1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-16 10:19:47 +02:00
vcmi/AI/Nullkiller/Engine/Settings.h

48 lines
1.2 KiB
C++
Raw Normal View History

2024-02-25 12:39:19 +02:00
/*
* Settings.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
VCMI_LIB_NAMESPACE_BEGIN
class JsonNode;
class ResourcePath;
VCMI_LIB_NAMESPACE_END
namespace NKAI
{
class Settings
{
private:
int maxRoamingHeroes;
int mainHeroTurnDistanceLimit;
int scoutHeroTurnDistanceLimit;
int maxpass;
2024-04-16 23:10:15 +02:00
float maxGoldPressure;
2024-03-08 14:39:16 +02:00
bool allowObjectGraph;
bool useTroopsFromGarrisons;
2024-05-19 09:04:45 +02:00
bool openMap;
bool useFuzzy;
2024-02-25 12:39:19 +02:00
public:
Settings();
int getMaxPass() const { return maxpass; }
2024-04-16 23:10:15 +02:00
float getMaxGoldPressure() const { return maxGoldPressure; }
2024-02-25 12:39:19 +02:00
int getMaxRoamingHeroes() const { return maxRoamingHeroes; }
int getMainHeroTurnDistanceLimit() const { return mainHeroTurnDistanceLimit; }
int getScoutHeroTurnDistanceLimit() const { return scoutHeroTurnDistanceLimit; }
2024-03-08 14:39:16 +02:00
bool isObjectGraphAllowed() const { return allowObjectGraph; }
bool isGarrisonTroopsUsageAllowed() const { return useTroopsFromGarrisons; }
2024-05-19 09:04:45 +02:00
bool isOpenMap() const { return openMap; }
bool isUseFuzzy() const { return useFuzzy; }
2024-02-25 12:39:19 +02:00
};
}