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vcmi/client/windows/CTutorialWindow.h

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/*
* CTutorialWindow.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../windows/CWindowObject.h"
class CFilledTexture;
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class CButton;
class CLabel;
class CMultiLineLabel;
enum TutorialMode
{
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TOUCH_ADVENTUREMAP,
TOUCH_BATTLE
};
class CTutorialWindow : public CWindowObject
{
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TutorialMode mode;
std::shared_ptr<CFilledTexture> background;
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std::shared_ptr<CButton> buttonOk;
std::shared_ptr<CButton> buttonLeft;
std::shared_ptr<CButton> buttonRight;
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std::shared_ptr<CLabel> labelTitle;
std::shared_ptr<CMultiLineLabel> labelInformation;
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std::string video;
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void close();
void next();
void previous();
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public:
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CTutorialWindow(const TutorialMode & m);
static void openWindowFirstTime(const TutorialMode & m);
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void show(Canvas & to) override;
void activate() override;
void deactivate() override;
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};