2023-12-04 23:21:49 +02:00
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/*
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* CAltarArtifacts.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "CAltarArtifacts.h"
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#include "../../gui/CGuiHandler.h"
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#include "../../widgets/Buttons.h"
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#include "../../widgets/TextControls.h"
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#include "../../CGameInfo.h"
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#include "../../CPlayerInterface.h"
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#include "../../../CCallback.h"
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#include "../../../lib/networkPacks/ArtifactLocation.h"
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#include "../../../lib/CGeneralTextHandler.h"
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#include "../../../lib/mapObjects/CGHeroInstance.h"
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#include "../../../lib/mapObjects/CGMarket.h"
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CAltarArtifacts::CAltarArtifacts(const IMarket * market, const CGHeroInstance * hero)
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: CTradeBase(market, hero)
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{
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OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
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2024-01-12 23:57:19 +02:00
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assert(market);
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auto altarObj = dynamic_cast<const CGArtifactsAltar*>(market);
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altarId = altarObj->id;
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altarArtifacts = altarObj;
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2024-01-10 18:01:34 +02:00
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deal = std::make_shared<CButton>(dealButtonPos, AnimationPath::builtin("ALTSACR.DEF"),
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CGI->generaltexth->zelp[585], [this]() {CAltarArtifacts::makeDeal(); });
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2023-12-04 23:21:49 +02:00
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labels.emplace_back(std::make_shared<CLabel>(450, 34, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[477]));
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labels.emplace_back(std::make_shared<CLabel>(302, 423, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[478]));
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2024-02-19 23:40:43 +02:00
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selectedSubtitle = std::make_shared<CLabel>(302, 501, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
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2023-12-04 23:21:49 +02:00
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selectedArt = std::make_shared<CArtPlace>(Point(280, 442));
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sacrificeAllButton = std::make_shared<CButton>(Point(393, 520), AnimationPath::builtin("ALTFILL.DEF"),
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CGI->generaltexth->zelp[571], std::bind(&CExperienceAltar::sacrificeAll, this));
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sacrificeAllButton->block(hero->artifactsInBackpack.empty() && hero->artifactsWorn.empty());
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sacrificeBackpackButton = std::make_shared<CButton>(Point(147, 520), AnimationPath::builtin("ALTEMBK.DEF"),
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CGI->generaltexth->zelp[570], std::bind(&CAltarArtifacts::sacrificeBackpack, this));
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sacrificeBackpackButton->block(hero->artifactsInBackpack.empty());
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2024-02-25 22:58:53 +02:00
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// Hero's artifacts
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heroArts = std::make_shared<CArtifactsOfHeroAltar>(Point(-365, -11));
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heroArts->setHero(hero);
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2023-12-04 23:21:49 +02:00
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int slotNum = 0;
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for(auto & altarSlotPos : posSlotsAltar)
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{
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auto altarSlot = std::make_shared<CTradeableItem>(Rect(altarSlotPos, Point(44, 44)), EType::ARTIFACT_PLACEHOLDER, -1, slotNum);
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altarSlot->clickPressedCallback = std::bind(&CAltarArtifacts::onSlotClickPressed, this, _1, hRight);
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altarSlot->subtitle->clear();
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2023-12-04 23:21:49 +02:00
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items.front().emplace_back(altarSlot);
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slotNum++;
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}
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expForHero->setText(std::to_string(0));
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CTradeBase::deselect();
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};
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TExpType CAltarArtifacts::calcExpAltarForHero()
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{
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TExpType expOnAltar(0);
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2024-01-16 16:22:40 +02:00
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for(const auto & tradeSlot : tradeSlotsMap)
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expOnAltar += calcExpCost(tradeSlot.first);
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expForHero->setText(std::to_string(expOnAltar));
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return expOnAltar;
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2023-12-04 23:21:49 +02:00
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}
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void CAltarArtifacts::makeDeal()
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{
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std::vector<TradeItemSell> positions;
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for(const auto & [artInst, altarSlot] : tradeSlotsMap)
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{
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positions.push_back(artInst->getId());
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2023-12-04 23:21:49 +02:00
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}
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LOCPLINT->cb->trade(market, EMarketMode::ARTIFACT_EXP, positions, std::vector<TradeItemBuy>(), std::vector<ui32>(), hero);
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2024-01-16 21:54:00 +02:00
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tradeSlotsMap.clear();
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// The event for removing artifacts from the altar will not be triggered. Therefore, we clean the altar immediately.
