mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-22 22:13:35 +02:00
121 lines
2.5 KiB
C
121 lines
2.5 KiB
C
|
#pragma once
|
||
|
|
||
|
/*
|
||
|
* CGameStateFwd.h, part of VCMI engine
|
||
|
*
|
||
|
* Authors: listed in file AUTHORS in main folder
|
||
|
*
|
||
|
* License: GNU General Public License v2.0 or later
|
||
|
* Full text of license available in license.txt file, in main folder
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
class CQuest;
|
||
|
class CGObjectInstance;
|
||
|
|
||
|
class DLL_LINKAGE EVictoryLossCheckResult
|
||
|
{
|
||
|
public:
|
||
|
static EVictoryLossCheckResult victory(std::string toSelf, std::string toOthers)
|
||
|
{
|
||
|
return EVictoryLossCheckResult(VICTORY, toSelf, toOthers);
|
||
|
}
|
||
|
|
||
|
static EVictoryLossCheckResult defeat(std::string toSelf, std::string toOthers)
|
||
|
{
|
||
|
return EVictoryLossCheckResult(DEFEAT, toSelf, toOthers);
|
||
|
}
|
||
|
|
||
|
EVictoryLossCheckResult():
|
||
|
intValue(0)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
bool operator==(EVictoryLossCheckResult const & other) const
|
||
|
{
|
||
|
return intValue == other.intValue;
|
||
|
}
|
||
|
|
||
|
bool operator!=(EVictoryLossCheckResult const & other) const
|
||
|
{
|
||
|
return intValue != other.intValue;
|
||
|
}
|
||
|
|
||
|
bool victory() const
|
||
|
{
|
||
|
return intValue == VICTORY;
|
||
|
}
|
||
|
bool loss() const
|
||
|
{
|
||
|
return intValue == DEFEAT;
|
||
|
}
|
||
|
|
||
|
EVictoryLossCheckResult invert()
|
||
|
{
|
||
|
return EVictoryLossCheckResult(-intValue, messageToOthers, messageToSelf);
|
||
|
}
|
||
|
|
||
|
std::string messageToSelf;
|
||
|
std::string messageToOthers;
|
||
|
|
||
|
template <typename Handler> void serialize(Handler &h, const int version)
|
||
|
{
|
||
|
h & intValue & messageToSelf & messageToOthers;
|
||
|
}
|
||
|
private:
|
||
|
enum EResult
|
||
|
{
|
||
|
DEFEAT = -1,
|
||
|
INGAME = 0,
|
||
|
VICTORY= +1
|
||
|
};
|
||
|
|
||
|
EVictoryLossCheckResult(si32 intValue, std::string toSelf, std::string toOthers):
|
||
|
messageToSelf(toSelf),
|
||
|
messageToOthers(toOthers),
|
||
|
intValue(intValue)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
si32 intValue; // uses EResult
|
||
|
};
|
||
|
|
||
|
/*static std::ostream & operator<<(std::ostream & os, const EVictoryLossCheckResult & victoryLossCheckResult)
|
||
|
{
|
||
|
os << victoryLossCheckResult.messageToSelf;
|
||
|
return os;
|
||
|
}*/
|
||
|
|
||
|
struct DLL_LINKAGE QuestInfo //universal interface for human and AI
|
||
|
{
|
||
|
const CQuest * quest;
|
||
|
const CGObjectInstance * obj; //related object, most likely Seer Hut
|
||
|
int3 tile;
|
||
|
|
||
|
QuestInfo(){};
|
||
|
QuestInfo (const CQuest * Quest, const CGObjectInstance * Obj, int3 Tile) :
|
||
|
quest (Quest), obj (Obj), tile (Tile){};
|
||
|
|
||
|
//FIXME: assignment operator should return QuestInfo &
|
||
|
bool operator= (const QuestInfo &qi)
|
||
|
{
|
||
|
quest = qi.quest;
|
||
|
obj = qi.obj;
|
||
|
tile = qi.tile;
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
bool operator== (const QuestInfo & qi) const
|
||
|
{
|
||
|
return (quest == qi.quest && obj == qi.obj);
|
||
|
}
|
||
|
|
||
|
//std::vector<std::string> > texts //allow additional info for quest log?
|
||
|
|
||
|
template <typename Handler> void serialize(Handler &h, const int version)
|
||
|
{
|
||
|
h & quest & obj & tile;
|
||
|
}
|
||
|
};
|
||
|
|