Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2018-03-17 16:58:30 +02:00
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/*
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* Registry.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include <typeinfo>
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#include <typeindex>
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#define VCMI_REGISTER_SCRIPT_API(Type, Name) \
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namespace\
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{\
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RegisterAPI<Type> _register ## Type (Name);\
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}\
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\
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#define VCMI_REGISTER_CORE_SCRIPT_API(Type, Name) \
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namespace\
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{\
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RegisterCoreAPI<Type> _register ## Type (Name);\
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}\
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\
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2022-08-15 13:38:17 +02:00
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VCMI_LIB_NAMESPACE_BEGIN
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Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2018-03-17 16:58:30 +02:00
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namespace scripting
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{
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namespace api
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{
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class TypeRegistry;
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class Registar
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{
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public:
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virtual ~Registar() = default;
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virtual void pushMetatable(lua_State * L) const = 0;
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};
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class Registry : public boost::noncopyable
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{
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public:
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using RegistryData = std::map<std::string, std::shared_ptr<Registar>>;
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static Registry * get();
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const Registar * find(const std::string & name) const;
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void add(const std::string & name, std::shared_ptr<Registar> item);
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void addCore(const std::string & name, std::shared_ptr<Registar> item);
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const RegistryData & getCoreData() const
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{
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return coreData;
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}
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private:
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RegistryData data;
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RegistryData coreData;
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Registry();
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};
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template<typename T>
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class RegisterAPI
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{
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public:
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RegisterAPI(const std::string & name)
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{
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auto r = std::make_shared<T>();
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Registry::get()->add(name, r);
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}
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};
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template<typename T>
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class RegisterCoreAPI
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{
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public:
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RegisterCoreAPI(const std::string & name)
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{
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auto r = std::make_shared<T>();
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Registry::get()->addCore(name, r);
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}
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};
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class TypeRegistry : public boost::noncopyable
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{
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public:
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template<typename T>
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const char * getKey()
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{
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return getKeyForType(typeid(T));
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}
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static TypeRegistry * get();
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private:
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size_t nextIndex;
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boost::mutex mutex;
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std::map<std::type_index, std::string> keys;
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TypeRegistry();
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const char * getKeyForType(const std::type_info & type);
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};
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}
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}
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2022-08-15 13:38:17 +02:00
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VCMI_LIB_NAMESPACE_END
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