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vcmi/lib/mapping/MapFeaturesH3M.h

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/*
* MapFeaturesH3M.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
VCMI_LIB_NAMESPACE_BEGIN
enum class EMapFormat : uint8_t;
struct MapFormatFeaturesH3M
{
public:
static MapFormatFeaturesH3M find(EMapFormat format, uint32_t hotaVersion);
static MapFormatFeaturesH3M getFeaturesROE();
static MapFormatFeaturesH3M getFeaturesAB();
static MapFormatFeaturesH3M getFeaturesSOD();
static MapFormatFeaturesH3M getFeaturesWOG();
static MapFormatFeaturesH3M getFeaturesHOTA(uint32_t hotaVersion);
MapFormatFeaturesH3M() = default;
// number of bytes in bitmask of appropriate type
int factionsBytes;
int heroesBytes;
int artifactsBytes;
int resourcesBytes;
int skillsBytes;
int spellsBytes;
int buildingsBytes;
// total number of elements of appropriate type
int factionsCount;
int heroesCount;
int heroesPortraitsCount;
int artifactsCount;
int resourcesCount;
int creaturesCount;
int spellsCount;
int skillsCount;
int terrainsCount;
int roadsCount;
int riversCount;
int artifactSlotsCount;
int buildingsCount;
// identifier that should be treated as "invalid", usually - '-1'
int heroIdentifierInvalid;
int artifactIdentifierInvalid;
int creatureIdentifierInvalid;
int spellIdentifierInvalid;
// features from which map format are available
bool levelROE = false;
bool levelAB = false;
bool levelSOD = false;
bool levelWOG = false;
bool levelHOTA0 = false;
bool levelHOTA1 = false;
bool levelHOTA3 = false;
};
VCMI_LIB_NAMESPACE_END