2008-01-09 19:21:31 +02:00
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#include "stdafx.h"
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#include "CCastleInterface.h"
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#include "hch/CObjectHandler.h"
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#include "CGameInfo.h"
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#include "hch/CLodHandler.h"
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#include "SDL_Extensions.h"
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#include "CAdvmapInterface.h"
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#include "hch/CTownHandler.h"
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#include "AdventureMapButton.h"
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2008-01-12 13:32:40 +02:00
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#include <sstream>
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2008-01-19 13:55:04 +02:00
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CBuildingRect::CBuildingRect(Structure *Str)
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:str(Str)
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{
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def = CGI->spriteh->giveDef(Str->defName);
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border = area = NULL;
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pos.x = str->pos.x;
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pos.y = str->pos.y;
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pos.w = def->ourImages[0].bitmap->w;
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pos.h = def->ourImages[0].bitmap->h;
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}
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CBuildingRect::~CBuildingRect()
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{
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delete def;
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if(border)
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SDL_FreeSurface(border);
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if(area)
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SDL_FreeSurface(area);
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}
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void CBuildingRect::activate()
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{
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MotionInterested::activate();
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ClickableL::activate();
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ClickableR::activate();
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}
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void CBuildingRect::deactivate()
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{
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MotionInterested::deactivate();
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ClickableL::deactivate();
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ClickableR::deactivate();
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}
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bool CBuildingRect::operator<(const CBuildingRect & p2) const
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{
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if(str->pos.z != p2.str->pos.z)
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return (str->pos.z) < (p2.str->pos.z);
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else
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return (str->ID) < (p2.str->ID);
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}
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void CBuildingRect::mouseMoved (SDL_MouseMotionEvent & sEvent)
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{
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//todo - handle
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}
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void CBuildingRect::clickLeft (tribool down)
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{
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//todo - handle
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}
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void CBuildingRect::clickRight (tribool down)
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{
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//todo - handle
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}
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2008-01-09 19:21:31 +02:00
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std::string getBgName(int type) //TODO - co z tym zrobi�?
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{
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switch (type)
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{
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case 0:
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return "TBCSBACK.bmp";
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case 1:
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return "TBRMBACK.bmp";
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case 2:
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return "TBTWBACK.bmp";
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case 3:
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return "TBINBACK.bmp";
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case 4:
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return "TBNCBACK.bmp";
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case 5:
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return "TBDNBACK.bmp";
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case 6:
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return "TBSTBACK.bmp";
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case 7:
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return "TBFRBACK.bmp";
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case 8:
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return "TBELBACK.bmp";
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default:
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throw new std::exception("std::string getBgName(int type): invalid type");
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}
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}
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2008-01-15 23:38:01 +02:00
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class SORTHELP
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{
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public:
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bool operator ()
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2008-01-19 13:55:04 +02:00
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(const CBuildingRect *a ,
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const CBuildingRect *b)
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2008-01-15 23:38:01 +02:00
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{
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2008-01-19 13:55:04 +02:00
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return (*a)<(*b);
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2008-01-15 23:38:01 +02:00
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}
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} srthlp ;
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2008-01-09 19:21:31 +02:00
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CCastleInterface::CCastleInterface(const CGTownInstance * Town, bool Activate)
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{
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town = Town;
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townInt = CGI->bitmaph->loadBitmap("TOWNSCRN.bmp");
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cityBg = CGI->bitmaph->loadBitmap(getBgName(town->subID));
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hall = CGI->spriteh->giveDef("ITMTL.DEF");
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fort = CGI->spriteh->giveDef("ITMCL.DEF");
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2008-01-12 13:32:40 +02:00
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bigTownPic = CGI->spriteh->giveDef("ITPT.DEF");
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flag = CGI->spriteh->giveDef("CREST58.DEF");
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2008-01-09 19:21:31 +02:00
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CSDL_Ext::blueToPlayersAdv(townInt,LOCPLINT->playerID);
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2008-01-19 13:55:04 +02:00
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exit = new AdventureMapButton<CCastleInterface>
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(CGI->townh->tcommands[8],"",&CCastleInterface::close,744,544,"TSBTNS.DEF",this,Activate);
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2008-01-09 19:21:31 +02:00
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exit->bitmapOffset = 4;
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2008-01-15 23:38:01 +02:00
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for (std::set<int>::const_iterator i=town->builtBuildings.begin();i!=town->builtBuildings.end();i++)
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{
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if(CGI->townh->structures.find(town->subID) != CGI->townh->structures.end())
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{
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if(CGI->townh->structures[town->subID].find(*i)!=CGI->townh->structures[town->subID].end())
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{
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2008-01-19 13:55:04 +02:00
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//CDefHandler *b = CGI->spriteh->giveDef(CGI->townh->structures[town->subID][*i]->defName);
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buildings.push_back(new CBuildingRect(CGI->townh->structures[town->subID][*i]));
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//boost::tuples::tuple<int,CDefHandler*,Structure*,SDL_Surface*,SDL_Surface*> *t
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// = new boost::tuples::tuple<int,CDefHandler*,Structure*,SDL_Surface*,SDL_Surface*>
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// (*i,b,CGI->townh->structures[town->subID][*i],NULL,NULL);
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////TODO: obw�dki i pola
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//buildings.push_back(t);
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2008-01-15 23:38:01 +02:00
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}
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else continue;