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2023-12-04 23:21:49 +02:00
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for(auto item : items[0])
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{
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item->setID(-1);
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item->subtitle->clear();
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}
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calcExpAltarForHero();
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deal->block(tradeSlotsMap.empty());
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}
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void CAltarArtifacts::sacrificeAll()
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{
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LOCPLINT->cb->bulkMoveArtifacts(heroArts->getHero()->id, altarId, false, true, true);
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2023-12-04 23:21:49 +02:00
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}
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void CAltarArtifacts::sacrificeBackpack()
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{
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LOCPLINT->cb->bulkMoveArtifacts(heroArts->getHero()->id, altarId, false, false, true);
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2023-12-04 23:21:49 +02:00
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}
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void CAltarArtifacts::setSelectedArtifact(const CArtifactInstance * art)
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{
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selectedArt->setArtifact(art);
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2024-02-19 23:40:43 +02:00
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selectedSubtitle->setText(art == nullptr ? "" : std::to_string(calcExpCost(art)));
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2023-12-04 23:21:49 +02:00
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}
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2024-01-16 16:22:40 +02:00
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std::shared_ptr<CArtifactsOfHeroAltar> CAltarArtifacts::getAOHset() const
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{
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return heroArts;
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2023-12-04 23:21:49 +02:00
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}
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2024-01-16 16:22:40 +02:00
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ObjectInstanceID CAltarArtifacts::getObjId() const
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{
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return altarId;
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2023-12-04 23:21:49 +02:00
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}
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2024-01-16 16:22:40 +02:00
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void CAltarArtifacts::updateSlots()
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{
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2024-01-16 21:54:00 +02:00
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assert(altarArtifacts->artifactsInBackpack.size() <= GameConstants::ALTAR_ARTIFACTS_SLOTS);
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assert(tradeSlotsMap.size() <= GameConstants::ALTAR_ARTIFACTS_SLOTS);
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2024-01-16 16:22:40 +02:00
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auto slotsToAdd = tradeSlotsMap;
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for(auto & altarSlot : items[0])
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if(altarSlot->id != -1)
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2024-01-27 23:48:11 +02:00
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{
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2024-01-16 16:22:40 +02:00
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if(tradeSlotsMap.find(altarSlot->getArtInstance()) == tradeSlotsMap.end())
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{
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altarSlot->setID(-1);
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2024-02-27 13:39:50 +02:00
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altarSlot->subtitle->clear();
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2024-01-16 16:22:40 +02:00
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}
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else
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{
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slotsToAdd.erase(altarSlot->getArtInstance());
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}
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2024-01-27 23:48:11 +02:00
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}
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2023-12-04 23:21:49 +02:00
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2024-01-16 16:22:40 +02:00
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for(auto & tradeSlot : slotsToAdd)
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{
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2024-01-16 16:22:40 +02:00
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assert(tradeSlot.second->id == -1);
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assert(altarArtifacts->getSlotByInstance(tradeSlot.first) != ArtifactPosition::PRE_FIRST);
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tradeSlot.second->setArtInstance(tradeSlot.first);
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2024-02-27 13:39:50 +02:00
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tradeSlot.second->subtitle->setText(std::to_string(calcExpCost(tradeSlot.first)));
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2024-01-16 16:22:40 +02:00
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}
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for(auto & slotInfo : altarArtifacts->artifactsInBackpack)
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{
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if(tradeSlotsMap.find(slotInfo.artifact) == tradeSlotsMap.end())
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{
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for(auto & altarSlot : items[0])
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if(altarSlot->id == -1)
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{
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altarSlot->setArtInstance(slotInfo.artifact);
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2024-02-27 13:39:50 +02:00
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altarSlot->subtitle->setText(std::to_string(calcExpCost(slotInfo.artifact)));
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2024-01-27 23:48:11 +02:00
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tradeSlotsMap.try_emplace(slotInfo.artifact, altarSlot);
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2024-01-16 16:22:40 +02:00
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break;
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}
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2023-12-04 23:21:49 +02:00
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}
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}
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2024-01-16 16:22:40 +02:00
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calcExpAltarForHero();
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deal->block(tradeSlotsMap.empty());
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}
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2023-12-04 23:21:49 +02:00
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2024-01-27 23:48:11 +02:00
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void CAltarArtifacts::putBackArtifacts()
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{
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// TODO: If the backpack capacity limit is enabled, artifacts may remain on the altar.
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// Perhaps should be erased in CGameHandler::objectVisitEnded if id of visited object will be available
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if(!altarArtifacts->artifactsInBackpack.empty())
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LOCPLINT->cb->bulkMoveArtifacts(altarId, heroArts->getHero()->id, false, true, true);
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}
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2024-01-16 16:22:40 +02:00
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void CAltarArtifacts::onSlotClickPressed(const std::shared_ptr<CTradeableItem> & altarSlot, std::shared_ptr<CTradeableItem> & hCurSlot)
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{
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assert(altarSlot);
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if(const auto pickedArtInst = heroArts->getPickedArtifact())
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{
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2024-01-12 23:57:19 +02:00
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if(pickedArtInst->canBePutAt(altarArtifacts))
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{
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if(pickedArtInst->artType->isTradable())
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{
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if(altarSlot->id == -1)
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tradeSlotsMap.try_emplace(pickedArtInst, altarSlot);
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deal->block(false);
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LOCPLINT->cb->swapArtifacts(ArtifactLocation(heroArts->getHero()->id, ArtifactPosition::TRANSITION_POS),
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ArtifactLocation(altarId, ArtifactPosition::ALTAR));
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}
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else
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{
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logGlobal->warn("Cannot put special artifact on altar!");
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return;
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}
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}
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}
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else if(const CArtifactInstance * art = altarSlot->getArtInstance())
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{
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const auto slot = altarArtifacts->getSlotByInstance(art);
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assert(slot != ArtifactPosition::PRE_FIRST);
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LOCPLINT->cb->swapArtifacts(ArtifactLocation(altarId, slot), ArtifactLocation(hero->id, ArtifactPosition::TRANSITION_POS));
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tradeSlotsMap.erase(art);
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}
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}
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2024-01-16 21:54:00 +02:00
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TExpType CAltarArtifacts::calcExpCost(const CArtifactInstance * art)
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{
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int bidQty = 0;
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int expOfArt = 0;
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market->getOffer(art->getTypeId(), 0, bidQty, expOfArt, EMarketMode::ARTIFACT_EXP);
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return hero->calculateXp(expOfArt);
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}
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