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vcmi/AI/Nullkiller/Goals/Win.h

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/*
* Win.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "CGoal.h"
struct HeroPtr;
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class AIGateway;
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class FuzzyHelper;
namespace Goals
{
class DLL_EXPORT Win : public CGoal<Win>
{
public:
Win()
: CGoal(Goals::WIN)
{
priority = 100;
}
TGoalVec getAllPossibleSubgoals() override
{
return TGoalVec();
}
TSubgoal whatToDoToAchieve() override;
virtual bool operator==(const Win & other) const override
{
return true;
}
};
}