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66 lines
1.5 KiB
Markdown
66 lines
1.5 KiB
Markdown
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This is description of fields for creature banks, part of [Object
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Format](Object_Format "wikilink")
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``` javascript
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{
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/// List of levels of this bank. On map loading, one of them will be randomly assigned to bank.
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"levels": [
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{
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/// Chance for this level to be active
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"chance": 30,
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/// Description of guards, stacks will be ordered
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/// on battlefield according to this scheme:
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/// 4 7 1
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///
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/// 6 5
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///
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/// 3 2
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/// Possible fields:
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/// amount - size of stack
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/// type - string ID of creature for this stack
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/// upgradeChance - chance (in percent) for this stack to be upgraded
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"guards": [
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{ "amount": 4, "type": "cyclop" },
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{ "amount": 4, "type": "cyclop" },
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{ "amount": 4, "type": "cyclop", "upgradeChance": 50 },
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{ "amount": 4, "type": "cyclop" },
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{ "amount": 4, "type": "cyclop" }
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],
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// How hard are guards of this level. Unused?
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"combat_value": 506,
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/// Description of rewards granted for clearing bank
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"reward" : {
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/// Approximate value of reward, known to AI. Unused?
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"value": 10000,
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/// Granted resources
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"resources": {
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"wood" : 4,
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"mercury" : 4,
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"ore" : 4,
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"sulfur" : 4,
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"crystal" : 4,
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"gems" : 4,
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"gold" : 0
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},
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/// Granted creatures, same format as guards
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"creatures" : [
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{ "amount": 4, "type": "wyvern" }
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],
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/// List of random artifacts
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"artifacts": [ { "class" : "TREASURE" } ]
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/// List of spells
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"spells" : [ { "level" : 5 } ]
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}
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}
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}
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]
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}
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```
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