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vcmi/AI/BattleAI/EnemyInfo.cpp
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/*
* EnemyInfo.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "EnemyInfo.h"
#include "../../lib/battle/Unit.h"
bool EnemyInfo::operator==(const EnemyInfo & ei) const
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{
return s->unitId() == ei.s->unitId();
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}