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vcmi/scripting/lua/api/ObjectInstance.h

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/*
* ObjectInstance.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include <vcmi/HeroClass.h>
#include "../LuaWrapper.h"
#include "../../../lib/mapObjects/CObjectHandler.h"
namespace scripting
{
namespace api
{
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class ObjectInstanceProxy : public OpaqueWrapper<const CGObjectInstance, ObjectInstanceProxy>
{
public:
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using Wrapper = OpaqueWrapper<const CGObjectInstance, ObjectInstanceProxy>;
static const std::vector<typename Wrapper::CustomRegType> REGISTER_CUSTOM;
};
}
}
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VCMI_LIB_NAMESPACE_END