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vcmi/mapeditor/inspector/townbulidingswidget.h

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/*
* townbuildingswidget.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
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#include "../StdInc.h"
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#include <QDialog>
#include "../lib/mapObjects/CGTownInstance.h"
namespace Ui {
class TownBulidingsWidget;
}
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std::string defaultBuildingIdConversion(BuildingID bId);
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class TownBulidingsWidget : public QDialog
{
Q_OBJECT
QStandardItem * addBuilding(const CTown & ctown, int bId, std::set<si32> & remaining);
public:
explicit TownBulidingsWidget(CGTownInstance &, QWidget *parent = nullptr);
~TownBulidingsWidget();
void addBuildings(const CTown & ctown);
std::set<BuildingID> getForbiddenBuildings();
std::set<BuildingID> getBuiltBuildings();
private slots:
void on_treeView_expanded(const QModelIndex &index);
void on_treeView_collapsed(const QModelIndex &index);
private:
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std::set<BuildingID> getBuildingsFromModel(int modelColumn, Qt::CheckState checkState);
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Ui::TownBulidingsWidget *ui;
CGTownInstance & town;
mutable QStandardItemModel model;
};
class TownBuildingsDelegate : public QStyledItemDelegate
{
Q_OBJECT
public:
using QStyledItemDelegate::QStyledItemDelegate;
TownBuildingsDelegate(CGTownInstance &);
QWidget * createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) const override;
void setEditorData(QWidget *editor, const QModelIndex &index) const override;
void setModelData(QWidget *editor, QAbstractItemModel *model, const QModelIndex &index) const override;
private:
CGTownInstance & town;
//std::set<BuildingID>
};