceLoader An instance of resource loader.
|
||
|
*/
|
||
|
static void setInstance(CResourceLoader * resourceLoader);
|
||
|
|
||
|
private:
|
||
|
/** Instance of resource loader */
|
||
|
static CResourceLoader * resourceLoader;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* A struct which describes the exact position of a resource.
|
||
|
*/
|
||
|
class DLL_LINKAGE ResourceLocator
|
||
|
{
|
||
|
public:
|
||
|
/**
|
||
|
* Ctor.
|
||
|
*
|
||
|
* @param archive A pointer to the resource archive object.
|
||
|
* @param resourceName Unique resource name in the space of the given resource archive.
|
||
|
*/
|
||
|
ResourceLocator(ISimpleResourceLoader * loader, const std::string & resourceName);
|
||
|
|
||
|
/**
|
||
|
* Gets a pointer to the resource loader object.
|
||
|
*
|
||
|
* @return a pointer to the resource loader object
|
||
|
*/
|
||
|
ISimpleResourceLoader * getLoader() const;
|
||
|
|
||
|
/**
|
||
|
* Gets the resource name.
|
||
|
*
|
||
|
* @return the resource name.
|
||
|
*/
|
||
|
std::string getResourceName() const;
|
||
|
|
||
|
private:
|
||
|
/**
|
||
|
* A pointer to the loader which knows where and how to construct a stream object
|
||
|
* which does the loading process actually.
|
||
|
*/
|
||
|
ISimpleResourceLoader * loader;
|
||
|
|
||
|
/** A unique name of the resource in space of the loader. */
|
||
|
std::string resourceName;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* A helper class which provides a functionality to convert extension strings to EResTypes.
|
||
|
*/
|
||
|
class DLL_LINKAGE EResTypeHelper
|
||
|
{
|
||
|
public:
|
||
|
/**
|
||
|
* Converts a extension string to a EResType enum object.
|
||
|
*
|
||
|
* @param extension The extension string e.g. .BMP, .PNG
|
||
|
* @return Returns a EResType enum object
|
||
|
*/
|
||
|
static EResType getTypeFromExtension(std::string extension);
|
||
|
|
||
|
/**
|
||
|
* Gets the EResType as a string representation.
|
||
|
*
|
||
|
* @param type the EResType
|
||
|
* @return the type as a string representation
|
||
|
*/
|
||
|
static std::string getEResTypeAsString(EResType type);
|
||
|
};
|