2016-02-13 09:47:40 +02:00
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/*
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* JsonSerializeFormat.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "JsonSerializeFormat.h"
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#include "../JsonNode.h"
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2016-11-13 12:38:42 +02:00
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//JsonSerializeHelper
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JsonSerializeHelper::JsonSerializeHelper(JsonSerializeHelper && other):
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2016-02-13 09:47:40 +02:00
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owner(other.owner),
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2016-11-13 12:38:42 +02:00
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restoreState(false)
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2016-02-13 09:47:40 +02:00
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{
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2016-11-13 12:38:42 +02:00
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std::swap(restoreState, other.restoreState);
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2016-02-13 09:47:40 +02:00
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}
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2016-11-13 12:38:42 +02:00
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JsonSerializeHelper::~JsonSerializeHelper()
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2016-02-13 09:47:40 +02:00
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{
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if(restoreState)
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2017-07-20 06:08:49 +02:00
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owner->pop();
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2016-11-13 12:38:42 +02:00
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}
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JsonSerializeFormat * JsonSerializeHelper::operator->()
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{
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2017-07-20 06:08:49 +02:00
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return owner;
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2016-02-13 09:47:40 +02:00
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}
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2017-07-20 06:08:49 +02:00
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JsonSerializeHelper::JsonSerializeHelper(JsonSerializeFormat * owner_)
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: owner(owner_),
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2016-11-13 12:38:42 +02:00
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restoreState(true)
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2016-02-13 09:47:40 +02:00
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{
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}
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2016-11-13 12:38:42 +02:00
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//JsonStructSerializer
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2017-07-20 06:08:49 +02:00
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JsonStructSerializer::JsonStructSerializer(JsonStructSerializer && other)
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: JsonSerializeHelper(std::move(static_cast<JsonSerializeHelper &>(other)))
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2016-02-13 09:47:40 +02:00
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{
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2016-11-13 12:38:42 +02:00
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}
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2017-07-20 06:08:49 +02:00
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JsonStructSerializer::JsonStructSerializer(JsonSerializeFormat * owner_)
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: JsonSerializeHelper(owner_)
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2016-11-13 12:38:42 +02:00
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{
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}
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2017-07-20 06:08:49 +02:00
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JsonStructSerializer::~JsonStructSerializer()
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{
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}
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2017-07-20 06:08:49 +02:00
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//JsonArraySerializer
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JsonArraySerializer::JsonArraySerializer(JsonArraySerializer && other)
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: JsonSerializeHelper(std::move(static_cast<JsonSerializeHelper &>(other)))
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2016-11-13 12:38:42 +02:00
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{
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2016-11-13 12:38:42 +02:00
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}
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2017-07-20 06:08:49 +02:00
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JsonArraySerializer::JsonArraySerializer(JsonSerializeFormat * owner_):
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JsonSerializeHelper(owner_)
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{
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thisNode = &owner->getCurrent();
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}
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2017-07-20 06:08:49 +02:00
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JsonStructSerializer JsonArraySerializer::enterStruct(const size_t index)
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{
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owner->pushArrayElement(index);
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return JsonStructSerializer(owner);
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2016-02-13 09:47:40 +02:00
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}
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2017-07-20 06:08:49 +02:00
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JsonArraySerializer JsonArraySerializer::enterArray(const size_t index)
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2016-11-13 12:38:42 +02:00
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{
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owner->pushArrayElement(index);
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return JsonArraySerializer(owner);
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}
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2017-07-20 06:08:49 +02:00
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void JsonArraySerializer::serializeString(const size_t index, std::string & value)
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{
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owner->pushArrayElement(index);
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owner->serializeInternal(value);
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owner->pop();
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}
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void JsonArraySerializer::serializeInt64(const size_t index, int64_t & value)
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{
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owner->pushArrayElement(index);
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owner->serializeInternal(value);
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owner->pop();
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2016-11-13 12:38:42 +02:00
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}
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void JsonArraySerializer::resize(const size_t newSize)
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{
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resize(newSize, JsonNode::JsonType::DATA_NULL);
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}
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void JsonArraySerializer::resize(const size_t newSize, JsonNode::JsonType type)
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{
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owner->resizeCurrent(newSize, type);
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}
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size_t JsonArraySerializer::size() const
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{
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return thisNode->Vector().size();
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}
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//JsonSerializeFormat::LIC
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JsonSerializeFormat::LIC::LIC(const std::vector<bool> & Standard, const TDecoder Decoder, const TEncoder Encoder):
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2016-02-23 15:36:21 +02:00
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standard(Standard), decoder(Decoder), encoder(Encoder)
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{
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2016-02-25 21:59:17 +02:00
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any.resize(standard.size(), false);
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all.resize(standard.size(), false);
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none.resize(standard.size(), false);
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}
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2016-11-13 12:38:42 +02:00
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JsonSerializeFormat::LICSet::LICSet(const std::set<si32>& Standard, const TDecoder Decoder, const TEncoder Encoder):
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standard(Standard), decoder(Decoder), encoder(Encoder)
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{
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}
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2016-02-13 09:47:40 +02:00
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//JsonSerializeFormat
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Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2018-03-17 16:58:30 +02:00
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JsonSerializeFormat::JsonSerializeFormat(const IInstanceResolver * instanceResolver_, const bool saving_, const bool updating_)
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: saving(saving_),
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updating(updating_),
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instanceResolver(instanceResolver_)
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{
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}
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JsonStructSerializer JsonSerializeFormat::enterStruct(const std::string & fieldName)
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{
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pushStruct(fieldName);
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return JsonStructSerializer(this);
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}
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2016-11-13 12:38:42 +02:00
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JsonArraySerializer JsonSerializeFormat::enterArray(const std::string & fieldName)
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{
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pushArray(fieldName);
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return JsonArraySerializer(this);
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}
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void JsonSerializeFormat::serializeBool(const std::string & fieldName, bool & value)
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{
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serializeBool<bool>(fieldName, value, true, false, false);
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2016-02-13 09:47:40 +02:00
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}
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void JsonSerializeFormat::serializeBool(const std::string & fieldName, bool & value, const bool defaultValue)
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{
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serializeBool<bool>(fieldName, value, true, false, defaultValue);
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}
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