2023-11-14 22:52:30 +02:00
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/*
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* CTutorialWindow.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../windows/CWindowObject.h"
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class CFilledTexture;
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class CButton;
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class CLabel;
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class CMultiLineLabel;
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enum TutorialMode
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{
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TOUCH_ADVENTUREMAP,
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TOUCH_BATTLE
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};
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class CTutorialWindow : public CWindowObject
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{
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TutorialMode mode;
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std::shared_ptr<CFilledTexture> background;
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std::shared_ptr<CButton> buttonOk;
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std::shared_ptr<CButton> buttonLeft;
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std::shared_ptr<CButton> buttonRight;
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std::shared_ptr<CLabel> labelTitle;
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std::shared_ptr<CMultiLineLabel> labelInformation;
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2023-11-16 03:58:43 +02:00
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std::string video;
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2023-11-14 23:50:22 +02:00
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void close();
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void next();
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void previous();
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public:
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CTutorialWindow(const TutorialMode & m);
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static void openWindowFirstTime(const TutorialMode & m);
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void show(Canvas & to) override;
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void activate() override;
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void deactivate() override;
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2023-11-14 23:50:22 +02:00
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};
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