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}
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else
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break;
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}
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std::sort(buildings.begin(),buildings.end(),srthlp);
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2008-01-09 19:21:31 +02:00
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if(Activate)
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{
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activate();
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show();
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}
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}
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CCastleInterface::~CCastleInterface()
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{
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SDL_FreeSurface(townInt);
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SDL_FreeSurface(cityBg);
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delete exit;
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delete hall;
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delete fort;
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2008-01-12 13:32:40 +02:00
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delete bigTownPic;
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delete flag;
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2008-01-15 23:38:01 +02:00
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for(int i=0;i<buildings.size();i++)
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{
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delete buildings[i];
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}
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2008-01-09 19:21:31 +02:00
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}
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void CCastleInterface::close()
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{
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deactivate();
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LOCPLINT->castleInt = NULL;
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LOCPLINT->adventureInt->show();
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delete this;
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}
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void CCastleInterface::show()
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{
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blitAt(cityBg,0,0);
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blitAt(townInt,0,374);
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LOCPLINT->adventureInt->resdatabar.draw();
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int pom;
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2008-01-09 21:59:23 +02:00
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//draw fort icon
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2008-01-09 19:21:31 +02:00
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if(town->builtBuildings.find(9)!=town->builtBuildings.end())
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pom = 2;
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else if(town->builtBuildings.find(8)!=town->builtBuildings.end())
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pom = 1;
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else if(town->builtBuildings.find(7)!=town->builtBuildings.end())
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pom = 0;
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else pom = 3;
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blitAt(fort->ourImages[pom].bitmap,122,413);
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2008-01-09 21:59:23 +02:00
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//draw ((village/town/city) hall)/capitol icon
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2008-01-09 19:21:31 +02:00
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if(town->builtBuildings.find(13)!=town->builtBuildings.end())
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pom = 3;
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else if(town->builtBuildings.find(12)!=town->builtBuildings.end())
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pom = 2;
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else if(town->builtBuildings.find(11)!=town->builtBuildings.end())
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pom = 1;
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else pom = 0;
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blitAt(hall->ourImages[pom].bitmap,80,413);
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2008-01-09 21:59:23 +02:00
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//draw creatures icons and their growths
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for(int i=0;i<CREATURES_PER_TOWN;i++)
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{
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int cid = -1;
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if (town->builtBuildings.find(30+i)!=town->builtBuildings.end())
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{
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cid = (14*town->subID)+(i*2);
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if (town->builtBuildings.find(30+CREATURES_PER_TOWN+i)!=town->builtBuildings.end())
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{
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cid++;
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}
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}
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if (cid>=0)
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{
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2008-01-12 13:32:40 +02:00
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int pomx, pomy;
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pomx = 22 + (55*((i>3)?(i-4):i));
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pomy = (i>3)?(507):(459);
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blitAt(CGI->creh->smallImgs[cid],pomx,pomy);
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std::ostringstream oss;
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oss << '+' << town->creatureIncome[i];
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CSDL_Ext::printAtMiddle(oss.str(),pomx+16,pomy+37,GEOR13,zwykly);
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2008-01-09 21:59:23 +02:00
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}
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}
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//print name and income
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2008-01-09 19:21:31 +02:00
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CSDL_Ext::printAt(town->name,85,389,GEOR13,zwykly);
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char temp[10];
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itoa(town->income,temp,10);
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CSDL_Ext::printAtMiddle(temp,195,442,GEOR13,zwykly);
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2008-01-12 13:32:40 +02:00
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//blit town icon
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pom = town->subID*2;
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if (!town->hasFort())
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pom += F_NUMBER*2;
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if(town->builded >= MAX_BUILDING_PER_TURN)
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pom++;
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blitAt(bigTownPic->ourImages[pom].bitmap,15,387);
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//flag
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blitAt(flag->ourImages[town->getOwner()].bitmap,241,387);
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//print garrison
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2008-01-19 13:55:04 +02:00
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for(
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std::map<int,std::pair<CCreature*,int> >::const_iterator i=town->garrison.slots.begin();
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i!=town->garrison.slots.end();
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i++
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)
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2008-01-12 13:32:40 +02:00
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{
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blitAt(CGI->creh->bigImgs[i->second.first->idNumber],305+(62*(i->first)),387);
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itoa(i->second.second,temp,10);
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CSDL_Ext::printTo(temp,305+(62*(i->first))+57,387+61,GEOR13,zwykly);
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}
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2008-01-15 23:38:01 +02:00
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//blit buildings
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for(int i=0;i<buildings.size();i++)
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{
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2008-01-19 13:55:04 +02:00
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blitAt(buildings[i]->def->ourImages[0].bitmap,buildings[i]->pos.x,buildings[i]->pos.y);
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2008-01-15 23:38:01 +02:00
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}
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2008-01-12 13:32:40 +02:00
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2008-01-09 19:21:31 +02:00
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}
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void CCastleInterface::activate()
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{
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2008-01-19 13:55:04 +02:00
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//for(int i=0;i<buildings.size();i++)
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// buildings[i]->activate();
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2008-01-09 19:21:31 +02:00
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}
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void CCastleInterface::deactivate()
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{
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exit->deactivate();
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}
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