2023-09-04 17:01:44 +02:00
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/*
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* IRenderHandler.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../../lib/filesystem/ResourcePath.h"
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struct SDL_Surface;
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class IImage;
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class CAnimation;
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enum class EImageBlitMode;
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class IRenderHandler : public boost::noncopyable
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{
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public:
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2023-09-04 21:44:01 +02:00
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virtual ~IRenderHandler() = default;
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2023-09-04 17:01:44 +02:00
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/// Loads image using given path
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virtual std::shared_ptr<IImage> loadImage(const ImagePath & path) = 0;
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virtual std::shared_ptr<IImage> loadImage(const ImagePath & path, EImageBlitMode mode) = 0;
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/// temporary compatibility method. Creates IImage from existing SDL_Surface
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/// Surface will be shared, caller must still free it with SDL_FreeSurface
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virtual std::shared_ptr<IImage> createImage(SDL_Surface * source) = 0;
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/// Loads animation using given path
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virtual std::shared_ptr<CAnimation> loadAnimation(const AnimationPath & path) = 0;
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/// Creates empty CAnimation
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virtual std::shared_ptr<CAnimation> createAnimation() = 0;
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};
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